I Wanna Be The Forums!

General Category => General Games! => Topic started by: Neo on June 30, 2011, 10:59:08 pm

Title: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on June 30, 2011, 10:59:08 pm
It begins.

It ended.


Players [7]:
: show
Lion (Killed due to being a plot device)
Rag
Derf
Mark
Mort
Stu
Alpha
Liquid
Draco
Venser
Kudo (Ran-Man)
Silent
Sibare
Ellipsis



Role List:
: show
Vanilla Townie: No role abilities whatsoever. You are very unlucky if you have received this role. There will be an undetermined amount of Vanilla Townies.

Mafia Don: He appears innocent to investigation. (Except for the Psychic, then there is 33% chance he'll be found.)

Psychic Apprentice: Town Investigation role: His powers grow to a new level each night, starting very low. During the first night (night 1, not 0), he can investigate a person to see if they've visited someone before. If the role Psychic is killed by the Mafia, Psychic Apprentice is pushed forward by one phase out of anger.

Each night, he will get a new PM telling him about his upgraded power. He has potential to become a successful Psychic if he makes it to Night 4.

Soul Healer: Town Doctor role. Each night, protect a target from anything but sacrifice. Can protect yourself instead, but only once. Other abilities will be revealed as the game progresses and/or if other conditions are met.
Upon his death, all is not lost...

Chaos Psychic: Each night, cause one of seven very chaotic things to happen. A couple of examples, three of these can be...

-You break your mind, and are only being able to speak in pictures for a day. (No words, just images, and no blatant messages within them.) You may choose to not speak, but PM me if you're doing that.

-Making others only be able to speak in pictures for a day. (Same, they must, can't choose not to.)

-Direct a random person's action towards a random anyone else, including themselves.


Mafia Trolololololol: For as long as you live, the 3rd person to be on the bandwagon of a successful (it went through) voted “Abstain”, will die. No-one will know why. Third person effect will be done after it goes through. So if people change or cancel their votes, the order will be rearranged. This is also what the Stone Tablet means.

Your power will grow stronger each night. I will PM you with additions.
1st mode: 3rd to abstain
2nd mode: 3rd to abstain, but takes one vote less.
3rd mode: Lead a bandwagon. 3rd dies.



Death Seer: Town-sided. Starts the game with knowledge of death and curses. Has a 100% chance of activating a CURSE WORD if said. Each day and night, receives scrambled letters to the curse words. May talk to town-sided dead at night, but cannot find the word this way...


Witch: Town-sided. Starts the game with knowledge of Shadows and what they do, but not who they are. Each night, can pick a player to cast a spell on to detect if they are the Shadow Lord. Will only receive info if they are. They are the only role that can find him. Psychics will be misled to another town role if they investigate him. (Shadow Lord, not Witch.)
Also, each night, has 33% chance they may cast a spell to protect a player.
Other restrictions and abilities apply upon conditions...

Traveler: Starts the game with the knowledge that there are 2 shadows (doesn't know what they are), 3 mafia, and the 3rd abstain kills. Can not reveal to the town that the 3rd abstain kills.
At Night, takes a walk to visit another player of their choice, and based on the role he visits, an effect happens. That player is told they were visited by the Traveler.



Stone Tablet:
: show
Beware the 3RD TO ABSTAIN...................



Huh, the Roles have changed though. And again.


He has awakened.

The Shadows align under the Mafia's blood..........


THE STONE TABLET HAS SHATTERED.



General Rules:
: show
- No PMing players unless otherwise specified.

- Everyone should strive to post at least one post per day, unless otherwise specified, just to show they're playing. Whether it's just a letter or a number, or hell even a picture, it is still a post. Too much inactivity for no reason and I will keel you.

- If you did not receive a role PM, you are Vanilla.

- Roles may send me their actions ahead of time.

- Votes must be red and bolded or they won't be counted.

- Town wins when only Town remains

- Mafia wins when Mafia outnumbers Town

- Lets just say that Day is 24 hours and Night is 24 hours. These will most likely change depending on my schedule/patience. You will be warned in advance if changes are made. A successful vote to abstain will end the day early.

- You can NOT post your PMs.



What's Happened:
: Dusk 0 • show
A storm brews from all directions, slowly blackening the sky as the burning hot sun begins to set on a small town in the middle of nowhere.
 
The vote is unanimous.

   A mob of people stampedes out of a small shack, leading a hostile figure in black by rope around his neck towards a dirt clearing.
   “Please! No! You can't do this!” screams the dark figure, “You got the wrong guy I tell you, I was framed!”
   “Shut up! We all know just what you are, what you've done!” yells one of the mob members as he guides the rope and the prisoner.
   “Be A Man and face your fate!” yells another.
   “BE A MAN!” booms up the chorus.

   As the mob passes a couple of small buildings, a maroon, shiny figure comes into view in the distance.
   “We better get this guy done quickly.” says old man, walking along-side the mob leader, looking into the sky.
   “Ah yes, looks like bad weather soon.” says the leader.
   “Don't worry, this is just one sacrifice we have to make for the greater good! We'll be doing this town a favor!” a third pipes up, patting the old man on the shoulder.
   “I hope so.” says the old man.

   They approach the shiny, red figure, climbing the set of stairs and a creaky wooden platform built around it. Under the platform was the giant creature, perhaps thirty-three feet tall. If anyone ever saw it in the wilderness, it would haunt their dreams forever, if they survived the encounter.

   Good thing this was a statue.
   Nobody knows where it came from, but one day it just showed up in the middle of the town, along with an large, empty rock tablet leaning up against it. It became the towns way of executing criminals. They hung criminals above it, and then lowered and impaled them on the spikes and claws of this monster. (There you go, Sibare. Your alt is in the game.)

   A large group of townsfolk has gathered below and on the lynching platform, yelling various curse words at the prisoner.

   “Hang him up!” roars the leader.
   The rope around the elected's neck is thrown up to a post, and tied back down to the ground tightly. The prisoner is placed upon a trapdoor above the statue's spikes.
   “This is wrong! We've killed so many of our own! Do you even know the cost?!” yells the prisoner.
   One villager down below stops to count the bodies hanging off of the statue, but loses count in all the yelling, and just yells “Fuck you Mafia Scum!”, throwing a rock.

   The prisoners' mind is on fire. Looking through the world, looking at the people, he watches the mob leader walk toward a lever. He knows it'll all be over soon. He takes one last look at the sky. It looks very grim, the storm that was on the horizon had moved right over the town.
   He could swear he saw balls of fire traveling through the sky right above him. He feels his world begin to fade, when he is suddenly woken up by a raindrop hitting his eye. Then a voice appears in his ear.
   “Psst, hey buddy.”
   The condemned slowly turns his head to the left, where a town member who helped lead him to the lynching post stands with a smug voice.
   “I just want you to know kid, the Mafia greatly appreciates your contribution.” says the    face, before walking away, unnoticed.
   “It's him! He's in on it!” screams the prisoner in a frenzied panic.
   Remembering he forgot to name the man, he shouts.
   “It's---”

   Too late.

   The trapdoor opens with a roaring thunderclap above, and Lion falls to a spiky death.


Lion was:

A Plot Device. He's not actually playing.




   It was one innocent too far.


   Suddenly the wind howls stronger, the rain falls harder, and the sun disappears beyond the horizon of darkness that has filled the sky. Lightning flashes violently, striking the tip of one of the buildings, setting it on fire. All the townspeople gaze at the sky as fireballs circle straight above them, colliding and exploding high in the sky.
   And directly above the statue where the fireballs exploded, the black clouds begin to tear a hole in the sky.
   A yellow, beastly eye that's appeared in the rift stares down at all of them, standing around dumbfounded.
   Suddenly, a black bolt of lightning strikes the ground right behind the statue, the townspeople all scatter like ants and run far from the dead criminal.
   All the dead bodies impaled on the statue's spikes begin to melt, and then burst into flames, falling to the ground, setting the ground on fire and electrifying the air. Where they fell, a black sludge starts flowing across the ground.
   The blank stone tablet leaning against the statue begins to write itself in light as the rest of the world falls into darkness. It says:
   “Beware the 3........................”
   It looks unfinished.
   It seems reality itself is shattering around the townspeople as deep holes in the ground start forming around them, with more electric black sludge and fire, surrounding those caught in the event. The helpless people of the town, trapped and surrounded, close their eyes, hoping it's all a dream, as the lightning, fire, and sludge all make their way toward each person.

   The storm roars on.

It is now Night 0.


: Sunrise of Day 1 • show


The horror, the madness, the chaos, the derailment. Your body is on fire. You are living your last moments of life in agony. You've closed your eyes tightly, hoping it's all a dream.

And then, you open them to a strange sight.

Nothing.

Everything is just as it was yesterday evening, before Lion was lynched and all hell broke loose.

Except Lion's dead body is still there amongst the rest, and so is the message on the Stone Tablet you probably didn't notice in all the madness.

“Beware the 3...............”
It looks unfinished, though.


The sun rises on Day 1.


: Day 1 Lynch • show
“FINE.” booms through the streets, ending the vote and locking Sibare into the chains of death.

It's funny how blind lynches have a way of backfiring when the sun hasn't even risen completely.

As Sibare is led to the gallows, he is calm and complacent, the occasional glare to the crowd.

Sibare is placed upon the trapdoor, and as his rope is being strung up, he looks down, with a smug smile.

He begins to glow, smiling, pointing at a member of the crowd gathered below.

The lever is pulled.

It's funny how blind lynches have a way of backfiring when the sun hasn't even risen completely, but that is not the case today.

Sibare's body is impaled on the spikes of the statue of his alt.

Out of it shoots dark lightning, into the sky and into the distant horizon.

SIBARE WAS A SHADOW.


IT IS NOW NIGHT 1.


: Sunrise of Day 2 • show

The sun rises over the town on Day 2. It's been a long, alcohol-fueled night after the celebration of the death of Sibare. The townspeople all come out of their houses, to see what went on after they left last night.

The first thing they notice is that some of the damage to the buildings that were hit in the storm of Dusk 0 that vanished during the day 1, is now back. Exactly as they last saw it in their nightmares. Also, the ground seems to have developed small grooves in it around the statue.

The sun rises enough to gleam off the edge of the lynching statue.

Enough to reveal the body lying there under it.


The body of Venser. Who turned out to be:

The Traveler. He loved to live dangerously.

Venser, you are dead. You may not communicate anything you may know to the town.

But don't worry, the spirit carries oonnnnnnnnnnnnnnnnnnnn

The town is actually very, very lucky. This night could've gone so much worse.

The Stone Tablet has changed.


It is now Day 2.


: End of Day 2 • show
Good morning Town. Are we all having a good day?

You would've had 7 more hours to pick a lynch, but something happened around 4am my time while I was sleeping that ended the day.





Lots of intense, dramatic action and mind games, going on through Day 2, as the townspeople decide that without their fearless leader there's no point in even trying.

Suddenly, a bolt of black lightning shoots from the clear sky, striking the ground where the grooves once were.

The world turns black and red again, the nightmare is back.

After blinking, the townspeople see that the town has been split, half into normal, Day 2 town, and half into Dusk 0 Nightmare town, filled with the black sludge.

Angrystu in the center, stands one foot in the light, and one in hell. Black firey electric sludge overtaking him as he struggles against it. The townspeople watch in horror.

Suddenly, the black sludge seeps into his body, and he stops resisting.

He starts laughing.

“I know what you're thinking,” Stu says, stepping back onto reality's side.

“Let's all just give up one day. One day won't matter, after all...trololol.”

He steps forward toward the group of town.





He rips his own head off his body, and holds it by the spinal cord.

“WELL IT FUCKING MATTERED!!!” yells the head.

“But don't worry,” says the head of Angrystu, as his body walks through the terrified crowd, swinging it around his side by the spinal cord.

“We can allllllll continue drowning in this, you're allllll dead anyway! Ho ho ho ho hoooo”

“Or at least you willl be...”

He walks through the crowd, showing his head to all who can't believe their eyes.

“And now, I hope you'll all join me in our eternal curse, in welcoming the lord of darkness back to this world by song!”

Angrystu walks around the crowd, singing the trololololol song. After he is finished, he utters one last word.

“Bye.”

And instantly melts into the ground.

The black sludge is gone, but half the town remains the same.

The blood red sun sets.

Angrystu is now dead.

Angrystu, you may not post any info you may know, but you may post a few times this night to convey disbelief and whatthefuckjusthappened-ness. Because I don't think there will be enough of that already.

Angrystu was the:

(Town) Psychic Apprentice.

He is now dead. Like you needed a reminder.

The Stone Tablet has changed.

Info about his role is now available.

IT IS NOW NIGHT 2.

There was no miscount.


: Beginning of Day 3 • show
A flash of blue fills the sky for a split second...did it come from someone's house?

Alpha walks through an alley of the still normal town, contemplating the day's events.

Out of nowhere, a mafia member in a mask jumps out in front of him. He turns to run, but another masked man jumps out behind him, blocking his path.

“Hello Alpha, a couple of us think you might just be a problem,” one says.

“So we're putting an end to you tonight, goodbye,” another says.

He fires the gun.

Alpha is shot, and falls to the ground dead. The mafia laugh, trolololololololing together.

“Come on, let's get out of here before someone else sees us.”

Alpha is dead.

He was the
Wait, what? He's alive?!

Yes, just as Alpha was dying on the ground, a golden healing spell from the Soul Healer somehow found its way to him, without the Soul Healer present.

Alpha gets up, dusts off his clothes, and laughs.

“Nice try Mafia. Nice try. Now it's my turn.”

He begins walking back to his place.


The sun has since risen, and it just got very dark in the town, like a solar eclipse is going on...

The Stone Tablet has changed.

Roles have been updated.



It is now Day 3 and that's your horoscope for today.


: Day 3 End • show
The Iron Giant has now ended, back to our regularly scheduled program.


6 votes to lynch, no miscount. 4 votes are on Draco (Mort's needs to be bolded)

2 more votes would be necessary to lynch.

Except 2 more votes are not necessary.

Day 3 ends with a single word.

Draco fends off accusations, claiming his role as Soul Healer.

Derf runs into the crowd, shouting a message towards Draco and the crowd. “My acquired powers have left me flabbergasted---”

Upon that word, Draco began to feel strange. He might have lived another day, if the CURSE WORD went unsaid. But instead he trolololololed as he immediately burst into black flames and seemed to be vaporized up into the blood red sun, still haunting the town.


And Draco was....

The Mafia Trolololololol

Info regarding his role is now available on the first page.

The Stone Tablet has changed.



The town is just a little darker than it was before.

It is now Night 3


: Day 4 Beginning • show
The eclipse continues, but the dark storm seems to be at bay. Still, an ominous presence hovers about the town, making the townspeople feel uneasy at every turn.

But seemingly, for no reason. No one died last night.

The Stone Tablet has changed.

IT IS NOW DAY 4.


ALL PMS ARE SENT OUT.










A storm brews from all directions, slowly blackening the sky as the burning hot sun begins to set on a small town in the middle of nowhere...
Title: Re: Mafia 18.3
Post by: Venser on June 30, 2011, 11:01:44 pm
Fuck you I still don't have a PM.
Title: Re: Mafia 18.3
Post by: liquidCorgster on June 30, 2011, 11:03:24 pm
18.3 CONFIRMED FOR PURE VANILLA
Title: Re: Mafia 18.3
Post by: Sibare on June 30, 2011, 11:05:42 pm
VOTE: MARK
Title: Re: Mafia 18.3
Post by: Venser on June 30, 2011, 11:08:27 pm
MOTHERFUCKER LET'S DO THIS

is it night or day

or some sort of twilight or dawn or dusk or what
Title: Re: Mafia 18.3
Post by: SilentLoner on June 30, 2011, 11:10:20 pm
DAILY POST

NOW I'M SAFE
Title: Re: Mafia 18.3
Post by: Neo on June 30, 2011, 11:10:33 pm
The vote is unanimous.

A mob of people stampedes out of a small shack, leading a hostile figure in black by rope around his neck towards a dirt clearing.
Title: Re: Mafia 18.3
Post by: Sibare on June 30, 2011, 11:12:17 pm
HOLY SHIT GUISE

I'M REALLY DOING IT
Title: Re: Mafia 18.3
Post by: SilentLoner on June 30, 2011, 11:12:49 pm
wait wut

notsureifserious
Title: Re: Mafia 18.3
Post by: liquidCorgster on June 30, 2011, 11:12:56 pm
oh god what
Title: Re: Mafia 18.3
Post by: Neo on June 30, 2011, 11:15:29 pm
“Please! No! You can't do this!” screams the dark figure, “You got the wrong guy I tell you, I was framed!”
   “Shut up! We all know just what you are, what you've done!” yells one of the mob members as he guides the rope and the prisoner.
   “Be A Man and face your fate!” yells another.
   “BE A MAN!” booms up the chorus.
Title: Re: Mafia 18.3
Post by: Sibare on June 30, 2011, 11:19:04 pm
“Please! No! You can't do this!” screams the dark figure, “You got the wrong guy I tell you, I was framed!”
   “Shut up! We all know just what you are, what you've done!” yells one of the mob members as he guides the rope and the prisoner.
   “Be A Man and face your fate!” yells another.
   “BE A MAN!” booms up the chorus.

WE MUST BE SWIFT AS A COURSING RIVER
BE A MAN
WITH ALL THE FORCE OF A GREAT TYPHOON
BE A MAN
WITH ALL THE STRENGTH OF A RAGING FIRE
MYSTERIOUS AS THE DARK SIDE OF THE MOON
Title: Re: Mafia 18.3
Post by: SilentLoner on June 30, 2011, 11:20:15 pm
again, wut
Title: Re: Mafia 18.3 - Dusk
Post by: Neo on June 30, 2011, 11:20:48 pm
As the mob passes a couple of small buildings, a maroon, shiny figure comes into view in the distance.
   “We better get this guy done quickly.” says old man, walking along-side the mob leader, looking into the sky.
   “Ah yes, looks like bad weather soon” says the leader.
   “Don't worry, this is just one sacrifice we have to make for the greater good! We'll be doing this town a favor!” a third pipes up, patting the old man on the shoulder.
   “I hope so.” says the old man.
Title: Re: Mafia 18.3 - Dusk
Post by: Neo on June 30, 2011, 11:26:12 pm
They approach the shiny, red figure, climbing the set of stairs and a creaky wooden platform built around it. Under the platform was the giant creature, perhaps thirty-three feet tall. If anyone ever saw it in the wilderness, it would haunt their dreams forever, if they survived the encounter.
Title: Re: Mafia 18.3 - Dusk
Post by: Dagnarok on June 30, 2011, 11:27:00 pm
HEY GAIZ I HAVE THE BEST ROLE IN TEH GAEM!
Title: Re: Mafia 18.3 - Dusk
Post by: Neo on June 30, 2011, 11:31:02 pm
I hope you appreciate it Rag, I worked very hard on that role.

Oh, I mean....


The vote is unanimous.

A mob of people stampedes out of a small shack, leading a hostile figure in black by rope around his neck towards a dirt clearing.
“Please! No! You can't do this!” screams the dark figure, “You got the wrong guy I tell you, I was framed!”
   “Shut up! We all know just what you are, what you've done!” yells one of the mob members as he guides the rope and the prisoner.
   “Be A Man and face your fate!” yells another.
   “BE A MAN!” booms up the chorus.
As the mob passes a couple of small buildings, a maroon, shiny figure comes into view in the distance.
   “We better get this guy done quickly.” says old man, walking along-side the mob leader, looking into the sky.
   “Ah yes, looks like bad weather soon” says the leader.
   “Don't worry, this is just one sacrifice we have to make for the greater good! We'll be doing this town a favor!” a third pipes up, patting the old man on the shoulder.
   “I hope so.” says the old man.
They approach the shiny, red figure, climbing the set of stairs and a creaky wooden platform built around it. Under the platform was the giant creature, perhaps thirty-three feet tall. If anyone ever saw it in the wilderness, it would haunt their dreams forever, if they survived the encounter.

Good thing this was a statue.
   Nobody knows where it came from, but one day it just showed up in the middle of the town, along with an large, empty rock tablet leaning up against it. It became the towns way of executing criminals. They hung criminals above it, and then lowered and impaled them on the spikes and claws of this monster. (There you go, Sibare. Your alt is in the game.)
Title: Re: Mafia 18.3 - Dusk
Post by: Sibare on June 30, 2011, 11:33:30 pm
CAN I TALK WITH MY ALT
Title: Re: Mafia 18.3 - Dusk
Post by: SilentLoner on June 30, 2011, 11:35:46 pm
KILL IT

KILL IT WITH FIRE
Title: Re: Mafia 18.3 - Dusk
Post by: Neo on June 30, 2011, 11:38:55 pm
CAN I TALK WITH MY ALT



No. Well, you could, but it won't help you or anything because it's scenery :P






The vote is unanimous.

A mob of people stampedes out of a small shack, leading a hostile figure in black by rope around his neck towards a dirt clearing.
“Please! No! You can't do this!” screams the dark figure, “You got the wrong guy I tell you, I was framed!”
   “Shut up! We all know just what you are, what you've done!” yells one of the mob members as he guides the rope and the prisoner.
   “Be A Man and face your fate!” yells another.
   “BE A MAN!” booms up the chorus.
As the mob passes a couple of small buildings, a maroon, shiny figure comes into view in the distance.
   “We better get this guy done quickly.” says old man, walking along-side the mob leader, looking into the sky.
   “Ah yes, looks like bad weather soon” says the leader.
   “Don't worry, this is just one sacrifice we have to make for the greater good! We'll be doing this town a favor!” a third pipes up, patting the old man on the shoulder.
   “I hope so.” says the old man.
They approach the shiny, red figure, climbing the set of stairs and a creaky wooden platform built around it. Under the platform was the giant creature, perhaps thirty-three feet tall. If anyone ever saw it in the wilderness, it would haunt their dreams forever, if they survived the encounter.

Good thing this was a statue.
   Nobody knows where it came from, but one day it just showed up in the middle of the town, along with an large, empty rock tablet leaning up against it. It became the towns way of executing criminals. They hung criminals above it, and then lowered and impaled them on the spikes and claws of this monster. (There you go, Sibare. Your alt is in the game.)



A large group of townsfolk has gathered below and on the lynching platform, yelling various curse words at the prisoner.
      “Hang him up!” roars the leader.
   The rope around the elected's neck is thrown up to a post, and tied back down to the ground tightly. The prisoner is placed upon a trapdoor above the statue's spikes.
Title: Re: Mafia 18.3 - Dusk
Post by: Sibare on June 30, 2011, 11:40:11 pm
CAN I TALK WITH MY ALT
No.

THIS GAME IS BULLSHIT

WHEN DOES THE LYNCHING START
Title: Re: Mafia 18.3 - Dusk
Post by: liquidCorgster on June 30, 2011, 11:44:40 pm
SIBARE CONFIRMED FOR LYNCHER
Title: Re: Mafia 18.3 - Dusk
Post by: DraconicDescendant on June 30, 2011, 11:44:45 pm
If we lose, I'll just let you all know in advance that it's because you all suck at this game, and I'm the only decent player here.
Title: Re: Mafia 18.3 - Dusk
Post by: Sibare on June 30, 2011, 11:45:32 pm
LYNCH LYNCH LYNCH
Title: Re: Mafia 18.3 - Dusk
Post by: Neo on June 30, 2011, 11:47:29 pm

The vote is unanimous.

A mob of people stampedes out of a small shack, leading a hostile figure in black by rope around his neck towards a dirt clearing.
“Please! No! You can't do this!” screams the dark figure, “You got the wrong guy I tell you, I was framed!”
   “Shut up! We all know just what you are, what you've done!” yells one of the mob members as he guides the rope and the prisoner.
   “Be A Man and face your fate!” yells another.
   “BE A MAN!” booms up the chorus.
As the mob passes a couple of small buildings, a maroon, shiny figure comes into view in the distance.
   “We better get this guy done quickly.” says old man, walking along-side the mob leader, looking into the sky.
   “Ah yes, looks like bad weather soon” says the leader.
   “Don't worry, this is just one sacrifice we have to make for the greater good! We'll be doing this town a favor!” a third pipes up, patting the old man on the shoulder.
   “I hope so.” says the old man.
They approach the shiny, red figure, climbing the set of stairs and a creaky wooden platform built around it. Under the platform was the giant creature, perhaps thirty-three feet tall. If anyone ever saw it in the wilderness, it would haunt their dreams forever, if they survived the encounter.

Good thing this was a statue.
   Nobody knows where it came from, but one day it just showed up in the middle of the town, along with an large, empty rock tablet leaning up against it. It became the towns way of executing criminals. They hung criminals above it, and then lowered and impaled them on the spikes and claws of this monster. (There you go, Sibare. Your alt is in the game.)



A large group of townsfolk has gathered below and on the lynching platform, yelling various curse words at the prisoner.
      “Hang him up!” roars the leader.
   The rope around the elected's neck is thrown up to a post, and tied back down to the ground tightly. The prisoner is placed upon a trapdoor above the statue's spikes.



“This is wrong! We've killed so many of our own! Do you even know the cost?!” yells the prisoner.
   One villager down below stops to count the bodies hanging off of the statue, but loses count in all the yelling, and just yells “Fuck you Mafia Scum!” throwing a rock.
Title: Re: Mafia 18.3 - Dusk
Post by: Kudo. on June 30, 2011, 11:51:34 pm
OH, we started.

Kudo roles for initiative
Roll 17, add stats for a total of 35.


Back to the game, wait, what's going on?
Title: Re: Mafia 18.3 - Dusk
Post by: Neko Desu on June 30, 2011, 11:52:26 pm
poost
Title: Re: Mafia 18.3 - Dusk
Post by: Neo on June 30, 2011, 11:53:09 pm
OH, we started.

Kudo roles for initiative
Roll 17, add stats for a total of 35.


Back to the game, wait, what's going on?
Shits going down. Sibare voted Mark and now he's being hung. Of course. :P
Title: Re: Mafia 18.3 - Dusk
Post by: Neo on June 30, 2011, 11:53:59 pm

The vote is unanimous.

A mob of people stampedes out of a small shack, leading a hostile figure in black by rope around his neck towards a dirt clearing.
“Please! No! You can't do this!” screams the dark figure, “You got the wrong guy I tell you, I was framed!”
   “Shut up! We all know just what you are, what you've done!” yells one of the mob members as he guides the rope and the prisoner.
   “Be A Man and face your fate!” yells another.
   “BE A MAN!” booms up the chorus.
As the mob passes a couple of small buildings, a maroon, shiny figure comes into view in the distance.
   “We better get this guy done quickly.” says old man, walking along-side the mob leader, looking into the sky.
   “Ah yes, looks like bad weather soon” says the leader.
   “Don't worry, this is just one sacrifice we have to make for the greater good! We'll be doing this town a favor!” a third pipes up, patting the old man on the shoulder.
   “I hope so.” says the old man.
They approach the shiny, red figure, climbing the set of stairs and a creaky wooden platform built around it. Under the platform was the giant creature, perhaps thirty-three feet tall. If anyone ever saw it in the wilderness, it would haunt their dreams forever, if they survived the encounter.

Good thing this was a statue.
   Nobody knows where it came from, but one day it just showed up in the middle of the town, along with an large, empty rock tablet leaning up against it. It became the towns way of executing criminals. They hung criminals above it, and then lowered and impaled them on the spikes and claws of this monster. (There you go, Sibare. Your alt is in the game.)



A large group of townsfolk has gathered below and on the lynching platform, yelling various curse words at the prisoner.
      “Hang him up!” roars the leader.
   The rope around the elected's neck is thrown up to a post, and tied back down to the ground tightly. The prisoner is placed upon a trapdoor above the statue's spikes.



“This is wrong! We've killed so many of our own! Do you even know the cost?!” yells the prisoner.
   One villager down below stops to count the bodies hanging off of the statue, but loses count in all the yelling, and just yells “Fuck you Mafia Scum!” throwing a rock.



The prisoners' mind is on fire. Looking through the world, looking at the people, he watches the mob leader walk toward a lever. He knows it'll all be over soon. He takes one last look at the sky. It looks very grim, the storm that was on the horizon had moved right over the town.
   He could swear he saw balls of fire traveling through the sky right above him...
Title: Re: Mafia 18.3 - Dusk
Post by: Neko Desu on June 30, 2011, 11:55:55 pm
Btw, I'm a townie.
Title: Re: Mafia 18.3 - Dusk
Post by: SilentLoner on June 30, 2011, 11:58:03 pm
VOTE: Sibare's Alt
Title: Re: Mafia 18.3 - Dusk
Post by: DraconicDescendant on June 30, 2011, 11:58:15 pm
Btw, I'm a townie.

OH SHIT, really? Wow, for a second I was about to shit myself in the anticipation that we had actually gotten a member of the mafia with a blind lynch! I was so sure!
Title: Re: Mafia 18.3 - Dusk
Post by: Neko Desu on June 30, 2011, 11:59:57 pm
Vote: Sibare's Alt
Title: Re: Mafia 18.3 - Dusk
Post by: Neo on July 01, 2011, 12:00:27 am

The vote is unanimous.

A mob of people stampedes out of a small shack, leading a hostile figure in black by rope around his neck towards a dirt clearing.
“Please! No! You can't do this!” screams the dark figure, “You got the wrong guy I tell you, I was framed!”
   “Shut up! We all know just what you are, what you've done!” yells one of the mob members as he guides the rope and the prisoner.
   “Be A Man and face your fate!” yells another.
   “BE A MAN!” booms up the chorus.
As the mob passes a couple of small buildings, a maroon, shiny figure comes into view in the distance.
   “We better get this guy done quickly.” says old man, walking along-side the mob leader, looking into the sky.
   “Ah yes, looks like bad weather soon” says the leader.
   “Don't worry, this is just one sacrifice we have to make for the greater good! We'll be doing this town a favor!” a third pipes up, patting the old man on the shoulder.
   “I hope so.” says the old man.
They approach the shiny, red figure, climbing the set of stairs and a creaky wooden platform built around it. Under the platform was the giant creature, perhaps thirty-three feet tall. If anyone ever saw it in the wilderness, it would haunt their dreams forever, if they survived the encounter.

Good thing this was a statue.
   Nobody knows where it came from, but one day it just showed up in the middle of the town, along with an large, empty rock tablet leaning up against it. It became the towns way of executing criminals. They hung criminals above it, and then lowered and impaled them on the spikes and claws of this monster. (There you go, Sibare. Your alt is in the game.)



A large group of townsfolk has gathered below and on the lynching platform, yelling various curse words at the prisoner.
      “Hang him up!” roars the leader.
   The rope around the elected's neck is thrown up to a post, and tied back down to the ground tightly. The prisoner is placed upon a trapdoor above the statue's spikes.



“This is wrong! We've killed so many of our own! Do you even know the cost?!” yells the prisoner.
   One villager down below stops to count the bodies hanging off of the statue, but loses count in all the yelling, and just yells “Fuck you Mafia Scum!” throwing a rock.



The prisoners' mind is on fire. Looking through the world, looking at the people, he watches the mob leader walk toward a lever. He knows it'll all be over soon. He takes one last look at the sky. It looks very grim, the storm that was on the horizon had moved right over the town.
   He could swear he saw balls of fire traveling through the sky right above him...


He feels his world begin to fade, when he is suddenly woken up by a raindrop hitting his eye. Then a voice whispers in his ear.
   “Psst, hey buddy.”
   The condemned slowly turns his head to the left, where a town member who helped lead him to the lynching post stands with a smug voice.
   “I just want you to know kid, the Mafia greatly appreciates your contribution.” says the man, before walking away, unnoticed.
   “It's him! He's in on it!” screams the prisoner in a frenzied panic.
   Remembering he forgot to name the man, he shouts.
   “It's---”
Title: Re: Mafia 18.3 - Dusk
Post by: Neko Desu on July 01, 2011, 12:04:13 am
If I'm going to die on the first DAY, I may as well go out with a bang.

(http://img840.imageshack.us/img840/9922/p00st.png)
Title: Re: Mafia 18.3 - Dusk
Post by: Sibare on July 01, 2011, 12:05:54 am
If I'm going to die on the first DAY, I may as well go out with a bang.


God dammit Mark. He's probably just trolling us.

BUT SINCE YOU POSTED THAT.
Title: Re: Mafia 18.3 - Dusk
Post by: Neo on July 01, 2011, 12:09:15 am
LET IT BE KNOWN, MARK IS A VANILLA TOWNIE!

Except Mark's not the prisoner.



The vote is unanimous.

A mob of people stampedes out of a small shack, leading a hostile figure in black by rope around his neck towards a dirt clearing.
“Please! No! You can't do this!” screams the dark figure, “You got the wrong guy I tell you, I was framed!”
   “Shut up! We all know just what you are, what you've done!” yells one of the mob members as he guides the rope and the prisoner.
   “Be A Man and face your fate!” yells another.
   “BE A MAN!” booms up the chorus.
As the mob passes a couple of small buildings, a maroon, shiny figure comes into view in the distance.
   “We better get this guy done quickly.” says old man, walking along-side the mob leader, looking into the sky.
   “Ah yes, looks like bad weather soon” says the leader.
   “Don't worry, this is just one sacrifice we have to make for the greater good! We'll be doing this town a favor!” a third pipes up, patting the old man on the shoulder.
   “I hope so.” says the old man.
They approach the shiny, red figure, climbing the set of stairs and a creaky wooden platform built around it. Under the platform was the giant creature, perhaps thirty-three feet tall. If anyone ever saw it in the wilderness, it would haunt their dreams forever, if they survived the encounter.

Good thing this was a statue.
   Nobody knows where it came from, but one day it just showed up in the middle of the town, along with an large, empty rock tablet leaning up against it. It became the towns way of executing criminals. They hung criminals above it, and then lowered and impaled them on the spikes and claws of this monster. (There you go, Sibare. Your alt is in the game.)



A large group of townsfolk has gathered below and on the lynching platform, yelling various curse words at the prisoner.
      “Hang him up!” roars the leader.
   The rope around the elected's neck is thrown up to a post, and tied back down to the ground tightly. The prisoner is placed upon a trapdoor above the statue's spikes.



“This is wrong! We've killed so many of our own! Do you even know the cost?!” yells the prisoner.
   One villager down below stops to count the bodies hanging off of the statue, but loses count in all the yelling, and just yells “Fuck you Mafia Scum!” throwing a rock.



The prisoners' mind is on fire. Looking through the world, looking at the people, he watches the mob leader walk toward a lever. He knows it'll all be over soon. He takes one last look at the sky. It looks very grim, the storm that was on the horizon had moved right over the town.
   He could swear he saw balls of fire traveling through the sky right above him...


He feels his world begin to fade, when he is suddenly woken up by a raindrop hitting his eye. Then a voice whispers in his ear.
   “Psst, hey buddy.”
   The condemned slowly turns his head to the left, where a town member who helped lead him to the lynching post stands with a smug voice.
   “I just want you to know kid, the Mafia greatly appreciates your contribution.” says the man, before walking away, unnoticed.
   “It's him! He's in on it!” screams the prisoner in a frenzied panic.
   Remembering he forgot to name the man, he shouts.
   “It's---”







Too late.

   The trapdoor opens with a roaring thunderclap above, and Lion falls to a spiky death.


Lion was:
: show
A Plot Device. He's not actually playing.




Title: Re: Mafia 18.3 - Dusk
Post by: SilentLoner on July 01, 2011, 12:12:24 am
THIS IS MADNESS
Title: Re: Mafia 18.3 - Dusk
Post by: Lt. Ragnarok on July 01, 2011, 12:12:49 am
ONE MORE FOR MY SCORE
Title: Re: Mafia 18.3 - Dusk
Post by: Kudo. on July 01, 2011, 12:25:07 am
Doesn't Mark's post auto-fuck the game?
Title: Re: Mafia 18.3 - Dusk
Post by: Kudo. on July 01, 2011, 12:27:07 am
Unless he's already dead anyway. BUT WE'LL ROLL WITH IT.

...holy fuck, I actually rolled a 1.
Title: Re: Mafia 18.3 - Dusk
Post by: Neo on July 01, 2011, 12:30:11 am
Doesn't Mark's post auto-fuck the game?
This last one should help you decide that.





The vote is unanimous.

A mob of people stampedes out of a small shack, leading a hostile figure in black by rope around his neck towards a dirt clearing.
“Please! No! You can't do this!” screams the dark figure, “You got the wrong guy I tell you, I was framed!”
   “Shut up! We all know just what you are, what you've done!” yells one of the mob members as he guides the rope and the prisoner.
   “Be A Man and face your fate!” yells another.
   “BE A MAN!” booms up the chorus.
As the mob passes a couple of small buildings, a maroon, shiny figure comes into view in the distance.
   “We better get this guy done quickly.” says old man, walking along-side the mob leader, looking into the sky.
   “Ah yes, looks like bad weather soon” says the leader.
   “Don't worry, this is just one sacrifice we have to make for the greater good! We'll be doing this town a favor!” a third pipes up, patting the old man on the shoulder.
   “I hope so.” says the old man.
They approach the shiny, red figure, climbing the set of stairs and a creaky wooden platform built around it. Under the platform was the giant creature, perhaps thirty-three feet tall. If anyone ever saw it in the wilderness, it would haunt their dreams forever, if they survived the encounter.

Good thing this was a statue.
   Nobody knows where it came from, but one day it just showed up in the middle of the town, along with an large, empty rock tablet leaning up against it. It became the towns way of executing criminals. They hung criminals above it, and then lowered and impaled them on the spikes and claws of this monster. (There you go, Sibare. Your alt is in the game.)



A large group of townsfolk has gathered below and on the lynching platform, yelling various curse words at the prisoner.
      “Hang him up!” roars the leader.
   The rope around the elected's neck is thrown up to a post, and tied back down to the ground tightly. The prisoner is placed upon a trapdoor above the statue's spikes.



“This is wrong! We've killed so many of our own! Do you even know the cost?!” yells the prisoner.
   One villager down below stops to count the bodies hanging off of the statue, but loses count in all the yelling, and just yells “Fuck you Mafia Scum!” throwing a rock.



The prisoners' mind is on fire. Looking through the world, looking at the people, he watches the mob leader walk toward a lever. He knows it'll all be over soon. He takes one last look at the sky. It looks very grim, the storm that was on the horizon had moved right over the town.
   He could swear he saw balls of fire traveling through the sky right above him...


He feels his world begin to fade, when he is suddenly woken up by a raindrop hitting his eye. Then a voice whispers in his ear.
   “Psst, hey buddy.”
   The condemned slowly turns his head to the left, where a town member who helped lead him to the lynching post stands with a smug voice.
   “I just want you to know kid, the Mafia greatly appreciates your contribution.” says the man, before walking away, unnoticed.
   “It's him! He's in on it!” screams the prisoner in a frenzied panic.
   Remembering he forgot to name the man, he shouts.
   “It's---”
Too late.

   The trapdoor opens with a roaring thunderclap above, and Lion falls to a spiky death.


Lion was:
: show
A Plot Device. He's not actually playing.



   It was one innocent too far.


   Suddenly the wind howls stronger, the rain falls harder, and the sun disappears beyond the horizon of darkness that has filled the sky. Lightning flashes violently, striking the tip of one of the buildings, setting it on fire. All the townspeople gaze at the sky as fireballs circle straight above them, colliding and exploding high in the sky.
   And directly above the statue where the fireballs exploded, the black clouds begin to tear a hole in the sky.
   A yellow, beastly eye that's appeared in the rift stares down at all of them, standing around dumbfounded.
   Suddenly, a black bolt of lightning strikes the ground right behind the statue, the townspeople all scatter like ants and run far from the dead criminal.
   All the dead bodies impaled on the statue's spikes begin to melt, and then burst into flames, falling to the ground, setting the ground on fire and electrifying the air. Where they fell, a black sludge starts flowing across the ground.
   The blank stone tablet leaning against the statue begins to write itself in light as the rest of the world falls into darkness. It says:
   “Beware the 3........................”
   It looks unfinished.
   It seems reality itself is shattering around the townspeople as deep holes in the ground start forming around them, with more electric black sludge and fire, surrounding those caught in the event. The helpless people of the town, trapped and surrounded, close their eyes, hoping it's all a dream, as the lightning, fire, and sludge all make their way toward each person.

   The storm roars on.

It is now Night 0.
Title: Re: Mafia 18.3 - Dusk
Post by: liquidCorgster on July 01, 2011, 12:34:03 am
If I'm going to die on the first DAY, I may as well go out with a bang.

(http://img840.imageshack.us/img840/9922/p00st.png)

you can't have seriously thought you were getting lynched.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: DraconicDescendant on July 01, 2011, 12:34:15 am
HE COMES.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Venser on July 01, 2011, 01:30:59 am
i dun no wut goin on
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Neo on July 01, 2011, 01:33:17 am
MARK HAS POINTED OUT A VERY IMPORTANT POINT.

Rule is now added that you can't post pictures of your PMs. That was common sense but really. :P
Title: Re: Mafia 18.3 - NIGHT 0
Post by: liquidCorgster on July 01, 2011, 01:34:39 am
>_>

So Mark's clear. Or miller.

Shoot.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Neo on July 01, 2011, 01:37:02 am
Also, thread remains open during night for your insomnia-based convenience.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: liquidCorgster on July 01, 2011, 01:43:31 am
IDEA GET

investigative role examines Mark so we know whether or not we've got millers about.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Sibare on July 01, 2011, 01:47:44 am
IDEA GET

investigative role examines Mark so we know whether or not we've got millers about.

That would only matter if we had >1 miller, which I think unlikely. Hit someone else, coppers.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: liquidCorgster on July 01, 2011, 01:50:42 am
fooey, you're a silly person, undermining my brilliant plan

FoS: Sibare
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Dagnarok on July 01, 2011, 01:52:56 am
OOOOOOOOOOOOOOOOOOOOOOOH SHIIIIIIIIIIIIIIIINEEEEEEEEEEEEEYYYYYYYY
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Sibare on July 01, 2011, 01:54:51 am
fooey, you're a silly person, undermining my brilliant plan

FoS: Sibare

DON'T BE A PUSSY.

I WANT YOU TO VOTE ME AS HARD AS YOU CAN.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Venser on July 01, 2011, 01:55:10 am
Yeah, investigating Mark is a terribad idea. Go for someone else, Mark is legit.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Mort, the Lonely on July 01, 2011, 07:27:35 am
Someone mind explaining why I had 50 new PM's related to this game?
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Alpha on July 01, 2011, 10:26:31 am
Dily poost.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: DraconicDescendant on July 01, 2011, 10:48:31 am
Dilly bar.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Dagnarok on July 01, 2011, 10:49:15 am
There's a Dilly Bar in the game?

DO WANT!
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Venser on July 01, 2011, 11:37:04 am
I WOULD LIKE IT TO BE DAY

THANK YOU
Title: Re: Mafia 18.3 - NIGHT 0
Post by: SilentLoner on July 01, 2011, 11:40:27 am
YOU WOULD, WOULDN'T YOU

LOUSY SLUTBUCKET
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Venser on July 01, 2011, 11:48:23 am
:(
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Alpha on July 01, 2011, 11:58:58 am
FAGETS. ALL OF YOU.

EXCEPT FOR SL. HES A BRONY.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: liquidCorgster on July 01, 2011, 11:59:42 am
guys guys guys

We haven't even gotten to Day 1.

Let's not call each other fagets yet.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: SilentLoner on July 01, 2011, 12:04:46 pm
VOTE: Alpha
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Ellipsis on July 01, 2011, 12:34:02 pm
Guys, it's late at night, can you keep the noise down? I'm trying to sleep here.
Anyway, lets get this game on the road, or topic or something. -.-
Title: Re: Mafia 18.3 - NIGHT 0
Post by: SilentLoner on July 01, 2011, 12:36:38 pm
Methinks Ellipsis wants us to rush with the lynching. How very suspicious!

FoS: Ellipsis
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Alpha on July 01, 2011, 01:35:44 pm
BANDWAGON FTW

VOTE: ELLIPSIS
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Sibare on July 01, 2011, 01:43:54 pm
BANDWAGON FTW

VOTE: ELLIPSIS

VOTE: ELLIPSIS

NO BOLD AND RED IS A SCUM TELL

FOS: EVERYBODY

DOUBLE FOS: ALPHA
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Kudo. on July 01, 2011, 01:47:05 pm
FoI: Mark
FoS: 2 people. Let your logic work it out for you.

VOTE: ...it's not day yet.

NOW WHO WANTS A NIGHTTIME HUG?
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Ellipsis on July 01, 2011, 02:04:38 pm
Ran-man speaks the truth, it's not day yet and you shouldn't FOS me. :P
>.>
<.<
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Alpha on July 01, 2011, 02:06:19 pm
IM ON A PHONE YOU DICK. I CANT BOLD SHIT
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Sibare on July 01, 2011, 02:09:07 pm
IM ON A PHONE YOU DICK. I CANT BOLD SHIT

I SEE NO PHONE ICON YOU FUCKWIT

WHEN WILL THE LIES STOP
Title: Re: Mafia 18.3 - NIGHT 0
Post by: SilentLoner on July 01, 2011, 02:10:45 pm
DOUBLE VOTE: Alpha

...I can't tell if this is an actual mafia game, but I'm still enjoying it. >_>
Title: Re: Mafia 18.3 - NIGHT 0
Post by: DraconicDescendant on July 01, 2011, 02:10:57 pm
I AM ON A SAMSUNG GALAXY, IT DISPLAYS NO PHONE ICON, AND IT DOES NOT HAVE AN INABILITY TO POST IN BOLD.

SEE?
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Neo on July 01, 2011, 02:11:29 pm
.......It's fucking night. I'm trying to sleep. There are no votes. :P

Do random shit and night roles and normal derailment and see me in the morning. A few people haven't even posted here yet. REMEMBER THE INACTIVE RULE GAIZ
Title: Re: Mafia 18.3 - NIGHT 0
Post by: SilentLoner on July 01, 2011, 02:15:07 pm
TRIPLE VOTE: Neo

Get yer lazy ass up, ya bastard!
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Kudo. on July 01, 2011, 02:17:07 pm
QUADRUPLE BAN: SilentLoner

oh wait...
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Mort, the Lonely on July 01, 2011, 02:38:56 pm
SINGULAR VOTE: MORT

Seriously, fuck that guy.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Dagnarok on July 01, 2011, 02:42:40 pm
QUINTUPLE DRUG: Ran-man

Dammit someone beat me to it. <_<
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Fred-eye-inc on July 01, 2011, 02:47:22 pm
VOTE: Ellipsis
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Neo on July 01, 2011, 03:04:16 pm
YOUR INDESCRIBABLE HELLISH AND TORMENTING PERIOD IN THE STORM OF NIGHT 0 WILL END IN 3 HOURS OR LESS HURHURHUR.

(Because I've got job shit to do)
Title: Re: Mafia 18.3 - NIGHT 0
Post by: SilentLoner on July 01, 2011, 03:07:50 pm
Fuck job shit! Who needs money, anyways?
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Venser on July 01, 2011, 03:11:04 pm
Well this is shaping up to be an interesting game...LET US BEGIN.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Ellipsis on July 01, 2011, 03:15:21 pm
Lets count down the minutes remaining.
172 remaining until day, then we can all wake up.
: show
WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP!
YOU'VE GOT TO WAKE UP NOW!!!

Title: Re: Mafia 18.3 - NIGHT 0
Post by: Neko Desu on July 01, 2011, 03:16:12 pm
Votes at night don't mean shit, right?
Title: Re: Mafia 18.3 - NIGHT 0
Post by: SilentLoner on July 01, 2011, 03:19:34 pm
No, we're really just fucking around until it's day again. This reminds me of the earlier games... I like it.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Sibare on July 01, 2011, 03:32:45 pm
Lets count down the minutes remaining.
172 remaining until day, then we can all wake up.
: show
WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP! WAKE UP!
YOU'VE GOT TO WAKE UP NOW!!!



That reminds me of something (NSFW) (http://ded.increpare.com/~locus/whiteness/).
Title: Re: Mafia 18.3 - NIGHT 0
Post by: SilentLoner on July 01, 2011, 03:48:09 pm
Warned. I've had enough of you ignoring NSFW warnings.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Sibare on July 01, 2011, 03:56:12 pm
Warned. I've had enough of you ignoring NSFW warnings.

Damn. Didn't think anyone would play the game through.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Neko Desu on July 01, 2011, 03:57:13 pm
What happened in the game?
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Alpha on July 01, 2011, 04:25:54 pm
WHATEVER. I GUESS I ACTUALLY HAVE TO PAY ATTENTION TO RULEZ N SHYTE. FUCKAZ.

VOTE: SIBARE 4EVAR
Title: Re: Mafia 18.3 - NIGHT 0
Post by: DraconicDescendant on July 01, 2011, 05:45:21 pm
There were once two brothers. One went off to sea, the other was put on a bandwagon. Neither was ever heard from again.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Sibare on July 01, 2011, 05:59:36 pm
FIVE MINUTES LEFT NEO

POSTPOSTPOSTPOSTPOSTPOST
Title: Re: Mafia 18.3 - NIGHT 0
Post by: SilentLoner on July 01, 2011, 06:01:24 pm
Wait, shouldn't it be Night 1? Then again, with how bizarre this game has been so far...
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Neo on July 01, 2011, 06:58:23 pm
No mistake, it is Night 0.


I believe the sun rises in 20 minutes.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Dagnarok on July 01, 2011, 07:02:10 pm
But I can see the sun clearly from my window. v_v
Title: Re: Mafia 18.3 - NIGHT 0
Post by: SilentLoner on July 01, 2011, 07:06:31 pm
Rag's lying. Clearly, he must be a mafia member!

FoS: Lieutenant Rag
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Neo on July 01, 2011, 07:13:47 pm
But I can see the sun clearly from my window. v_v
NOT IN YEKATERINBURG YOU CAN'T.


Anyway, 3 minutes now.
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Sibare on July 01, 2011, 07:15:08 pm
THE

SUN'LL COME OUT

TOMORROW
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Angrystu on July 01, 2011, 07:16:09 pm
After a bombardment of PM's, I'm here.

It's Canada Day, goddamn it. I bussed up to Edmonton last night and spent the day out. (Will be out for fireworks later).
Title: Re: Mafia 18.3 - NIGHT 0
Post by: Neo on July 01, 2011, 07:18:43 pm
Holy shit Stu you have perfect timing. I understand about the Canada Day thing, just as I will be out on 4th and OF July and such.


ANYWAY.



The horror, the madness, the chaos, the derailment. Your body is on fire. You are living your last moments of life in agony. You've closed your eyes tightly, hoping it's all a dream.

And then, you open them to a strange sight.

Nothing.

Everything is just as it was yesterday evening, before Lion was lynched and all hell broke loose.

Except Lion's dead body is still there amongst the rest, and so is the message on the Stone Tablet you probably didn't notice in all the madness.

“Beware the 3...............”
It looks unfinished, though.


The sun rises on Day 1.


NOW VOTES MEAN SHIT.
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 07:20:59 pm
Let's try to raise some discussion:

VOTE: ALPHA
Title: Re: Mafia 18.3 - DAY 1
Post by: DraconicDescendant on July 01, 2011, 07:23:55 pm
BECAUSE THIS SHIT ALWAYS WORKS!

But seriously, we still have no fucking clue, even after "Night Story Prologue," anyway.
Title: Re: Mafia 18.3 - DAY 1
Post by: Alpha on July 01, 2011, 07:24:35 pm
Fuck you.
VOTE:SIBARE
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 07:25:17 pm
BECAUSE THIS SHIT ALWAYS WORKS!

But seriously, we still have no fucking clue, even after "Night Story Prologue," anyway.

I'm always up for discussion.

Barring POSTING YOUR PM WHAT WERE YOU THINKING MARK.
Title: Re: Mafia 18.3 - DAY 1
Post by: SilentLoner on July 01, 2011, 07:26:02 pm
“Beware the 3...............”

Referring to three mafia members? Anyways, I'm guessing that's just a random vote, Sibare?
Title: Re: Mafia 18.3 - DAY 1
Post by: Angrystu on July 01, 2011, 07:28:21 pm
So nobody died to the mafia? Score. That's the thing I usually hate with night starts.

Also, given that we have no night roles there's no reason for a town player to want to random lynch then go to night.

FoS: Sibare
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 07:30:32 pm
“Beware the 3...............”

Referring to three mafia members? Anyways, I'm guessing that's just a random vote, Sibare?

OH SHIT HE'S ON TO MY SCHEMES

Beats getting warns, right?
Title: Re: Mafia 18.3 - DAY 1
Post by: SilentLoner on July 01, 2011, 07:32:17 pm
I think Day 0 was just a prelude or something, considering that the person killed wasn't even playing...
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 07:36:29 pm
I think Day 0 was just a prelude or something, considering that the person killed wasn't even playing...

I suppose that could be the case.

Perhaps he could also be trolling us, a la Yuleterrorist in the first Mafia I played. Has Neo made any Mafia games before?
Title: Re: Mafia 18.3 - DAY 1
Post by: Dagnarok on July 01, 2011, 07:37:14 pm
Holy shit Stu's in Edmonton? :D  You gonna visit West Edmonton Mall while you're here?

Also, I'm with SL on this one; 'Beware the three' is most likely the number of mafia members in the game.
Title: Re: Mafia 18.3 - DAY 1
Post by: Neo on July 01, 2011, 07:43:16 pm
I think Day 0 was just a prelude or something, considering that the person killed wasn't even playing...

THAT IS VERY POSSIBLE.

And yes, this is my first time hosting a game. If you didn't see the quote in the signup thread...

I've never done a game before, but I'm tired of sitting around and writing the plan. I'll be honest, I'm throwing game tactics at the wall here to see what sticks.

I got my roles and system set, and you guys will be beta-testing it, so I can fix the problems I couldn't see in the future.

Cake, and grief counseling will be available at the end of the test. Thank you for helping me help you help us all.

But federal regulations require me to warn you that this beta-test....is looking pretty goood..
Title: Re: Mafia 18.3 - DAY 1
Post by: Angrystu on July 01, 2011, 07:46:12 pm
Holy shit Stu's in Edmonton? :D  You gonna visit West Edmonton Mall while you're here?

I've been there a few times before. Used to travel in from Wainwright to spend weekend time and money. Now my family's moved here and I'm in Calgary.

3 sounds like a number of Mafia members, but I wouldn't trust that 100%. Could be 2 and some random neutral/other role.
Title: Re: Mafia 18.3 - DAY 1
Post by: Neo on July 01, 2011, 07:48:08 pm
And there are 13 people so lets see....

7 votes required to lynch.

We've got 1 on Sibare and 1 on Alpha. Only votes will count, btw, I don't know if the fingers usually do something, but they will only label, here.

Should I add that to the 1st post rules, or is that generally going to be understood by everyone?
Title: Re: Mafia 18.3 - DAY 1
Post by: Venser on July 01, 2011, 07:58:23 pm
I don't think Neo would be as simple as to make the number of mafia so apparent (when nothing else is). We're probably looking for three of something else - perhaps three third parties, or three hostile groups in total (that seems like a little much though), or three non-town players? Three kills per night? Three chances to lose the game? It could be anything. We shouldn't work from the assumption that there are three mafia, although that may well be the case.

Also, Neo, the fingers never do anything. They're basically just used for rereading purposes (typically for when a town player dies, so that their suspicions are known later).

We should also probably get to lynching right away. We need information to work from and it's better to take the lynch into our own hands than let the mafia shoot for us. If anyone has any role that would be beneficial to claim early (something Granny-esque that could possibly hurt the town if it's not known), they should probably claim now.
Title: Re: Mafia 18.3 - DAY 1
Post by: SilentLoner on July 01, 2011, 08:02:07 pm
They're just meant to point out people you think are suspicious/innocent. That's pretty much the norm.
Title: Re: Mafia 18.3 - DAY 1
Post by: Alpha on July 01, 2011, 08:02:47 pm
Agreed. We need a lead of some kind, even its just the exclusion of one of the players. My vote stands. Also, Im not sure about revealing roles. The mafia would instantly eliminate them, wouldnt they?
Title: Re: Mafia 18.3 - DAY 1
Post by: Neo on July 01, 2011, 08:06:00 pm
Also, Neo, the fingers never do anything. They're basically just used for rereading purposes (typically for when a town player dies, so that their suspicions are known later).

Oh, ok.

I don't think Neo would be as simple as to make the number of mafia so apparent (when nothing else is).

You act as if I love leaving cryptic messages or something.
Title: Re: Mafia 18.3 - DAY 1
Post by: SilentLoner on July 01, 2011, 08:08:39 pm
I'm just going to throw this out there: I don't think we should with the assumption that Mark is necessarily innocent anymore, due to the wording of the PM. For all we know, the mafia members may have been created last night and haven't had a chance to act.
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 08:12:57 pm
Well, taking Venser's considerations into account and Neo's use of VERY POSSIBLE instead of just "possible," I'd guess that something happened on N0. Damned if I know what of, though.

Also, feel free to chime in any time you want, Mark. You're probably going to be hit by the Mafia tonight, so we might as well get your guaranteed-clean speculation while we can.

Well, might as well pump you for info one way or the other. Get in here.

One more thing: How many Mafia roles do you remember, Venser, from EM?
Title: Re: Mafia 18.3 - DAY 1
Post by: Dagnarok on July 01, 2011, 08:20:43 pm
Vanilla Mafia - Does  nothing special
Janitor - Once during the game, prevents a dead person's role from being revealed
Godfather - Appears as 'innocent' to cops
Disguiser - Steals the identity of the person they killed
Hooker - Prevents someone from performing their night role
Yakuza - Sacrifices themselves to convert someone to a vanilla Mafia
Driver - Switches the night visits of two players
Stalker - Learns the role of a player

That's off the top of my head; if there are new roles in EM, I know nothing about them.  Don't forget that Neo may have come up with his own roles as well. :P
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 08:23:42 pm
I'm wondering specifically about roles that do something once they've had >=1 vote. Might be to our advantage for everyone to vote everyone for a moment, depending on what those roles are.
Title: Re: Mafia 18.3 - DAY 1
Post by: Venser on July 01, 2011, 08:30:08 pm
Most roles involving votes are either triggered on the first vote or on being actually lynched, although occasionally you'll see something like "on the third vote" or "on the first person to unvote" or something like that. Generally, however, said vote actions are negative for the town, so best to shy away from too much wanton voting. Vote when we need to, overcomplicated schemes tend to fall apart.
Title: Re: Mafia 18.3 - DAY 1
Post by: DraconicDescendant on July 01, 2011, 08:31:36 pm
I don't see us going anywhere today.

VOTE: ABSTAIN
Title: Re: Mafia 18.3 - DAY 1
Post by: Venser on July 01, 2011, 08:41:04 pm
Okay, I had to check with Neo first to make sure I was allowed to say this, but my role is pretty useless otherwise so I guess it's good that I can talk.

The projection of three mafia members is not wrong. Apparently I saw the killer going back to two of his friends.

The bad news is that there are also two third party players (that I know of). That means lynching should start soon - at 13 players, we have one mislynch before shit starts to hit the fan, I think. I doubt that the third party players (they're called Shadows, and it seems to me like they are aligned together, although that's not confirmed) will be capable of jointing with the mafia, at least it seems impossible to me with the way Neo has the rules set up, but we'd best be careful.

We'd also best get down to business right away. As in lynch.

Oh, and one more important thing. I think SL also has inside information like I do, because he's absolutely correct - there are no longer any vanilla townies. Everyone has a new role. Mark is not to be trusted.
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 08:41:17 pm
Is that true, Venser? Well, there goes that idea.

I don't see us going anywhere today.

VOTE: ABSTAIN

Here's my hypothesis: Excluding the possibility of what Venser said, Mark'll be the first to bite it, since he's the only confirmed town. Hence his death will give us no information, since it's so obvious, putting us at a significant disadvantage.

Let's try not to piss the day away, okay?
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 08:45:33 pm
Venser got new info

Well, I don't know what to think anymore.
Title: Re: Mafia 18.3 - DAY 1
Post by: SilentLoner on July 01, 2011, 08:59:04 pm
Venser is correct: Although I am town-aligned, my abillities are... very random. I don't even know half the things I'm capable of, but I could just choose to do nothing if you guys are worried about that.
Title: Re: Mafia 18.3 - DAY 1
Post by: Neo on July 01, 2011, 09:02:39 pm
Hahaha oh, this is fun. This is delicious.
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 09:03:36 pm
Hahaha oh, this is fun. This is delicious.

18.3 confirmed for Troll Mafia.
Title: Re: Mafia 18.3 - DAY 1
Post by: Alpha on July 01, 2011, 09:05:30 pm
I'm torn between abstaining and lynching. With no info to go on, its hard to make a good decision. However, I can say with certainty that once night falls we will have significantly more information at our disposal.
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 09:19:08 pm
I'm torn between abstaining and lynching. With no info to go on, its hard to make a good decision. However, I can say with certainty that once night falls we will have significantly more information at our disposal.

I'm reluctant to endorse this, but if we can't think of anything else...

Any chance someone else has some Venser-eque info?
Title: Re: Mafia 18.3 - DAY 1
Post by: Alpha on July 01, 2011, 09:24:07 pm
Once night hits, I will.
Title: Re: Mafia 18.3 - DAY 1
Post by: Venser on July 01, 2011, 09:27:41 pm
I also know some more things that I'm not allowed to reveal...so it would be best if the town would follow my 'recommendations,' if you will. I'll try to steer us away from the bad things I know can happen without getting smited by Neo. I'm unsure exactly what these 'Shadows' can do, but hopefully it's nothing too dangerous. I'm not too worried about the mafia killing me, if you know what I mean.

My recommendation today is to lynch away. We need more information than we have - at least, that you guys have. There are some things I know that I would like to be revealed, but I am forbidden from telling them.
Title: Re: Mafia 18.3 - DAY 1
Post by: SilentLoner on July 01, 2011, 09:33:24 pm
Well, if we're going to go with a blind lynch...

VOTE: Sibare
Title: Re: Mafia 18.3 - DAY 1
Post by: Alpha on July 01, 2011, 09:58:45 pm
Well, if we're going to go with a blind lynch...

VOTE: Sibare
Title: Re: Mafia 18.3 - DAY 1
Post by: Angrystu on July 01, 2011, 10:00:16 pm
Well, if we're going to go with a blind lynch...

VOTE: Sibare
Title: Re: Mafia 18.3 - DAY 1
Post by: Venser on July 01, 2011, 10:02:31 pm
I'm not sure if this is the best pick, but it's better than nothing.

Vote: Sibare
Title: Re: Mafia 18.3 - DAY 1
Post by: Neko Desu on July 01, 2011, 10:11:50 pm
Vote: Sibare

Oh, and btw, you can trust me. I'm not mafia, honest.
Title: Re: Mafia 18.3 - DAY 1
Post by: liquidCorgster on July 01, 2011, 10:12:03 pm
I don't know. I suppose a day one random lynch is better than nothing. But the vagueness of this setup is intimidating.

Vote: Sibare
Title: Re: Mafia 18.3 - DAY 1
Post by: Neo on July 01, 2011, 10:13:33 pm
Six votes Sibare
One vote Alpha

Town needs 7 votes to lynch.

We may have a lynch in the morning of the first day!!!
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 10:15:25 pm
Well, damn. Third Mafia in a row I'll be out in the first round.

If my opinion sways any minds, I wouldn't vote for myself. I've been trying to stir shit up for nigh-on the entire game, and the silent people are likely to be the end of us. If I'm not mistaken, Kudo qualifies for the latter category, so

VOTE: KUDE

My two cents.
Title: Re: Mafia 18.3 - DAY 1
Post by: DraconicDescendant on July 01, 2011, 10:15:38 pm
FINE.

VOTE: SIBARE
Title: Re: Mafia 18.3 - DAY 1
Post by: liquidCorgster on July 01, 2011, 10:16:30 pm
That's actually very false, Sibare. In our last mafia, the three mafia roles ended up being the most active players.
Title: Re: Mafia 18.3 - DAY 1
Post by: Sibare on July 01, 2011, 10:17:08 pm
VOTE: KUDO, I mean.
Title: Re: Mafia 18.3 - DAY 1
Post by: Neo on July 01, 2011, 10:41:26 pm
Ok, done.




“FINE.” booms through the streets, ending the vote and locking Sibare into the chains of death.

It's funny how blind lynches have a way of backfiring when the sun hasn't even risen completely. As Sibare is led to the gallows, he is calm and complacent, the occasional glare to the crowd.
Sibare is placed upon the trapdoor, and as his rope is being strung up, he looks down, with a smug smile.
He begins to glow, smiling, pointing at a member of the crowd gathered below.

The lever is pulled.



It's funny how blind lynches have a way of backfiring when the sun hasn't even risen completely, but that is not the case today.

Sibare's body is impaled on the spikes of the statue of his alt.

Out of it shoots dark lightning, into the sky and into the distant horizon.

: show
SIBARE WAS A SHADOW.



IT IS NOW NIGHT 1.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Lt. Ragnarok on July 01, 2011, 10:42:42 pm
ONE MORE FOR MY SCODAMMIT.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Venser on July 01, 2011, 10:43:08 pm
fuckyeah.jpg

myinformationisconfirmed.bmp
Title: Re: Mafia 18.3 - NIGHT 1
Post by: DraconicDescendant on July 01, 2011, 10:43:13 pm
Fuck the what?
Title: Re: Mafia 18.3 - NIGHT 1
Post by: SilentLoner on July 01, 2011, 10:44:05 pm
I thought that whole voting for everyone thing was a bit shady (pun totally intented)...
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Neko Desu on July 01, 2011, 10:44:15 pm
What's a shadow?
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Venser on July 01, 2011, 10:45:07 pm
It's a third-party role, according to my information. I'm not exactly sure what they do, but my information indicates that they are anti-town.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Neo on July 01, 2011, 10:48:53 pm
Big town winning guys.

I think you need to party it up in here. It is night after all.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Venser on July 01, 2011, 10:50:46 pm
PARTY HARD GUYS

PARTY ALL NIGHT LONG
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Dagnarok on July 01, 2011, 10:52:00 pm
KEGS!  KEGS FOR EVERYONE!
Title: Re: Mafia 18.3 - NIGHT 1
Post by: SilentLoner on July 01, 2011, 10:54:43 pm
Big town winning guys.

I think you need to party it up in here. It is night after all.
Yeah, you'd like us to lower our guard, wouldn't you! >:(
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Alpha on July 01, 2011, 10:55:31 pm
Here goes us, guis. Get that info.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Lt. Ragnarok on July 01, 2011, 10:56:06 pm
Big town winning guys.

I think you need to party it up in here. It is night after all.
Yeah, you'd like us to lower our guard, wouldn't you! >:(

DO IT
Title: Re: Mafia 18.3 - NIGHT 1
Post by: liquidCorgster on July 01, 2011, 10:59:29 pm
I'll bring the virgin cocktails.

And the virgin cocktail weenies.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Kudo. on July 01, 2011, 11:11:29 pm
goddammit, I missed the whole day while I was work.

BUT IT SEEMS THINGS TURNED OUT WELL ANYWAY.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: SilentLoner on July 01, 2011, 11:19:44 pm
Fat lot of good you were!
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Dagnarok on July 01, 2011, 11:30:37 pm
You're just jealous.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: liquidCorgster on July 01, 2011, 11:32:41 pm
KUDO YOUR AVATAR TURNS ME ON

SO MUCH MACHISMO
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Lt. Ragnarok on July 01, 2011, 11:38:21 pm
KUDO YOUR AVATAR TURNS ME ON

SO MUCH MACHISMO

(http://maxcdn.fooyoh.com/files/attach/images/3004/626/325/004/video-game-marriage.jpg)
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Alpha on July 01, 2011, 11:40:47 pm
Lol'd and I dont know why.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: liquidCorgster on July 01, 2011, 11:43:03 pm
KUDO YOUR AVATAR TURNS ME ON

SO MUCH MACHISMO

(http://maxcdn.fooyoh.com/files/attach/images/3004/626/325/004/video-game-marriage.jpg)

and there goes my boner
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Lt. Ragnarok on July 01, 2011, 11:44:28 pm
KUDO YOUR AVATAR TURNS ME ON

SO MUCH MACHISMO

(http://maxcdn.fooyoh.com/files/attach/images/3004/626/325/004/video-game-marriage.jpg)

and there goes my boner

GAHAHAHAHA
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Neo on July 02, 2011, 12:25:53 am
Stop partying and boner-losing for a sec.

NIGHT ROLES, ROLE ACTIONS!!! NEED THEM!

You may resume partying until morning!
Title: Re: Mafia 18.3 - NIGHT 1
Post by: SilentLoner on July 02, 2011, 12:43:13 am
Alright guy, I'm going with my random abilities, as long as there aren't any objections...

WHO KNOWS WHAT WILL HAPPEN!?!?!?
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Alpha on July 02, 2011, 12:47:21 am
Explain as much as you can about your role first, please.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: liquidCorgster on July 02, 2011, 12:49:21 am
He's lying. He's obviously the fool.

FoS: SilentLoner
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Dagnarok on July 02, 2011, 12:49:46 am
You're going to silence yourself by giving Duriel a blowjob?

<freaking ninjas>
Title: Re: Mafia 18.3 - NIGHT 1
Post by: SilentLoner on July 02, 2011, 01:05:39 am
Explain as much as you can about your role first, please.
All I can say is that every night, I can choose to use a randomly selected power, or not.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Alpha on July 02, 2011, 01:10:36 am
Fantastici.

Well, go ahead.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: liquidCorgster on July 02, 2011, 01:18:35 am
So basically what Rag said.

COMMENCE THE WHORING
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Venser on July 02, 2011, 01:28:28 am
I SHALL MONITOR THE TOWN QUIETLY FROM THE SHADOWS

I SHALL ELIMINATE THE TRAITORS

I SHALL RIP THE FLESH FROM THEIR BONES
Title: Re: Mafia 18.3 - NIGHT 1
Post by: SilentLoner on July 02, 2011, 01:30:32 am
I SHALL... DO SOMETHING I GUESS

I DON'T KNOW WHAT YET, BUT I'LL DO IT
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Venser on July 02, 2011, 01:44:01 am
I wish I could actually do something at night to help the town. But I think Neo is just using me as some kind of guide...
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Neo on July 02, 2011, 02:57:31 am
WELP! IT IS NOW 3 O CLOCK AM, OVER HERE IN THE EASTERN U.S.

I'M GOING TO SLEEP.

AND, NIGHT ROLE ABILITIES WHO HAVEN'T GOTTEN BACK TO ME YET, YOU MAY WANT TO GO AHEAD AND SEND ME THOSE PMS. OR I'LL ASSUME YOU WENT TO SLEEP TOO.

YOU HAVE UNTIL 10 PM EST TOMORROW NIGHT. THAT'S 19 HOURS FROM NOW. I'M SURE WE WOULD ALL APPRECIATE IT IF THEY CAME BEFORE THAT THOUGH.

GOOD NIGHT.

AND PARTY LIKE YOU'RE GOING TO DIE ANY SECOND. HAPPY CANADA DAY.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Dagnarok on July 02, 2011, 02:59:47 am
EVEN THOUGH CANADA DAY IS TECHNICALLY OVER, THANKS NEO!
Title: Re: Mafia 18.3 - NIGHT 1
Post by: SilentLoner on July 02, 2011, 03:02:31 am
FUCK CANADA DAY

THIS IS AMURICA
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Angrystu on July 02, 2011, 03:21:55 am
FUCK CANADA DAY

THIS IS AMURICA

Oh, yeah? Go fuck yourself, American swine. I will wage unholy war that will span for generations. I will pillage, I will rape, and I will salt the earth to taint your homeland so it may never grow a living thing again. When your descendants look back to the ravaged land that used to be their home and ask you why they don't live there any more, you will have to answer: "I angered a Canadian."
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Lt. Ragnarok on July 02, 2011, 03:30:20 am
FUCK CANADA DAY

THIS IS AMURICA

Oh, yeah? Go fuck yourself, American swine. I will wage unholy war that will span for generations. I will pillage, I will rape, and I will salt the earth to taint your homeland so it may never grow a living thing again. When your descendants look back to the ravaged land that used to be their home and ask you why they don't live there any more, you will have to answer: "I angered a Canadian."

Then you will return to the godforsaken wasteland known as Canada. And we will laugh great, guffawing laughs at your expense.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Mort, the Lonely on July 02, 2011, 05:12:06 am
O I'M A LUMBERJACK AND I'M OKAY, I SLEEP ALL NIGHT AND APPARENTLY I WEAR WOMENS CLOTHING...

yeah.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Ellipsis on July 02, 2011, 11:47:03 am
While a slept so much has happened 0.o
Neo, please in future don't end days early even when the votes requirement is met. People can always change their votes after all and I'd have liked to have had some input into this. I guess it all worked out for the best in this case though. ^^
If the shadows are working as I team I guess we can say that whoever started the lynch against Sibare is almost cleared of being shadow right? If the Mafia are working with the shadows then we can also say that they are cleared of being Mafia as a Mafia wouldn't vote against their shadow teammate. However we have no reason to believe that the Mafia know who the shadows are or even of their existence originally. The first person that seemed to properly vote for Sibare was Alpha, although it's a little confusing to work out. I would appreciate some people having a read though the logs and their opinion on who if anyone can be partly cleared. I'd say very tentatively that Alpha is now more cleared than most and is unlikely to be a shadow. Because of this if we have another random lynch I think that Alpha should lead it (unless someone else is more cleared).
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Neo on July 02, 2011, 12:50:24 pm
Where did we come from
Why are we here?
Where do we go when we die?
What lies beyond?
And what lay before?
Is anything certain in life?....




Still need those PMs, night roles. I reeeeheehehealllly don't wanna wait another 9 hours.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Fred-eye-inc on July 02, 2011, 12:54:22 pm
Will do Neo right now, but it all happened when I was asleep D:
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Venser on July 02, 2011, 01:11:30 pm
Ellipsis, I don't know whether the Shadows are working together and I'm almost completely certain they are not working with the mafia. I'm only working from the information that Neo has given me, but we should not rely on 'false clears' here.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Alpha on July 02, 2011, 01:22:24 pm
Indeed. Once day hits, we will be able to bring much more info to bear. As of right now, I have a few suspicions, but I wont reveal them until then.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Ellipsis on July 02, 2011, 01:26:24 pm
I'm not in anyway saying anyone should be cleared. I'm just suggesting that Alpha is possibly "more-cleared" of being a shadow.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Neo on July 02, 2011, 01:29:27 pm
Ok, I'm going to go take a shower, eat breakfast, maybe watch a movie or two or 3. Castle of Cagliostro, Mort's review intrigued me.

And when I come back, I KNOW night roles are gonna have PMed me by then.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Ellipsis on July 02, 2011, 01:31:40 pm
Hehe, the highlighting of the number "3" each time is amusing. I still have no idea what it means though.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Venser on July 02, 2011, 01:38:07 pm
Well, according to my information there are three mafia, but I'm guessing he's referring to something else.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Neo on July 02, 2011, 01:39:25 pm
LET ME MAKE IT CLEAR TO EVERYONE.


3 IS

: show
The number of days it took me to make this setup.


AND

: show
Is totally not that, and will not be revealed that easily.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Mort, the Lonely on July 02, 2011, 01:49:14 pm
3!

: show
is the magic number
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Ellipsis on July 02, 2011, 01:50:01 pm
My guess is Neo will start counting down to doomsday or some such.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Dagnarok on July 02, 2011, 04:23:36 pm
THREE!

: show
Is what you get when you add one and two together. :D
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Neko Desu on July 02, 2011, 04:31:56 pm
3 = .....

a. (cot 30)^2
b. log 1000
 
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Ellipsis on July 02, 2011, 04:53:51 pm
I think the unfinished tablet will fill in with 3.14159... Slowly adding more digits as the game goes on.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Mort, the Lonely on July 02, 2011, 04:54:18 pm
THREE!

: show
Is what you get when you add one and two together. :D

/me puts on the Lion Mask

NO IT'S 10 YOU FAGGOT!!!
Title: Re: Mafia 18.3 - NIGHT 1
Post by: liquidCorgster on July 02, 2011, 05:47:47 pm
Where did we come from
Why are we here?
Where do we go when we die?
What lies beyond?
And what lay before?
Is anything certain in life?....


IF I DIE TOMORROW, I'D BE ALRIGHT, BECAUSE I BELIEVE
THAT AFTER WE'RE GONE, THE SPIRIT CARRIES OOOOONNNNNNNNNNNN
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Neko Desu on July 02, 2011, 05:50:11 pm
Where did we come from
Why are we here?
Where do we go when we die?
What lies beyond?
And what lay before?
Is anything certain in life?....


IF I DIE TOMORROW, I'D BE ALRIGHT, BECAUSE I BELIEVE
THAT AFTER WE'RE GONE, THE SPIRIT CARRIES OOOOONNNNNNNNNNNN

I thought that was from Chrono Cross.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: liquidCorgster on July 02, 2011, 06:11:31 pm
Where did we come from
Why are we here?
Where do we go when we die?
What lies beyond?
And what lay before?
Is anything certain in life?....


IF I DIE TOMORROW, I'D BE ALRIGHT, BECAUSE I BELIEVE
THAT AFTER WE'RE GONE, THE SPIRIT CARRIES OOOOONNNNNNNNNNNN

I thought that was from Chrono Cross.

Chrono Cross could totally be the plot of a progressive rock concept album.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Neo on July 02, 2011, 07:50:51 pm
It will be day soon.
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Dagnarok on July 02, 2011, 07:57:10 pm
MAKE IT SO!  I'M ALL OUTTA KEGS!
Title: Re: Mafia 18.3 - NIGHT 1
Post by: Neo on July 02, 2011, 08:27:01 pm
The sun rises over the town on Day 2. It's been a long, alcohol-fueled night after the celebration of the death of Sibare. The townspeople all come out of their houses, to see what went on after they left last night.

The first thing they notice is that some of the damage to the buildings that were hit in the storm of Dusk 0 that vanished during the day 1, is now back. Exactly as they last saw it in their nightmares. Also, the ground seems to have developed small grooves in it around the statue.

The sun rises enough to gleam off the edge of the lynching statue.

Enough to reveal the body lying there under it.


The body of Venser. Who turned out to be:

: show
The Traveler. He loved to live dangerously.


Venser, you are dead. You may not communicate anything you may know to the town.

But don't worry, the spirit carries oonnnnnnnnnnnnnnnnnnnn

The town is actually very, very lucky. This night could've gone so much worse.

The Stone Tablet has changed.


It is now Day 2.
Title: Re: Mafia 18.3 - DAY 2
Post by: Alpha on July 02, 2011, 08:43:41 pm
Tread lightly, friends. Venser was a townie. He visited someone in the night. I know who it was, but thats the extent of my information.
Title: Re: Mafia 18.3 - DAY 2
Post by: SilentLoner on July 02, 2011, 08:49:36 pm
He visited me last night. Now then, I apparently used my Redirect Action power, and apparently the person using the action was going to redirect it on himself, but went to sleep instead...
Title: Re: Mafia 18.3 - DAY 2
Post by: Dagnarok on July 02, 2011, 08:50:30 pm
I do not approve of Venser's death!

We must rectify this at once! D:<
Title: Re: Mafia 18.3 - DAY 2
Post by: liquidCorgster on July 02, 2011, 08:52:03 pm
So you ''watched'' him using your special powers? Interesting.

Also, can I be honest? I feel like I missed something somewhere. There's all these little details that I don't understand... Like exactly what the roles are, and the stone tablet. Are these meant to be vague, or are we supposed to know about them?
Title: Re: Mafia 18.3 - DAY 2
Post by: Lt. Ragnarok on July 02, 2011, 08:52:58 pm
BLOOD FOR THE BLOOD GOD

SKULLS FOR THE SKULL THRONE
Title: Re: Mafia 18.3 - DAY 2
Post by: liquidCorgster on July 02, 2011, 08:53:39 pm
Disregard that, I suck cocks.
Title: Re: Mafia 18.3 - DAY 2
Post by: Neo on July 02, 2011, 08:54:38 pm
Stone Tablet is on the first page, for anyone who doesn't know. Maybe I should just put everything I change in the current page from now on?
Title: Re: Mafia 18.3 - DAY 2
Post by: DraconicDescendant on July 02, 2011, 08:55:47 pm
Okay, according to the updated first post, we have a don. We also have a psychic, whatever that is. In addition, the stone tablet now identifies a "3rd." It definitely narrows it down, because it's indicating a 3rd something, not just the number three.
Title: Re: Mafia 18.3 - DAY 2
Post by: liquidCorgster on July 02, 2011, 08:59:35 pm
That could be the 3rd DAY, the 3rd NIGHT, or, perhaps, the 3rd MAFIA ROLE. Hell, it could even say 3rd PARTY.
Title: Re: Mafia 18.3 - DAY 2
Post by: liquidCorgster on July 02, 2011, 09:00:27 pm
Or - Heaven forbid - 3rd REICH. The 3rd party are NAZIS
Title: Re: Mafia 18.3 - DAY 2
Post by: Alpha on July 02, 2011, 09:07:54 pm
Im curious to know who/what the psychic is. Powers, specifically. I think we can assume its not a Mafia member since it said something about investigating the Don. Regardless of that, I think SL can be cleared of Mafia involvement. Also, if anyone has anymore information, we need it pronto, or we'll be forced to blind lynch again.
Title: Re: Mafia 18.3 - DAY 2
Post by: liquidCorgster on July 02, 2011, 09:12:07 pm
I agree with Alpha. If there's any guilty charges, we need them now. If there are none, however... I'm not sure if we should put innocent reports together and try to get a picture using the pieces of the puzzle we have.
Title: Re: Mafia 18.3 - DAY 2
Post by: SilentLoner on July 02, 2011, 09:27:27 pm
We got pretty luck with our first lynch, but I agree with waiting for more info before voting again. We might not be so lucky with another blind lynch.
Title: Re: Mafia 18.3 - DAY 2
Post by: DraconicDescendant on July 02, 2011, 09:36:28 pm
So, should we start an abstain vote now?
Title: Re: Mafia 18.3 - DAY 2
Post by: SilentLoner on July 02, 2011, 09:45:12 pm
Why? Let's give other people a chance to give their input before starting a vote...
Title: Re: Mafia 18.3 - DAY 2
Post by: Neko Desu on July 02, 2011, 10:14:04 pm
Vote: Abstain
Title: Re: Mafia 18.3 - DAY 2
Post by: liquidCorgster on July 02, 2011, 10:16:58 pm
Until I change my mind...

Vote: Abstain
Title: Re: Mafia 18.3 - DAY 2
Post by: Dagnarok on July 02, 2011, 10:17:35 pm
We can donate time to information-hunting.

I'm sure 'Time-Up' just means auto-abstain. :P
Title: Re: Mafia 18.3 - DAY 2
Post by: Neo on July 02, 2011, 10:23:28 pm
Ok lets see....

2 Votes Abstain

6 required to end day 2.
Title: Re: Mafia 18.3 - DAY 2
Post by: Angrystu on July 02, 2011, 10:42:54 pm
So, should we start an abstain vote now?

Why do you want to start an abstain vote within the first hour of voting, before every player would have even had a chance to report in? Hell, if we have an investigation role there's a damn fine chance that they wouldn't get a chance to report.

FoS: DraconicDescendant
Title: Re: Mafia 18.3 - DAY 2
Post by: DraconicDescendant on July 02, 2011, 10:49:24 pm
Well, Stu, I'm sorry if you wanted to know that I'm actually here and participating, it's not my fault that I suck at this game.
Title: Re: Mafia 18.3 - DAY 2
Post by: liquidCorgster on July 03, 2011, 12:06:10 am
THAT BEING SAID

Unless our power roles come forth with their reports, I'm keeping to my abstinence. I know NOTHING about potential power roles on our side, but either way, whether or not you want to report at this time is under YOUR OWN jurisdiction, power roles. I would highly recommend it at this stage, but again, it's your choice ultimately.
Title: Re: Mafia 18.3 - DAY 2
Post by: Venser on July 03, 2011, 12:09:17 am
(http://pic.phyrefile.com/s/sc/schumacherm/2010/12/06/79714-noooooooo.jpg)
Title: Re: Mafia 18.3 - DAY 2
Post by: Neo on July 03, 2011, 01:11:14 am
(http://pic.phyrefile.com/s/sc/schumacherm/2010/12/06/79714-noooooooo.jpg)


Lol'd.

Also, nothing's getting done here. I'm going to probably go to sleep soon, I'm tired.

This day ends at 7 pm EST tomorrow.


I've made a list of activity, all who've posted in this game during this day are fine active-wise. You should still post and keep things going, though. Those who haven't please try to do that by when I wake up tomorrow.

Good night!

Oh, and as always if you want to set your night actions now, please PM me them so night doesn't take an entire day again.
Title: Re: Mafia 18.3 - DAY 2
Post by: Angrystu on July 03, 2011, 01:19:28 am
THAT BEING SAID

Unless our power roles come forth with their reports, I'm keeping to my abstinence. I know NOTHING about potential power roles on our side, but either way, whether or not you want to report at this time is under YOUR OWN jurisdiction, power roles. I would highly recommend it at this stage, but again, it's your choice ultimately.

I imagine if they'd discovered anything, we wouldn't be contemplating doing nothing. In that light, I'd urge them to keep quiet.

However, I doubt we'd get lucky a second time on a random lynch.

VOTE: ABSTAIN
Title: Re: Mafia 18.3 - DAY 2
Post by: DraconicDescendant on July 03, 2011, 01:28:56 am
Wait, what if Venser, being the Traveler, was our usual informant? Or, one of them at least. Neo's not exactly running a traditional game here.

VOTE: ABSTAIN
Title: Re: Mafia 18.3 - DAY 2
Post by: SilentLoner on July 03, 2011, 01:37:48 am
We shouldn't make that assumption, although it is a possibility. I still don't see the need to rush for an abstain, when many players haven't had the chance to say their two cents yet.
Title: Re: Mafia 18.3 - DAY 2
Post by: Kudo. on July 03, 2011, 03:54:28 am
Real life called and I finished answering, I'll be paying better attention (and hopefully activity) from now on.

I now see all of your posts in purple. However, at the current rate of things...I'll just have to agree with everyone else.

VOTE: ABSTAIN (until further notice)
Title: Re: Mafia 18.3 - DAY 2
Post by: Fred-eye-inc on July 03, 2011, 03:59:52 am
Not Venser ;-;
Title: Re: Mafia 18.3 - DAY 2
Post by: SilentLoner on July 03, 2011, 04:27:12 am
...So, fuck waiting for any more possible info before rushing into an abstain? Either way, we'd auto-abstain if we wait long enough, so I don't get why it's necessary to rush things. I have to say, I'm a bit suspicious of the majority of people voting to abstain, particularly the first and last ones to vote for it. If we abstain before giving everyone a chance to give their input, we're possibly pissing this day away for the sake of getting through the game quickly.
Title: Re: Mafia 18.3 - DAY 2
Post by: Fred-eye-inc on July 03, 2011, 04:31:36 am
So......

VOTE: GOSTU
Title: Re: Mafia 18.3 - DAY 2
Post by: SilentLoner on July 03, 2011, 04:37:47 am
We have not heard from Mort or Ellipsis yet, if I'm not mistaken. I'd suggest waiting for both of them to post before going with an abstain vote.
Title: Re: Mafia 18.3 - DAY 2
Post by: SilentLoner on July 03, 2011, 04:38:25 am
Of course, I'm not suggesting we rush a bandwagon vote before then, either.
Title: Re: Mafia 18.3 - DAY 2
Post by: Mort, the Lonely on July 03, 2011, 07:42:49 am
Right, I'm here.

Unfortunately, I know jack shit.
Title: Re: Mafia 18.3 - DAY 2
Post by: Ellipsis on July 03, 2011, 08:38:22 am
I'm here now too.
I agree with Silent that we should try and get something done today. If we don't we're almost just lowering our numbers. Perhaps we should have ago at another random lynch? If we try to random lynch someone that has already been cleared by a cop or similar (maybe Psychic), then I guess we can assume that they will step forwards and stop us lynching someone who is cleared. In this way a random lynch may not be too bad an idea. However the question arises of who should lead the lynch. Mafia or shadow or 3rd party leading this could make this go very badly indeed.
Title: Re: Mafia 18.3 - DAY 2
Post by: Alpha on July 03, 2011, 10:33:49 am
I think the only one who is definitely cleared is SL.
Title: Re: Mafia 18.3 - DAY 2
Post by: Neo on July 03, 2011, 12:08:53 pm
Good morning Town. Are we all having a good day?

You would've had 7 more hours to pick a lynch, but something happened around 4am my time while I was sleeping that ended the day.





Lots of intense, dramatic action and mind games, going on through Day 2, as the townspeople decide that without their fearless leader there's no point in even trying.

Suddenly, a bolt of black lightning shoots from the clear sky, striking the ground where the grooves once were.

The world turns black and red again, the nightmare is back.

After blinking, the townspeople see that the town has been split, half into normal, Day 2 town, and half into Dusk 0 Nightmare town, filled with the black sludge.

Angrystu in the center, stands one foot in the light, and one in hell. Black firey electric sludge overtaking him as he struggles against it. The townspeople watch in horror.

Suddenly, the black sludge seeps into his body, and he stops resisting.

He starts laughing.

“I know what you're thinking,” Stu says, stepping back onto reality's side.

“Let's all just give up one day. One day won't matter, after all...trololol.”

He steps forward toward the group of town.





He rips his own head off his body, and holds it by the spinal cord.

“WELL IT FUCKING MATTERED!!!” yells the head.

“But don't worry,” says the head of Angrystu, as his body walks through the terrified crowd, swinging it around his side by the spinal cord.

“We can allllllll continue drowning in this, you're allllll dead anyway! Ho ho ho ho hoooo”

“Or at least you willl be...”

He walks through the crowd, showing his head to all who can't believe their eyes.

“And now, I hope you'll all join me in our eternal curse, in welcoming the lord of darkness back to this world by song!”

Angrystu walks around the crowd, singing the trololololol song. After he is finished, he utters one last word.

“Bye.”

And instantly melts into the ground.

The black sludge is gone, but half the town remains the same.

The blood red sun sets.

Angrystu is now dead.

Angrystu, you may not post any info you may know, but you may post a few times this night to convey disbelief and whatthefuckjusthappened-ness. Because I don't think there will be enough of that already.

Angrystu was the:

: show
(Town) Psychic Apprentice.


He is now dead. Like you needed a reminder.

The Stone Tablet has changed.

Info about his role is now available.

IT IS NOW NIGHT 2.

There was no miscount.
Title: Re: Mafia 18.3 - DAY 2
Post by: Angrystu on July 03, 2011, 12:14:56 pm
http://www.youtube.com/watch?v=-0rqtc0Bfv0
@2:20
Title: Re: Mafia 18.3 - NIGHT 2
Post by: liquidCorgster on July 03, 2011, 12:17:31 pm
Oh God.

LET'S GET DRUNK
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Dagnarok on July 03, 2011, 12:21:32 pm
... Well that's just gruesome, really. ):
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Lt. Ragnarok on July 03, 2011, 12:23:36 pm
FATALITY
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Neo on July 03, 2011, 12:35:14 pm
TWO NEW ROLES ADDED TO 1ST PAGE, AND STONE TABLET CHANGED.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Ellipsis on July 03, 2011, 12:36:24 pm
0.o
Oh noses.
Looks like players[10] = NULL;
This array is getting smaller by the second.
As we get to talk through the night should we just continue yesterdays conversation as if nothing has happened?
Also, any suggestions on what the tablet will say?
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Neo on July 03, 2011, 12:38:16 pm
It says exactly what the Traveler thought it would say.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Alpha on July 03, 2011, 12:45:33 pm
Beware the third to die.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Fred-eye-inc on July 03, 2011, 12:46:18 pm
Beware the third to die.
I was thinking that.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Alpha on July 03, 2011, 12:53:25 pm
Its just a guess, but it could be talking about Mafia kills, and not lynches, or maybe its the opposite, I have idea.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Mort, the Lonely on July 03, 2011, 12:56:28 pm
Well... fuck.

I sure hope Mafia doesn't come after me next. That would totally suck.

Title: Re: Mafia 18.3 - NIGHT 2
Post by: Mort, the Lonely on July 03, 2011, 01:04:37 pm
Looking at the tablet, 'Beware the 3rd'... Today is the 3rd of July. Meaning it was a warning that someone was gonna get mind rapes and shit their spine out their neck.

The last part... I dunno?

: show
Townie? Beware the 3rd Townie?
Title: Re: Mafia 18.3 - NIGHT 2
Post by: DraconicDescendant on July 03, 2011, 01:11:14 pm
FUCKING NUMBER THREE!!!
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Venser on July 03, 2011, 01:30:10 pm
It says exactly what the Traveler thought it would say.
(http://pic.phyrefile.com/s/sc/schumacherm/2010/12/06/79714-noooooooo.jpg)
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Mort, the Lonely on July 03, 2011, 01:38:03 pm
Hold on. Vesner, your sig.

THE SECRET IS COCAINE!!!
Title: Re: Mafia 18.3 - NIGHT 2
Post by: SilentLoner on July 03, 2011, 01:39:57 pm
Alright, well I'll go with my random power again tonight, unless there are any objections.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Dagnarok on July 03, 2011, 01:40:49 pm
No problems here; have fun. :D
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Neo on July 03, 2011, 01:48:20 pm
Hold on. Vesner, your sig.

THE SECRET IS COCAINE!!!

Lol'd again.

No, I didn't plan that far enough ahead to time it by date :P

I think it's actually pretty obvious, right now.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Alpha on July 03, 2011, 02:05:26 pm
Oh my fuckin god. Beware the third day/night.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Mort, the Lonely on July 03, 2011, 02:08:17 pm
Jesus Christ Neo, are you trying to give me an anyeurism? TOO MUCH PRESSURE!!!
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Mort, the Lonely on July 03, 2011, 02:10:22 pm
Great now I have a headache...

Title: Re: Mafia 18.3 - NIGHT 2
Post by: Ellipsis on July 03, 2011, 04:12:44 pm
Derf, it's often considered that even a random lynch is better than no lynch. This is because a random lynch should always have a chance of hitting Mafia whereas no lynch results in a Mafia kill and this will always kill a non-Mafia player.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Neo on July 03, 2011, 04:14:48 pm
Day 3 is looking interesting, I will say that.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Fred-eye-inc on July 03, 2011, 04:17:55 pm
Derf, it's often considered that even a random lynch is better than no lynch. This is because a random lynch should always have a chance of hitting Mafia whereas no lynch results in a Mafia kill and this will always kill a non-Mafia player.
Yeah I just realised that so deleted my comment but you replied anyway ;-;
Title: Re: Mafia 18.3 - NIGHT 2
Post by: liquidCorgster on July 03, 2011, 04:28:00 pm
Oh my fuckin god. Beware the third day/night.

Already said that. But that was before the latest word came into play.

Beware the third TO... to what? We need to keep an eye out for patterns of three.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Ellipsis on July 03, 2011, 04:30:48 pm
Derf you deleted a post ay?...
That seems kind of... scummy. ; )

Oh a side note when I first tried to post this I got this error:
Method Not Implemented

otify" to /index.html not supported.
Apache/2.2.16 (Debian) mod_fcgid/2.3.6 PHP/5.3.3-7 with Suhosin-Patch Server at pyoko.org Port 80
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Dagnarok on July 03, 2011, 04:32:57 pm
The problem I have is that the third day/night concept seems far too obvious. :/  My first though regarding that would be that the Shadow(s) (or another role) benefited from surviving up to day/night 3.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Neo on July 03, 2011, 04:45:20 pm
I MAY NEVER FIND ALL THE ANSWERS
I MAY NEVER UNDERSTAND WHY
I MAY NEVER PROVE WHAT I KNOW TO BE TRUE
BUT I KNOW THAT I STILL HAVE TO TRY...
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Kudo. on July 03, 2011, 04:47:06 pm
I'm thinking more of what Alpha thought it meant earlier, "Beware the third to die." That fits with our new word.

(Kudo's) VIEW UPDATE:
1.) Things Neo say are in red.
2.) Things everyone else say are in purple.
3.) Things dead people (Venser & Stu) and I say are in blue. (Sibare counts as grey)
4.) The #3 is important, probably other than this tablet too.


...ninja'd, I am incorrect. Things Neo say are in yellow.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Neo on July 03, 2011, 04:48:00 pm
Don't worry about the yellow, it's just song lyrics that I feel are very fitting.

Worry about the red.

I am actually very confused by that post, by the way, I haven't noticed people speaking in colors.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Kudo. on July 03, 2011, 04:49:41 pm
...and things Mark say are in rainbow
Title: Re: Mafia 18.3 - NIGHT 2
Post by: liquidCorgster on July 03, 2011, 04:51:16 pm
Neo, have you listened to any of The Human Equation by Ayreon? It's my favorite album of theirs, honestly.

...and things Mark say are in rainbow

OH YOU
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Dagnarok on July 03, 2011, 04:52:19 pm
You know, I just might have to do this now. :P
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Neo on July 03, 2011, 04:54:59 pm
Neo, have you listened to any of The Human Equation by Ayreon? It's my favorite album of theirs, honestly.

...and things Mark say are in rainbow

OH YOU


Not yet. This game is honestly very time-consuming for me to manage, I haven't even been working on making music. I haven't listened to Ayreon yet, but I will.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: liquidCorgster on July 03, 2011, 04:55:30 pm
IT'S SO GOOD

but yeah I understand completely
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Lt. Ragnarok on July 03, 2011, 04:56:05 pm
BUT I WANT TO BE RED
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Kudo. on July 03, 2011, 05:07:02 pm
I'll release an explanation later, (post game?) but I'm sure plenty of you already understand the reference.

HOWEVER, the reasoning I have says that if we must lynch tomorrow, which would be a good idea (if not a necessity), we should follow Stu's FoS and get Draco.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: liquidCorgster on July 03, 2011, 05:20:32 pm
Are you suggesting that the sudden death that happened yesterday might have something to do with the mafia? That is a very feasible possibility, I agree. But what if that was part of his role? Something that was never revealed to us? Either way, it's very difficult to tell because of the absolute contrivedness of some of this game's roles.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Kudo. on July 03, 2011, 05:43:30 pm
Are you suggesting that the sudden death that happened yesterday might have something to do with the mafia? That is a very feasible possibility, I agree. But what if that was part of his role? Something that was never revealed to us? Either way, it's very difficult to tell because of the absolute contrivedness of some of this game's roles.

No, I'm actually not thinking about how specifically he died, probably some bizarre role we don't even know about. Fast-forward to after his death

Stu is dead, he was the (Town) Psychic Apprentice And we know what that is, it's been revealed on page 1 if I'm not mistaken.
If Stu was town, his FoS was pointing at someone he legitimately thought to be mafia.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: liquidCorgster on July 03, 2011, 06:14:43 pm
Okie dokie, then, I can follow that train of logic. We should definitely consider that suspicion, then, unless a power role comes out with a report saying otherwise.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Alpha on July 03, 2011, 07:01:59 pm
I can definitely agree and support that logic. Obviously we will have to wait until 7.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Neo on July 03, 2011, 07:05:52 pm
Sorry bout the hold-up here, real life called.

You would have to wait till 11 am tomorrow actually but I've received all the PMs I need. So Day 3 will be here soon.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Venser on July 03, 2011, 09:32:08 pm
woot
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Alpha on July 04, 2011, 12:11:24 am
Aw fucknuts its a ghost.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Venser on July 04, 2011, 12:12:55 am
BUT I'M A FRIENDLY GHOST
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Sibare on July 04, 2011, 12:13:26 am
SO AM I
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Venser on July 04, 2011, 12:13:41 am
NO YOU'RE NOT YOU DOUCHE

GET OUT OF MY TOWN
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Sibare on July 04, 2011, 12:14:10 am
IT'S MY TOWN YOU JUST DON'T KNOW IT YET
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Venser on July 04, 2011, 12:15:35 am
NUH UH

IT'S MY TOWN

YOU ARE DEAD
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Sibare on July 04, 2011, 12:16:31 am
I KNOW YOU ARE BUT WHAT AM I
Title: Re: Mafia 18.3 - NIGHT 2
Post by: liquidCorgster on July 04, 2011, 12:18:04 am
WHAT AM I

you're dead

also, shit Neo, I thought you said the next day was coming soon? The anticipation is giving me ulcers.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Alpha on July 04, 2011, 12:18:56 am
Wiat

if venser be god

den how venser die
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Sibare on July 04, 2011, 12:20:01 am
Wiat

if venser be god

den how venser die

He didn't die, per se. He's sleeping at the moment.

YOU GUYS HAVE CTHULHU ON YOUR SIDE EVERYBODY'S GETTING RAPED
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Neo on July 04, 2011, 12:34:46 am
Sorry guiz I had to save the family from
: show
a mouse.



Anyways, sorry it took 6 hours since I said it'd be soon, I'm sorry but it'll take 6 more hours until

OH, it's done.

Well. Ok then.










A flash of blue fills the sky for a split second...did it come from someone's house?

Alpha walks through an alley of the still normal town, contemplating the day's events.

Out of nowhere, a mafia member in a mask jumps out in front of him. He turns to run, but another masked man jumps out behind him, blocking his path.

“Hello Alpha, a couple of us think you might just be a problem,” one says.

“So we're putting an end to you tonight, goodbye,” another says.

He fires the gun.

Alpha is shot, and falls to the ground dead. The mafia laugh, trolololololololing together.

“Come on, let's get out of here before someone else sees us.”

Alpha is dead.

He was the
: show
Wait, what? He's alive?!

Yes, just as Alpha was dying on the ground, a golden healing spell from the Soul Healer somehow found its way to him, without the Soul Healer present.

Alpha gets up, dusts off his clothes, and laughs.

“Nice try Mafia. Nice try. Now it's my turn.”

He begins walking back to his place.



The sun has since risen, and it just got very dark in the town, like a solar eclipse is going on...

The Stone Tablet has changed.

Roles have been updated.



It is now Day 3 and that's your horoscope for today.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: SilentLoner on July 04, 2011, 12:42:09 am
The RNG gods were on my side last night! :D
Title: Re: Mafia 18.3 - NIGHT 2
Post by: liquidCorgster on July 04, 2011, 12:42:47 am
DAT DOC

Excellent® work, whomever you are. KEEP YOURSELF HIDDEN!

Alpha, if you are a power role of any sort, you should absolutely give us your reports now. The Soul Healer can stay on you and keep you safe, if need be. Otherwise... Pretend like you didn't read this. Also: HOLY SHIT. 3RD TO ABSTAIN. THAT WAS TOTALLY STU YESTERDAY HOLY SHIT HOLY SHIT HOLY SHIT I FINALLY UNDERSTAND

So now what, guys? What do we have to go on? I'm not sure we can wait anymore... We have to take action now! *raises his clenched fist in a rallying manner*
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Neo on July 04, 2011, 12:56:47 am
The RNG gods were on my side last night! :D

The RNG is fucking broken I swear  :P

Yep, 3RD To Abstain. Of course, that's not all 3 means, but probably the most important one. Traveler knew this btw, and was assigned to keep town from doing that without telling you about it.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Venser on July 04, 2011, 12:58:56 am
Well, I failed at my job, now didn't I?

Given, I was dead at the time, so I guess I can forgive myself...
Title: Re: Mafia 18.3 - NIGHT 2
Post by: liquidCorgster on July 04, 2011, 12:59:36 am
We forgive you, Venser. It's them damn mafias we've gotta' be taking out our anger on.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Lt. Ragnarok on July 04, 2011, 01:02:35 am
Well, I failed at my job, now didn't I?

Given, I was dead at the time, so I guess I can forgive myself...

All's well that ends well, eh?
Title: Re: Mafia 18.3 - NIGHT 2
Post by: SilentLoner on July 04, 2011, 01:05:46 am
Hm... I wonder if the mafia knew about that whole abstaining thing.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Kudo. on July 04, 2011, 01:08:32 am
VOTE: DRACONICDESCENDANT

Might as well get this out of the way.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: liquidCorgster on July 04, 2011, 01:10:47 am
Stu was the Psychic's Apprentice. Perhaps he knew something that we did not, and based his suspicions on information gathered beforehand. Still, I'd like to see reports first before voting for anyone in particular.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: SilentLoner on July 04, 2011, 01:13:40 am
Neo... Last time I checked, it was day. >:(
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Kudo. on July 04, 2011, 01:18:14 am
Stu was the Psychic's Apprentice. Perhaps he knew something that we did not, and based his suspicions on information gathered beforehand. Still, I'd like to see reports first before voting for anyone in particular.

Fair enough, but I'm not seeing anything. ...right, better at least check the new roles revealed.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Neo on July 04, 2011, 01:20:35 am
Oh fuck, you're right.

Although technically it's a solar eclipse....like night at day....

Hmmm....

Changed.
Title: Re: Mafia 18.3 - NIGHT 2
Post by: Kudo. on July 04, 2011, 01:28:12 am
SilentLoner's description confirmed for Chaos Psychic. Confirm SL? I doubt there'd be more than one of these.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: liquidCorgster on July 04, 2011, 01:32:09 am
It's very unlikely. Perhaps, if nobody else comes forth, we should put Silent in the lead.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: SilentLoner on July 04, 2011, 01:35:14 am
Yep, I'm the Chaos Physic. Let's see if anyone has any info they'd like to share, first.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Venser on July 04, 2011, 01:35:48 am
I HAVE INFO I WOULD LIKE TO SHARE

TOO BAD I CAN'T
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Sibare on July 04, 2011, 01:37:34 am
I HAVE INFO I WOULD LIKE TO SHARE

TOO BAD I CAN'T

I WOULD LIKE TO KNOW YOUR INFORMATION
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 04, 2011, 01:37:51 am
Imagine if in real life you're solving a murder mystery, and a ghost came up to you, told you he knew everything, but couldn't say it.

Wut do?
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: liquidCorgster on July 04, 2011, 01:38:37 am
Shrug off the ghost and work with what we've got.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 04, 2011, 01:46:10 am
Riiiiiight.


Welllllll about that.


Starting this week I'm going to have a job that takes up most of my day for every day of the week, so are we all good on maybe pausing or slowing the game until...say....Saturday afternoon?

If not I can try to keep it going from 5 EST each day.

Plus, there's 4th of July and chances are I won't be here at all for tomorrow.


DISCUSS.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Sibare on July 04, 2011, 01:50:41 am
DISCUSS.

WHY MUST YOU BE SO CRUELLLLL
Title: Re: Mafia 18.3 - DAY 1
Post by: Kudo. on July 04, 2011, 01:54:50 am
Okay, I had to check with Neo first to make sure I was allowed to say this, but my role is pretty useless otherwise so I guess it's good that I can talk.

The projection of three mafia members is not wrong. Apparently I saw the killer going back to two of his friends.

The bad news is that there are also two third party players (that I know of). That means lynching should start soon - at 13 players, we have one mislynch before shit starts to hit the fan, I think. I doubt that the third party players (they're called Shadows, and it seems to me like they are aligned together, although that's not confirmed) will be capable of jointing with the mafia, at least it seems impossible to me with the way Neo has the rules set up, but we'd best be careful.

We'd also best get down to business right away. As in lynch.

Oh, and one more important thing. I think SL also has inside information like I do, because he's absolutely correct - there are no longer any vanilla townies. Everyone has a new role. Mark is not to be trusted.

IT'S OK VENSER, USING DEAD PEOPLE INFO IS MY SPECIALTY (not really) (from now on, role info from Venser is in RED
Info dump
We got mafia, town, Shadows...2 third parties? So there's something other than shadows if that isn't mis-worded.

>Shadows capable of jointing with mafia: unlikely to impossible
>PMs are not allowed between players unless the GM allows it this probably matches up
SL is Chaos Psychic, clear because no CC and matching descriptions

Shrug off the ghost and work with what we've got.
Knowing Neo, and the type of theme this game has been...don't be surprised if the ghosts can...come to life. Under certain conditions
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 04, 2011, 01:57:58 am
ON THE NEXT EPISODE OF MAFIA 18.3

THE TENSION BUILDS AS STUFF HAPPENS!!!

BUT FIRST, HERE'S A WEEK LONG MARATHON OF "THE IRON GIANT" BACK TO BACK FOR 24 HOURS.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neko Desu on July 04, 2011, 01:59:56 am
BUT FIRST, HERE'S A WEEK LONG MARATHON OF "THE IRON GIANT" BACK TO BACK FOR 24 HOURS.

Hey military dude, wanna hit up on some of dat ALPHAQUEST in the meantime?
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: liquidCorgster on July 04, 2011, 02:01:52 am
BUT FIRST, HERE'S A WEEK LONG MARATHON OF "THE IRON GIANT" BACK TO BACK FOR 24 HOURS.

IT'S LIKE I'M REALLY WATCHING CARTOON NETWORK
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 04, 2011, 02:05:17 am
BUT FIRST, HERE'S A WEEK LONG MARATHON OF "THE IRON GIANT" BACK TO BACK FOR 24 HOURS.

IT'S LIKE I'M REALLY WATCHING CARTOON NETWORK

HATED IT WHEN THEY DID/DO (not sure, do they still?) THAT ON THANKSGIVING (was it Christmas?). I WAS RECITING EVERY LINE FROM THE MOVIE EACH NEXT TIME I SAW IT WHEN THEY PLAYED IT FOR THE WHOLE WEEK.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: liquidCorgster on July 04, 2011, 02:06:16 am
still a great movie though.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 04, 2011, 02:08:21 am
IT WAS, JUST NOT A BILLION TIMES.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 04, 2011, 02:10:09 am
Speaking of things they play during Christmas, you ever catch


"Da Nite B4 Xmas" special before?

Gangsta reindeer.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: DraconicDescendant on July 04, 2011, 02:33:32 am
Contact a spirit medium and hope it goes well?
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 04, 2011, 02:50:14 am
IT HAS BEEN 2 HOURS.

THIS DAY WILL END IN 120 HOURS.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Mort, the Lonely on July 04, 2011, 05:37:23 am
I HAVE INFO!





















RAPESEED CONTAINS RAPE
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Mort, the Lonely on July 04, 2011, 05:54:45 am
But seriously, I have info. And I'll be at liberty to share it on day 4.

Because SUSPENSE!

(http://webservice.imagesauce.net/image/540806/400x.jpg)
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Alpha on July 04, 2011, 08:23:51 am
Listen up, fagets. Draco must die. I know this with absolute certainty due to my role pwer.
VOTE:DRACONICDESCENDANT

Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Mort, the Lonely on July 04, 2011, 08:58:56 am
Or DO YOU?

Actually, yeah, that would make sense.

VOTE:DRACONICDESCENDANT
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Fred-eye-inc on July 04, 2011, 11:04:27 am
VOTE:DRACONICDESCENDANT
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: DraconicDescendant on July 04, 2011, 12:17:08 pm
Listen up, fagets. Draco must die. I know this with absolute certainty due to my role pwer.
VOTE:DRACONICDESCENDANT



It's time I called your bluff.

Alright, I wanted to wait until morning to say this, but the only way I can plead my case now is to claim Soul Healer. That's right, Alpha, you're killing the man who saved your life. The cat's out of the bag now, so I'll most likely die tonight.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Alpha on July 04, 2011, 12:23:14 pm
Unfortunately for you, my dear Draco, that is not true. My power has revealed that to me.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: DraconicDescendant on July 04, 2011, 12:34:43 pm
And that is why, dear Alpha, I said I called your bluff. I know I'm the Soul Healer, and I know that as a complete innocent, that you must be lying, and therefore must be mafia.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: liquidCorgster on July 04, 2011, 12:39:07 pm
Draco presents a very valid point. What if there was no pure "psychic" role from the get-go? What if the solitary psychic apprentice, Stu, was the only potential psychic?

Still, I'm split. I want to trust Alpha here, and Stu's post-mortem suspicion. But this could be one huge trick on Alpha's part.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Mort, the Lonely on July 04, 2011, 12:47:21 pm
And now I'm 100% behind the lynching of Draco. My powers have told me he's bullshitting.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: liquidCorgster on July 04, 2011, 12:56:27 pm
Sorry, Draco. It makes sense.

Vote: DraconicDescendant
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: DraconicDescendant on July 04, 2011, 12:59:30 pm
And now I'm 100% behind the lynching of Draco. My powers have told me he's bullshitting.

Okay, and now I've got someone else behind me. Tell me, Liquid, how does it make sense that two people can just come forward and tell you I'm guilty because they have powers? Come on, tell me what roles you actually have, outline them.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Fred-eye-inc on July 04, 2011, 01:00:05 pm
My acquired powers have left me flabbergasted and excrusiatingly suprised to find out that Draco am infact the"Tukrey Ham Salad" role. He must be lynched.

Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Mort, the Lonely on July 04, 2011, 01:01:42 pm
And now I'm 100% behind the lynching of Draco. My powers have told me he's bullshitting.

Okay, and now I've got someone else behind me. Tell me, Liquid, how does it make sense that two people can just come forward and tell you I'm guilty because they have powers? Come on, tell me what roles you actually have, outline them.

Eh, I'm getting bored of this game so fuck it.

I'm the Soul Healer.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 04, 2011, 01:02:00 pm
AND WITH THAT, THIS TOPIC IS LOCKED UNTIL SAT. (OR PERHAPS EARLIER)

BECAUSE SHITS GOING DOWN, AND THIS A PERFECT MID-SEASON FINALE LEMME TELL YOU.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: DraconicDescendant on July 04, 2011, 01:04:54 pm
HOLD UP.

Mort didn't submit his vote correctly.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 04, 2011, 01:09:45 pm
True, so unless he fixes it won't be counted. But I can't do anything right now anyway even if something were to happen, I couldn't do it, so I'll unlock it when I can.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Dagnarok on July 09, 2011, 04:20:38 pm
/me knocks on Neo's door repeatedly.

OPEN THE DAMN DOOR, WILL YA?  I'M DYIN' OUT HERE!!
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 09, 2011, 04:31:50 pm
/me opens door

"Who are these Voices, where do they come from? Should we try to understand?"


Working on it. I said today it'll be today :P
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Dagnarok on July 09, 2011, 04:33:18 pm
OH THANK GOD!!!
/me runs into Neo's bathroom and slams the door.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: liquidCorgster on July 09, 2011, 04:36:23 pm
/me "Who are these Voices, where do they come from? Should we try to understand?"

Somebody's been listening to too much Ayreon.

I'm excited to get this started again. I felt like we were actually getting somewhere when we paused.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 09, 2011, 04:44:37 pm
/me "Who are these Voices, where do they come from? Should we try to understand?"

Somebody's been listening to too much Ayreon.

THAT'S YOUR FAULT.

And yeah ummm mafia will start back up in.....uhhhh. Soon. Iron Giant is almost ending, we're at the finale.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Kudo. on July 09, 2011, 05:04:00 pm
Oh good, I can talk in colors again...


...I don't feel like it.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Ellipsis on July 09, 2011, 05:14:32 pm

There's no time for us
There's no place for us
What is this thing that builds our dreams, yet slips away from us

Who wants to live forever
Who wants to live forever...

There's no chance for us
It's all decided for us
This world has only one sweet moment set aside for us

Who wants to live forever
Who wants to live forever... (http://www.youtube.com/watch?v=5L8-FTvSVxs)
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 09, 2011, 05:32:42 pm
Rag, ya done in there?? We're about to start!
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 09, 2011, 06:06:23 pm
/me pounds on the bathroom door louder


Gonna start in 5, Rag.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Dagnarok on July 09, 2011, 06:13:48 pm
/me flushes the toilet and washes his hands.

Sorry; I WAS holding it in for a while, you know.
Title: Re: Mafia 18.3 - DAY 3 - SOLAR ECLIPSE
Post by: Neo on July 09, 2011, 06:23:06 pm
The Iron Giant has now ended, back to our regularly scheduled program.


6 votes to lynch, no miscount. 4 votes are on Draco (Mort's needs to be bolded)

2 more votes would've been necessary to lynch.

Except 2 more votes are not necessary.

Day 3 ends with a single word.

Draco fends off accusations, claiming his role as Soul Healer.

Derf runs into the crowd, shouting a message towards Draco and the crowd. “My acquired powers have left me flabbergasted---”

Upon that word, Draco began to feel strange. He might have lived another day, if the CURSE WORD went unsaid. But instead he trolololololed as he immediately burst into black flames and seemed to be vaporized up into the blood red sun, still haunting the town.


And Draco was....

: show
The Mafia Trolololololol (Mafia)


Info regarding his role is now available on the first page.

The Stone Tablet has changed.

The town is just a little darker than it was before.

It is now Night 3



Forgive me for not as much writing as before, not much in the mood. That job I was supposed to have, I got fired from on my first day for doing something THEY TOLD ME TO DO. They didn't even tell me themselves and I'm not even completely sure why I was fired. Anyway...
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: Neko Desu on July 09, 2011, 07:13:12 pm
A successful kill!
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: Angrystu on July 09, 2011, 08:06:49 pm
How exciting! The plot thickens.
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: Neo on July 09, 2011, 08:26:13 pm
Just waiting for all night roles to get PMs to me. In the meantime I'll work on something else......





WHILE LISTENING TO AYREON.
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: Neo on July 10, 2011, 12:14:49 am
Just sayin, I haven't gotten to the end of it yet, or even past 2 pages.

But DUAL REALITY MAFIA??? WUT? How did that work out? Actually don't spoil it, I'll read.
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: Dagnarok on July 10, 2011, 12:40:23 am
You mean one of the old Mafia games?
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: SilentLoner on July 10, 2011, 12:41:38 am
It didn't.
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: Neo on July 10, 2011, 12:54:58 am
I see that now, but I think it was a good ambitious try. I'm afraid this will take that path too :P

But I lol'd at the writeup of how the town abstained one day.

What killed that game? I wasn't around for it so it's different reading it all at once.
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: liquidCorgster on July 10, 2011, 01:09:17 am
Let us not focus on the past, and look towards the future.

Where's our night roles at, 'yo? Y'all gotta' be makin' some actions.
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: Neo on July 10, 2011, 01:19:06 am
Just tryin ta make some small talk while we wait for the final night roles.


HOW BOUT ANOTHER PARTY??? AFTER ALL YOU HIT A MAFIA!!!
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: liquidCorgster on July 10, 2011, 09:20:35 am
SOUNDS FINE TO ME

*buys ten cases of mayonnaise*
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: Mort, the Lonely on July 10, 2011, 10:01:10 am
I recieved some info via PM. I was told to divulge it on Day 4 though.

Right, offski's. BAH BAH!
Title: Re: Mafia 18.3 - NIGHT 3 - SOLAR ECLIPSE
Post by: Neo on July 10, 2011, 04:29:16 pm
The eclipse continues, but the dark storm seems to be at bay. Still, an ominous presence hovers about the town, making the townspeople feel uneasy at every turn.

But seemingly, for no reason. No one died last night.

The Stone Tablet has changed.

IT IS NOW DAY 4.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Angrystu on July 10, 2011, 04:43:33 pm
I LIVE!!!!!!!!!!!!

And I come bearing news. Despite my untimely self-beheading, through some good fortune I'm able to carry on playing. Your apprentice is back, gentlemen.

Also, Rag is mafia.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Angrystu on July 10, 2011, 04:44:20 pm
VOTE: LIEUTENANT RAG
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Neko Desu on July 10, 2011, 04:47:12 pm
VOTE: LIEUTENANT RAG
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: liquidCorgster on July 10, 2011, 04:48:39 pm
Whoa whoa whoa, hold the phone. You came back to life? When were you brought back?
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: SilentLoner on July 10, 2011, 04:50:41 pm
OH GOD ZOMBIE KILL IT WITH FIRE

...Well, I'd assume that Stu is still on our side. However, maybe we should wait a bit to see if anyone else has any info?
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Dagnarok on July 10, 2011, 04:54:59 pm
And why the fuzz should anyone believe someone who just came back from the grave?
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Angrystu on July 10, 2011, 05:02:26 pm
Whoa whoa whoa, hold the phone. You came back to life? When were you brought back?

I came back not long after dying, actually. I've simply been carrying out investigations while lurking to avoid attention. I only revealed myself here now that I've found something.

I know I'm going all-in here, but if we do lynch Rag and he proves to be anything other than Mafia swine, you could just roll the hurt-train over to me. I doubt there's more than one mafia left, but certainly no more than two.

Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Angrystu on July 10, 2011, 05:03:57 pm
And why the fuzz should anyone believe someone who just came back from the grave?

Because I'm probably the only player in this game GM-confirmed as being Town? My death is copied over to page 1 if you'd like to reread where Neo said I'm the Apprentice.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Alpha on July 10, 2011, 05:06:11 pm
Eh, fuck it.


VOTE: LIEUTENANT RAG

EDIT: Also, Venser isn't dead either. Or at least, the Traveler isn't.

He visited me last night.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: SilentLoner on July 10, 2011, 05:08:12 pm
...Wait, what? Huh. Well, I guess we can lynch Rag and work things out from there.

VOTE: Lieutenant Rag
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: liquidCorgster on July 10, 2011, 05:08:46 pm
That's actually quite brilliant, Stu. Although I'm wondering why, exactly, Neo never told us.

I don't know if I want to vote for Rag yet. Let's wait until more reports come in.

Venser visited me last night.

That makes me wonder if more than one person has been revived...
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Dagnarok on July 10, 2011, 05:09:18 pm
Mass genocide GO GO GO!
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: liquidCorgster on July 10, 2011, 05:09:58 pm
Well, if all of our townie powerroles are bandwagoning, I'd might as well too!

VOTE: RAGNAROK
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Neo on July 10, 2011, 05:11:08 pm
4 votes Rag

6 votes needed

Possibly the fastest lynch I've ever seen.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Neo on July 10, 2011, 05:11:53 pm
5, actually.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Dagnarok on July 10, 2011, 05:13:06 pm
I don't believe you fully realize what's going on.

That solar eclipse?  Yeah, it gave me... an ability.  Now take into consideration my previous post....
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: liquidCorgster on July 10, 2011, 05:15:17 pm
"He has awakened.

The Shadows align under the Mafia's blood..........
"

Guys... I think Rag might be telling the truth. At least partially. Read the stone tablet.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Angrystu on July 10, 2011, 05:15:33 pm
I don't believe you fully realize what's going on.

That solar eclipse?  Yeah, it gave me... an ability.  Now take into consideration my previous post....

You're claiming to be the resurrector? I strongly doubt that's a mafia role Rag. Given that I know you're maf, and that it's been one (maybe 2?) Town players resurrected, you're not it.

Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Dagnarok on July 10, 2011, 05:17:55 pm
The fuck is a resurrector?

In other words, no I am not.  Either way, my lynch is not in your best interest.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Fred-eye-inc on July 10, 2011, 05:18:31 pm
I don't believe you fully realize what's going on.

That solar eclipse?  Yeah, it gave me... an ability.  Now take into consideration my previous post....

You're claiming to be the resurrector? I strongly doubt that's a mafia role Rag. Given that I know you're maf, and that it's been one (maybe 2?) Town players resurrected, you're not it.


But then Stu, you did turn into black sludge and exclaim to the town about welcoming the lord of darkness back to the world? Your role might be a town role but there's obviously more to it than what you're letting out to be.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Angrystu on July 10, 2011, 05:24:43 pm
I don't believe you fully realize what's going on.

That solar eclipse?  Yeah, it gave me... an ability.  Now take into consideration my previous post....

You're claiming to be the resurrector? I strongly doubt that's a mafia role Rag. Given that I know you're maf, and that it's been one (maybe 2?) Town players resurrected, you're not it.


But then Stu, you did turn into black sludge and exclaim to the town about welcoming the lord of darkness back to the world? Your role might be a town role but there's obviously more to it than what you're letting out to be.

I also pulled off my own head and wandered around berating everyone for abstaining, despite having abstained myself. I think we can let the flavor text be flavor text here.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Angrystu on July 10, 2011, 05:35:07 pm
Off-topic: I'm out for a bit to go purchase a cowboy hat. Stay classy, folks.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Ellipsis on July 10, 2011, 05:36:14 pm
It's as good a thing to do as any.
VOTE:RAG
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Neo on July 10, 2011, 05:39:30 pm
7 VOTES ON RAG.

6 WERE NEEDED.

LYNCH LOCKED. STAY TUNED...
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Dagnarok on July 10, 2011, 05:41:22 pm
Oh good; I get to have fun now. <3
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Kudo. on July 10, 2011, 05:50:41 pm
Whoa whoa whoa, hold the phone. You came back to life? When were you brought back?
...don't be surprised if the ghosts can...come to life. Under certain conditions

I ALSO HAVE SOME DAMN IMPORTANT INFO FOR YOU GUYS. EDIT: FUCK I WAS TOO LATE. Now I'll cut what I was going to say...

Alliances can change when revives happen Surely Draco has taught you guys that...
Speaking of Draco: He totally got you guys- It was clear as day that he was mafia the second he called Alpha mafia...which is impossible because Alpha was SAVED from a kill, then claimed Doc in a chance to get someone to counter-claim...it worked. What I find disturbing is- There was no mention of anyone being saved from a mafia kill tonight and worries me that this may be because the mafia used a DIFFERENT ACTION THEY'RE ALLOWED TO USE INSTEAD OF KILLING

My info so far then? I have no clue how Stu was ressurected I doubt he's awakened under mafia alliance...

We don't have much time...

Other mafia member? Fuck it, I'm going full blown here.
Liquid is the Shadow Lord and a member of the mafia. He's done a pretty piss poor job to his team from the start really...defending Draco when it was clear as daylight he was guilty.

HERE'S OUR GAME PLAN.
IF RAG IS MAFIA, search for a Shadow and kill that first...THEN kill Liquid ASAP
IF RAG IS SHADOW, kill Liquid ASAP
IF RAG IS INNOCENT, kill Stu, then Liquid. (don't kill Stu if he isn't revealed to be Shadow). EASIER SAID THAN DONE.

Why can you trust me? Didn't I get Draco from sheer logic? It would have been much easier to keep killing people by the 3rd Abstain.

Also...be warned...I feel a shadow...maybe Liquid, knows who I am. Because it should also be clear as daylight that...I'm not vanilla.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Dagnarok on July 10, 2011, 05:53:47 pm
Yay colors. ^_^

Just for that, I won't do anything to you. :3  Not that I can ANYWAY, but... just saying.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Kudo. on July 10, 2011, 05:59:06 pm
colour update:

Some things from me are now in RED but will mostly be BLUE
Things from Liquid are now GREY
Stu has been downgraded from BLUE to PURPLE

Front Page stuff classifies as Neo, and is thus also in RED

Stuff from Rag is undecided until we see his previous alliance.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Neo on July 10, 2011, 06:01:54 pm
THAT, was fun to watch.








The townspeople have Rag cornered against the Duriel statue. The risen Stu leads the vote, gathering a group of convinced angry townspeople behind him faster than ever before.

Rag stares into the sky, at the red solar eclipse, at the approaching storm clouds.

“Oh good, I get to have fun now.” Rag says.

“Why'd he say that?” one townie wonders, but his thoughts are soon disturbed by a voice.
 
“KILL HIM KILL HIM KILL HIM KILL HIM KILL HIM DO IT NOW BEFORE IT'S TOO LATE!” a raging ghostly voice echoes through the town.

Rag is caught off-guard by this jumble of ghostly voices, did he recognize one of them?


Rag is led to the claw, and lynched.


Rag was the

: show
Mafia Don (you already have his description)


Rag may no longer communicate game-related things and is dead.


















Storm clouds swirl around the blood red sun, bringing forth memories of the Dusk 0. Upon Rag's blood hitting the ground, the ground melts into darkness and starts collapsing. The Stone Tablet shatters. Elsewhere, pure darkness blasts out of the ground and the sun.

The townspeople seek shelter as maniacal laughter is heard from the same ghostly voices.


IT IS NOW NIGHT 4, THIS IS NOT GAME OVER.
Title: Re: Mafia 18.3 - DAY 4 - SOLAR ECLIPSE
Post by: Kudo. on July 10, 2011, 06:07:44 pm
...stuff Rag said is now in GREY

stuff Stu says is in a lighter purple, closer to blue but still sorta pur- fuck it. It is now PINK because I don't want to deal with this shit anymore.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Neo on July 10, 2011, 06:26:35 pm
I think the new title fits pretty well.

Now to get the night roles and stuff.

Also, lots of roles to be revealed on the list. Stay tuned I'll let you know when.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Ellipsis on July 10, 2011, 06:48:24 pm
Awesome, another Mafia down.
Just noticed in the OP: "Town wins when only Town remains". So from that I'd assume we'll need to kill both all Mafia and all shadows.
While Kudo seems to be trying to take control of the game here I think we should hold up at least until we here from Stu, Stu seems the most cleared right now and I don't see any reason why we should take Kudo over Stu just yet.
My main worry is if Stu and Kudo agree, this could suggest that they are working together, perhaps as shadows, this would explain why they have been helping us kill only Mafia. I'm not sure if this is possible for them to both be shadows but I don't think they have been cleared or this. I'm forgetting what we know so far, could someone please write up what we know so we can have all the facts while we make these decisions. It seems like we really don't know very much. It is possible they are both shadow and working together isn't it?
If only Stu or Kudos suggests I lynch I say we go for it, it seems we don't have anything better to do.
The other possibility is Stu and Kudo disagree, this is a problem as it's hard to know who to go with. Personally I suggest Stu as he seems the most cleared and the best bet right now, however we'll see later.

Oh and another thing to put us on a downer, there's a good chance one/both of them may die tonight :(

Anyway, just wanted to post this now as I'm going to bed and I don't want you going mad and doing something silly without me. ^^
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Neo on July 10, 2011, 07:41:48 pm
ALL ROLES THAT ARE LEFT FOR YOU TO SEE ARE NOW ON THE ROLE LIST.

If you're not on there it's related to the Shadows/or something they did. Shadow info won't be revealed BY ME unless a certain condition is met.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Angrystu on July 10, 2011, 08:17:38 pm
A couple things I've noticed. I'm not struck out on the player list, indicating I'm still alive. Venser is still struck, therefore he's likely dead?

Kudo, I doubt it's possible for someone to be a Shadow player and a Mafia player at the same; wouldn't this mean their end conditions would conflict and thus couldn't actually 'win' the game? I'm guessing you have an investigative role as you found the Shadow Lord (or someone else did).

I suppose it's time for us to start mass-investigating everyone. With two of us, we can go through the lot pretty quickly. I visited Alpha before, but only found that he'd visited someone previously; my powers are weak and I don't know if they're going to get any stronger. Nevertheless I think:

FoI: Alpha

Since I think your powers are better than mine, could you scope out Mort's claim of Soul Healer? I'll scope out someone else.


Final thoughts: I don't think the Shadows have the ability to kill anyone directly, or we'd have been losing two players per day. This means that if anyone dies tonight, there's another Maf loose. If the Soul Healer heals nobody, we can see if anyone dies at all to confirm there's a Maf.

Let's find a Shadow, people.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Neo on July 10, 2011, 09:08:49 pm
I'm not feeling too well guys, so I'm probably going to go to sleep earlier tonight. So Night Roles, make your time.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Kudo. on July 11, 2011, 02:58:37 am
It's night, so we could die at anytime but...

regarding what Ellipsis said: in a way, I guess our conditions are yes and no to that. If the Shadow Lord is taken out, I see no need for any other shadows to even die. Also, I don't quite fully trust Stu yet- remember, those returning from the dead may very well be shadows: the idea I got from the recent information is that the shadows REPLACE the mafia after the others have died...Rag should have been the last mafia member other than the Shadow Lord...so his death can actually benefit the shadows...(although it benefits the town too, weird how that works out, eh?)

As for what Stu said: The Shadow Lord is the only Mafia + Shadow player. From the info I got, he starts only mafia, and finds out about the Shadow part later...actually, by the eclipse...
Also, check the front page, you'll find my role there now...and why I can no longer be of use to you guys...I'm going all in by giving out all of this information.

As far as Mort being the doc...erm...again, my powers aren't better due to the selection.

As for Shadows killing? True, NORMALLY they can't...it's after they replace the mafia that they can. What I wonder is if the Shadow Lord can be contacted. I saw nothing about their information about how they can- I'd assume Liquid could attempt to contact them if he knew who they were, as an additional night action or something. If they can contact him first via PM though...then we've already got issues on our hands.

Good news: Traveler role reveals that the game started with 3 mafia. This includes the Shadow Lord when combined with my information.
The game also started with two other shadows. This does not include the Lord if we are to assume that Neo made this game possible.

Generally, to re-sum my information on Liquid/The Shadow Lord- He can only be killed after two Shadows have already died. Sibare is the first, so we need the other.

Originally, shadows' individual goal was survival. Now the goal is to have Shadows be the only team available. So be a tad wary about...other people...even cleared innocents being turned into Shadows.

Hrm...actually...I think I can work with this...yes...

IF AND ONLY IF I DIE TONIGHT, lynch Mark. If I don't die, go by Stu or Alpha's lead and get someone else, or wait for further instruction by me. But not the first post I make.

this information should be a major dent to the opposition.

Erm...one little request...it is on the front page, but may I ask that nobody formally announce my role?
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Neko Desu on July 11, 2011, 03:12:46 am
Btw, I'm the town leader.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Venser on July 11, 2011, 03:28:24 am
Too little, too late, for the Shadow Lord. Kudo, you're protected.

The Traveler is back in action.

In fact, I've been back for a little longer than most would assume (as Alpha noticed). I thought that visit would go a little better...unfortunately, it actually blocked Alpha. My mistake. I'm not aware of what my power actually does before I do it. I'm still not really allowed to tell you any more than that.

As for shadows - Kudo is absolutely correct! Angrystu is now a shadow! I am not, however. We were resurrected two different ways - I by my word (flabbergasted, anyone?) - but he by a game in the Dead Pool. And he aims to resurrect Sibare as well.

If you're right, Kudo, and we need to lynch another shadow before we lynch the Shadow Lord...hm. We may have some trouble finding them.

For those looking for specifics on my resurrection: see that Death Seer role? Yeah. That's Derf. He helped me get back here. That's how he ended up knowing of my Curse Word (flabbergasted) because he talked to me and I gave him clues, as well as the letters he already had. I didn't tell him I was going to out him, but I figure since Kudo is outing all his information I might do so as well too.

Only players resurrected by their Curse Word can be trusted - at least, if they were town before they died. Their original role is retained only then, as far as I am aware. Anyone else, as far as I know, comes from the game that gets played in the Dead Pool when there are three or more players. It turns one into a Shadow, like Angrystu.

Um, let's see, what else? It seems like we should follow Kudo's lead for now. The Shadow Lord can only kill one of the major town players - and since the Soul Healer will be on one, it seems like we're pretty much good to go from here. We just need to find the Shadows and extirpate them from the town.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Kudo. on July 11, 2011, 01:35:39 pm
>I am protected

oh, well if we already know another shadow, then sorta ok with it. Otherwise, my death would actually help the town a lot more: prove my honest-ness (I'm purposely avoiding saying large words btw) & role, thus prove that Liquid is guilty, activate the quick-win, suicidal plan.

Also, Mark. The reason I actually said to lynch you is not because I currently have a suspicion against you. Actually, it was a win-quick, suicidal plan. It may work just as well whether you were already shadow or were innocent. I didn't even have to choose you, it could have been anyone other than Liquid.

In mathematical and thought process terms...
If my goal = lynch/kill Liquid/The Shadow Lord
and lynching/killing him = must get rid of one more shadow
and since I said "if and ONLY if I die..."
Then something about my death and killing Mark = ...??? I don't think I can reveal more than that.

Let me say something else: on the surface I am equally suspicious of Venser as I am of Stu.

From now on, both Stu and Venser are STRICT PURPLE.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Fred-eye-inc on July 11, 2011, 02:04:09 pm
I can 100% confirm everything Venser has said, Kudo.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Kudo. on July 11, 2011, 03:09:15 pm
Again, I haven't done the math on time, as I'm sure Venser has, but the majority of what I'm getting here is still purple to me.

Let's go for a few what if's.

IF Stu is guilty and shadow then let's see what matches up. His info would probably be from stuff he knew pre-death, and all we got there was Draco, not Rag. Additionally, Rag was the Don, making it only a 33% chance even if a full-fledged psychic investigated. Since the Solar Eclipse was semi-recent, Liquid may have been able to search out for other Shadows Night 3, succeed, thus be able to communicate and directly tell that Rag was the last mafia. If he dies, we lynch Liquid right after that and win.

IF Venser (& Derf) are guilty and shadow, then: he could easily bullshit off of known information (flabbergastate~) with effects other than what it does, (for example, didn't Draco DIE from that word first? Or is a two-way street?). Then there's also bullshitting about me being protected, and Derf being Death Seer. That doesn't add up looking from a guilty perspective since how would the connection with Derf otherwise be established? If he dies or Derf dies, we lynch Liquid right after that and win.

IF Stu is innocent: then he probably does have his old role and can assist...somewhat, with searching and the like. Getting rid of mafia is good for the town no matter how you look at it as it is. His FoI makes sense from logic previously given, and the scope-outs make sense. At the time, he seemed to believe I was the actual Psychic rather than the apprentice. If he dies, then we know Venser is lying, lynch him then Liquid.

IF Venser is innocent, then Derf goes with that and their connection makes sense. How he knows I'm being protected still doesn't exactly add up, although I guess a Traveler could figure that out. If he dies, again, OR Derf dies, then we'll be assured with one or the other's info as correct, lynch Stu, lynch Liquid.

IF I die...proceed with my plan. However, what I mean about the math on time is: how many false lynches can we have before losing? I no longer know the conversion rate for increased Shadows. What if an above is innocent and we instantly run out of time?

Another few things about Shadows: as we've received from Neo (and as I've known since start) they can each hide roles. One each.
They can also anonymously add votes. Perhaps this is why: There never was a miscount. So be warned.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Fred-eye-inc on July 11, 2011, 03:22:52 pm
I'll tell you right now , neither me or Venser are shadows.

I did kill Draco and bring Venser back with the word that's how it works, that was the plan all along as I knew it would kill one of the mafia.

In my opinion the safest game plan is to lynch Stu and Liquid, we can't waste anymore nights lynch innocent people anymore.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Venser on July 11, 2011, 04:22:23 pm
The reason my Curse Word killed Draco was because he was the one that killed me. That's how it works. If Sibare's word is said, SL will die and Sibare will return (since SL started the votes on him). That's one of a variety of reasons we don't want Sibare's word said, as SL is fairly clear.

Also, Kudo, you clearly know a lot more about the shadows than most people. Probably more than even I (certainly more than I am allowed to reveal). So any information you can get us is good.

I'm unsure of Stu's motive for lynching Draco. Perhaps he simply thought it would make him look more clear, or perhaps his new Shadow powers lead him there? Perhaps even the Shadow Lord told him to? I don't know, but PM'd communication is very likely between the Shadow Lord and his minions. Derf and I are allowed to PM each other now because of our 'death connection'.

If you're sure we need to get rid of all the shadows before we lynch the Shadow Lord, we've still got Stu and we've still got another one out there somewhere we need to find.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Ellipsis on July 11, 2011, 07:46:36 pm
Venser, I'm not sure I totally understand this whole "cursed word" thing. It seems strange it hasn't played a bigger role. Sibare has a word too?

Also, I just noticed that Cation claimed to be a role that hasn't appeared in the role list. However haven't all the roles been added to the list now? (other than the shadow roles, assuming there's such a thing). This is kind of strange. Mark, can you explain that?

Anyway, I've got to go for the night. Don't take this too seriously but just in case it's what is decided later and you're a vote sort of a lynch:
VOTE: Cation
I guess I can always change it and it can't hurt provided mark comes up with a good excuse and no one else votes for him. As I say, it would normally only be a FOS but as I'm going to sleep now I feel I have to act now. After all there could be a totally innocent explanation for all this (I just can't think of one right now).
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Neko Desu on July 11, 2011, 08:14:50 pm
Venser, I'm not sure I totally understand this whole "cursed word" thing. It seems strange it hasn't played a bigger role. Sibare has a word too?

Also, I just noticed that Cation claimed to be a role that hasn't appeared in the role list. However haven't all the roles been added to the list now? (other than the shadow roles, assuming there's such a thing). This is kind of strange. Mark, can you explain that?

Anyway, I've got to go for the night. Don't take this too seriously but just in case it's what is decided later and you're a vote sort of a lynch:
VOTE: Cation
I guess I can always change it and it can't hurt provided mark comes up with a good excuse and no one else votes for him. As I say, it would normally only be a FOS but as I'm going to sleep now I feel I have to act now. After all there could be a totally innocent explanation for all this (I just can't think of one right now).

Hey guys, I'm a role called the Sacrificer, but I'm definitely on town side. What I do is, I have 3 sleeps and I can use them each night to do nothing, or I can sacrifice someone. If I sacrifice someone, and it turns out to be townie, I can choose another person. If it's mafia, I can go with the sacrifice. Also, if mafia try to kill me, there is a 50% chance I will be killed and 50% chance I will kill them. Neo hasn't mentioned me yet because I've been sleeping the past three nights.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Angrystu on July 11, 2011, 08:21:57 pm
An interesting set of claims all around. We're going to have to be practically clairvoyant in order to win this one now.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Kudo. on July 11, 2011, 10:58:58 pm
Mark, again, my plan for lynching you isn't based off of whether you're currently innocent or guilty. Your claims are pointless...and we already got rid of all of the mafia you could dispose with that role (if it even exists) anyway.

Besides, if I live tonight, we'll be after either Stu or Venser anyway.

On one hand, we've got a guy who lead the way to getting rid of not one, but TWO mafia. (and we know that he was completely innocent during the time he suspected the first one). And claims to still be an investigator.

On the other, we've got Venser and Derf...and Venser has been pretty accurate about Shadow information from what I can match up.

So theres...hold up a second.

Hey guys, I'm a role called the Sacrificer, but I'm definitely on town side. What I do is, I have 3 sleeps and I can use them each night to do nothing, or I can sacrifice someone. If I sacrifice someone, and it turns out to be townie, I can choose another person. If it's mafia, I can go with the sacrifice. Also, if mafia try to kill me, there is a 50% chance I will be killed and 50% chance I will kill them. Neo hasn't mentioned me yet because I've been sleeping the past three nights.
I have 3 sleeps and I can use them each night to do nothing, or I can sacrifice someone. If I sacrifice someone, and it turns out to be townie, I can choose another person. If it's mafia, I can go with the sacrifice. Also, if mafia try to kill me, there is a 50% chance I will be killed and 50% chance I will kill them.
50%

Let's look at the role list for a second, shall we? When bullshitting a role, he took plenty of portions from other roles that would make sense. For example, choosing to kill and switching to kill someone else instead seems very OP. So there's no way he'd sleep for all 3 of the given terms. 3, that's been important in this game too. Any roles use a 50%/50% chance on that chart? No. SL has a 7 way clusterfuck, investigation seems to be 33% on special roles (like the Don), a protection spell is 33%. If there is one with a 50/50 chance, it's been hidden by the shadows. Ah, the shadows. Yeah, I was given basically their whole role description.

This is all the info you'll need: Shadows have a 50% of surviving if targeted by the mafia.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Kudo. on July 11, 2011, 11:01:22 pm
and a small reminder, we only need to get ONE more shadow before we can lynch Liquid. Doesn't have to be all of them.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Venser on July 12, 2011, 12:03:01 am
Mmmmk, I have some things to say when Day hits, but not until then. Anyway, as a stopgap measure in case I'm away when Neo posts the new day, think about this:

If I'm lying for some reason, or I'm totally wrong, and Angrystu is actually town, then if you lynch him then you know that both Derf and I are guilty (of something, Mafia or Shadow).

Here's the problem with that logic. If we know that Liquid is the Shadow Lord, then there's only one original Shadow. It can't be me, because I have the Traveler role. Even if you don't trust me, I obviously cannot be that Shadow. That means that for me and Derf to be working in collusion, he would have to be the remaining original Shadow. And that can't be the case, because no one is counterclaiming his role as Death Seer. (I'm also uncc'd Traveler, but I can see why you wouldn't trust me, given that I've died).

You, Kudo, would know if Shadows have any special abilities with the dead. I'm going to assume (since you haven't outed any such thing) that they have no such abilities, and you're just suspicious of the resurrected dead on principle. That's great and all, but logic gives a chain of clears unless someone else is going to claim Death Seer besides Derf. And that chain of clears hits me, which means I can't be mafia or a Shadow.

Mark, I'm completely unsure about. I don't know about hidden roles, but his roles seems somewhat...shady...for a townsided role. He may be our other original Shadow. Perhaps not...but we have 10 players right now. Assuming we go to 9 due to a death (which may not even occur! but we shall see), we have one Shadow Lord, who is technically the last mafia remaining. Liquid, that is. As well as one original Shadow, and one new one (Angrystu). I'm just going to present myself as cleared town unless someone is going to counterclaim Derf. That's 6-3, meaning that with a lynch and a kill both on town, we'd go to 4-3. In other words, a mislynch is here, unless the Shadows can kill more than one person a night or there is some other method of death around. Ideally, however, I would rather not miss, since there's so little known about this game a random kill seems quite feasible.

Lynching Angrystu looks like the best option to me personally, but I can understand that you may be hesitant to follow my lead, given that I've died and been resurrected.

Actually, why the fuck not, let's look at the player list, I have plenty of time now.

Rag (Mafia Don)
Derf [Death Seer, uncc'd]
Mark [Claims town 'Sacrificer']
Mort [Soul Healer, uncc'd]
Stu [Originally Psychic Apprentice, claims original role]
Alpha [Claims some kind of investigator]
Liquid [Shadow Lord]
Draco (Mafia trololololo)
Venser [traveler, resurrected, claims original role, backed by Derf]
Kudo (Ran-Man) [THAT ROLE THAT DOES STUFF, YOU KNOW?]
Silent [Town Chaos Psychic]
Sibare (Shadow)
Ellipsis [UNCLAIMED]

As you can see, the only person on this list that has not claimed is Ellipsis! And he's posted since all of these claims, meaning he does not counterclaim them!

GUESS WHAT THAT MEANS?

The original second Shadow, besides Sibare, must be either Ellipsis or Mark. I think Ellipsis' next post better be a claim, but I'd definitely go with Mark over Ellipsis right now if I had to make the choice. Here's the thing, though; if you're more confident in the clear chain (given that the only person who could counterclaim Derf now as Death Seer has posted since Derf claimed it and did not counterclaim) which clears me as Traveler and validates my information about the Dead Pool, then you know that Angrystu is a shadow as well. It depends on what you trust more. But there's a 50/50 lynch that, if successful, would be essentially game over. Since we could then lynch Liquid afterwards, according to Kudo. And we probably have a mislynch.

So, you guys can think over the stuff that I brought up, damn I didn't mean for this post to be so long. Anyway yeah, I did some pretty damn good analysis here, so suck on that and wait 'till day breaks.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Kudo. on July 12, 2011, 12:26:12 am
Actually, there's one last thing I'm worried about other than conversions. I received info on the Shadows, not necessarily the powers of the Shadow Lord. I know that the Shadow Lord's goal is to have THE ONLY REMAINING TEAM BE SHADOWS. Surely, killing and reviving is too slow a method. That's why I've come up with the possibility that he can convert people. This can ultimately fuck, who claimed what, counter-claimed or not.

What I've said on Mark is pure speculation, but it was the 50% match-up that got me really suspicious. Actually, since it's fairly pointless anyway, Imma tell you guys my original plan.

The quick-win plan:
If I DIE, last person I targeted becomes a shadow.
Mark would become/stay a shadow. I just chose Mark because...well, he wasn't doing shit. This late in the game, we should be getting some input. Sure, a role or two was hidden...only makes him look all the more suspicious by claiming roles we've never heard of.
That's our 1 shadow necessary to lynch Liquid the following day!

Ta-da. brb changing avatar for end-game.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Angrystu on July 12, 2011, 01:13:17 am
Actually, there's one last thing I'm worried about other than conversions. I received info on the Shadows, not necessarily the powers of the Shadow Lord. I know that the Shadow Lord's goal is to have THE ONLY REMAINING TEAM BE SHADOWS. Surely, killing and reviving is too slow a method. That's why I've come up with the possibility that he can convert people. This can ultimately fuck, who claimed what, counter-claimed or not.

What I've said on Mark is pure speculation, but it was the 50% match-up that got me really suspicious. Actually, since it's fairly pointless anyway, Imma tell you guys my original plan.

The quick-win plan:
If I DIE, last person I targeted becomes a shadow.
Mark would become/stay a shadow. I just chose Mark because...well, he wasn't doing shit. This late in the game, we should be getting some input. Sure, a role or two was hidden...only makes him look all the more suspicious by claiming roles we've never heard of.
That's our 1 shadow necessary to lynch Liquid the following day!

Ta-da. brb changing avatar for end-game.

So what are you saying here: kill you to turn Mark into a Shadow, then kill Mark? After Mark, kill Liquid?
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Venser on July 12, 2011, 01:47:04 am
I'm afraid you cannot die tonight, Kudo. I am not allowed to reveal why...but you will not. And lynching an obvious town is...rather unproductive.

If you're merely speculating that the Shadow Lord can convert, then I think it's best to go with the plan of lynch a shadow ---> lynch Shadow Lord, for now. It's simple, direct, and keeps us from unnecessary complication.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Fred-eye-inc on July 12, 2011, 03:05:35 am
Stu is shadow or at least trying to aid the shadows. I cannot say why but Venser look at his last post and confirm for me he's trying trying to
do something.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Ellipsis on July 12, 2011, 09:48:40 am
It seems I've got to claim. I'm the Bounty Hunter. My role is hidden from the role list. My aim is simply to survive until the end of the game, I do not affect win conditions for the other teams meaning that I can win with the town even though the town must be the "only remaining party" to win. I can side with town, shadow or Mafia or non of the above. Each night if I wish I can choose to kill one person. However so far in this game I have just passively looked on, I did this because I was worried that the person I attempted to kill could be protected and it could come out that I had tried to kill them; had they been town (and I have no way of knowing who is town and who is not), then I would likely have been lynched. Instead so far I've been keeping my head down and I'm just trying to survive. The reason I did not claim earlier was because claiming would have allowed Mafia to know of my killing power and would have made me a prime target. Similarly town would then be suspicious I was working with Mafia and this would make it more likely I would be lynched. By keeping my head down I have managed to survive this far in the game and was hoping to survive until the end for my own personal victory. Due to the circumstances I have however had to claim now. Lastly to support the main unproven factor in what I say, that my role is "hidden from the list", I would like to draw your attention to the number of roles released and the number of players originally playing. Only 9 roles have been released but there were 14 players. This means roles must be hidden or that some players have the same role, however no players have ever claimed to have the same role this game. So some roles must be hidden, these cannot all just be the shadow roles because that would mean there were originally 5 shadows. Even though we killed a shadow that would leave 4 shadows now (+ shadow lord?) and mean that they would have 5 out of the 9 votes under control already and so would have already won. This is more or less proof at least one role must have been hidden from the role list.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Venser on July 12, 2011, 12:26:56 pm
DERF IS RIGHT

RIGHT RIGHT RIGHT

Stu has said Sibare's word, I missed it. Fortunately his chance of success is much lower because he's not the Death Seer...it's still not implausible that when Neo gets on, his word will trigger the death of SL and the resurrection of Sibare.

Here's the thing: I don't want to tell you guys what the word is, just in case one of the other Shadows or the Shadow Lord tries to use it.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Ellipsis on July 12, 2011, 12:41:28 pm
URGE TO COPY PASTE STU's POSTS RISING.... >.>
No but seriously, what would happen if I said it? SL would die and Sibare would come back?
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Kudo. on July 12, 2011, 01:49:00 pm
Actually, there's one last thing I'm worried about other than conversions. I received info on the Shadows, not necessarily the powers of the Shadow Lord. I know that the Shadow Lord's goal is to have THE ONLY REMAINING TEAM BE SHADOWS. Surely, killing and reviving is too slow a method. That's why I've come up with the possibility that he can convert people. This can ultimately fuck, who claimed what, counter-claimed or not.

What I've said on Mark is pure speculation, but it was the 50% match-up that got me really suspicious. Actually, since it's fairly pointless anyway, Imma tell you guys my original plan.

The quick-win plan:
If I DIE, last person I targeted becomes a shadow.
Mark would become/stay a shadow. I just chose Mark because...well, he wasn't doing shit. This late in the game, we should be getting some input. Sure, a role or two was hidden...only makes him look all the more suspicious by claiming roles we've never heard of.
That's our 1 shadow necessary to lynch Liquid the following day!

Ta-da. brb changing avatar for end-game.

So what are you saying here: kill you to turn Mark into a Shadow, then kill Mark? After Mark, kill Liquid?

Yup, assuming there's no converting, we have the time for it. And it avoids wondering if you/Venser/or Derf are innocent or guilty! Although it's leaning towards Venser & Derf being innocent...MORE NEWS TO COME AT DAY. Actually...it's pretty obvious now that I've checked the posts about words...

Also, it's plainly obvious that Shadow & Shadow Lord roles are hidden for being...well, Shadow. And I can also confirm that another power of shadows is to permanently blur one role, as well as find out what it does (thus it doesn't show up on the role list & investigations of any sort are useless). Sorry I'm releasing the Shadow's info in spurts rather than all at once, I doubt I'm allowed to go full copy paste on the info I was given. Also, don't know about you guys, but I'm fine with Ellipsis' claim. Still purple though.

...actually, if you really think about it...the shadows could win...won't mention how though. The pieces are out there already to figure it out. I hope it's still vague enough.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Kudo. on July 12, 2011, 02:10:20 pm
I'm going to lock this in for the next day because of the situation. If you read anything from Stu, Me, Venser, and Derf, you'd know to do the same.

VOTE: GoStu

Actually, if that curse word really does work that way...No...if Ellipsis or Mark is telling the truth (leaning towards Elllipsis obviously) then they could be the balance to finish the game. Surely Venser has figured it out by now? I hate to say it, but Venser's time math may be completely wrong.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Fred-eye-inc on July 12, 2011, 02:16:43 pm
VOTE: GoStu
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: SilentLoner on July 12, 2011, 04:45:22 pm
Eh, isn't it still night? Anyways, I got a bit lost with everything that's happened... Maybe I'll read through again a bit more thoroughly once it's day.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Fred-eye-inc on July 12, 2011, 05:08:01 pm
Well Stu's trying to get you killed, shouldn't that be enough reason to vote for him?
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Ellipsis on July 12, 2011, 05:21:52 pm
No Derf, that's silly and makes no sense. Just because someone wrongly thinks you could be Mafia doesn't make them Mafia. It's only if they are deliberately doing so knowing you are not Mafia that it counts. Obviously we can't tell if Stu really does think SL is evil or not. Don't jump to conclusions: "I'm not Mafia; he thinks I am, so he's Mafia." That said is Stu even trying to kill SL? Sorry this may not even have been what you meant Derf.

Anyway, now that I've claimed probably I'd like suggestions on who I should kill tomorrow night. Sadly it's too late for tonights kill to be changed (I'm killing noone tonight) but provided I'm still alive tomorrow my power could help us. With my extra night kill (and maybe Marks???) we could go with Kudo's apparently very long winded plan and get it done in just a day and a night. This is just an idea; I just wanted to point out that I could have a use now.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Fred-eye-inc on July 12, 2011, 05:56:01 pm
Stu said Sibares curse word which has a 33% chance of killing SL and reviving Sibare. That is how he is trying to kill SL.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Venser on July 12, 2011, 06:19:40 pm
By the way, I suggest that some of you (especially you, Kudo) take a look at the role description of Traveler. It's not all-encompassing - there are still things about my role I can't say - but particularly about the visiting. I'm obviously still the Traveler, given that I visited Alpha last night. More about this in the morning.

Also, I don't think Ellipsis' claim is unreasonable.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Angrystu on July 12, 2011, 06:56:47 pm
Stu said Sibares curse word which has a 33% chance of killing SL and reviving Sibare. That is how he is trying to kill SL.

I said what?
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Angrystu on July 12, 2011, 07:17:47 pm
Venser, I'm not sure I totally understand this whole "cursed word" thing. It seems strange it hasn't played a bigger role. Sibare has a word too?

Also, I just noticed that Cation claimed to be a role that hasn't appeared in the role list. However haven't all the roles been added to the list now? (other than the shadow roles, assuming there's such a thing). This is kind of strange. Mark, can you explain that?

Anyway, I've got to go for the night. Don't take this too seriously but just in case it's what is decided later and you're a vote sort of a lynch:
VOTE: Cation
I guess I can always change it and it can't hurt provided mark comes up with a good excuse and no one else votes for him. As I say, it would normally only be a FOS but as I'm going to sleep now I feel I have to act now. After all there could be a totally innocent explanation for all this (I just can't think of one right now).


Hey guys, I'm a role called the Sacrificer, but I'm definitely on town side. What I do is, I have 3 sleeps and I can use them each night to do nothing, or I can sacrifice someone. If I sacrifice someone, and it turns out to be townie, I can choose another person. If it's mafia, I can go with the sacrifice. Also, if mafia try to kill me, there is a 50% chance I will be killed and 50% chance I will kill them. Neo hasn't mentioned me yet because I've been sleeping the past three nights.

Obvious decision now that I"ve thought about this: sacrifice me.

IF I am town, you can redirect to the people claiming I'm a Shadow and get them instead.
IF I am a Shadow, I'm dead and you can lynch Liquid in the morning.

Only other solution would be that you aren't the sacrificer, and are thus lying.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Neo on July 12, 2011, 08:28:51 pm
Well I'm back and Day will begin shortly.
Title: Re: Mafia 18.3 - NIGHT 4 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 1
Post by: Neo on July 12, 2011, 10:01:16 pm
DAYBREAK.









The ground has disappeared. The town is slowly being eaten by the darkness, ferociously blasting out of sinking holes in the earth, and what used to be the sun. It is as if the walls of reality are slowly being degraded by evil ghostly termites. The world is sinking. Ever since it officially became night, everything got worse.

The lynching statue and everything that remained in the center below is now buried in dark sludge, fire and lightning. The survivors of the catastrophe have all taken refuge on the roofs and highest floors of their respective buildings, as the darkness slowly seeps higher.


Tonight though, Mort is in more trouble than anyone else.

As Mort stands on a faraway rooftop from the rest of the group for one reason or another, he is greeted by a Shadow, which flew in while he wasn't looking, and landed behind him with a monstrous thud and a screech. Mort turns to face the Shadow, but the shadow begins to melt onto the tiles of his rooftop, and form a strange shape as a Shadow.

It then reemerges, as a gigantic seven-legged black spider drawn in MSPaint with a smiley face, except made of flowing dark spirits and evil.

Mort is defenseless against what stands before him, although he tries to resist and cast a spell.

“Fuck, I already used that,” he says, realizing his hands aren't glowing, “well I guess this is the part where he kills me.”

The 7-legged-smiley-face-spider-drawn-in-MSPaint-except-it's-an-eldritch-horror howls at Mort as he draws his last breaths, reaching one tentacle-like leg toward him.

“Well, I guess all is lost,” Mort says as the leg picks him up.

“Wait. I just remembered something....upon my death, all is not lost!!! That's right! That thing that was written at the bottom of my role description that no-one seemed to notice!! We'll meet again Shad---”

His final words before the Shadows corrupted and crushed Mort.

: show
Who was indeed the Soul Healer











From the inside of the leg that absorbed Mort, three bright golden and green lights begin to glow.

As the Shadows start to shape shift and melt back into spirits that can fly again, the lights shoot out of them, and explode near the townies.


: show
The healing power of the Soul Healer has been distributed to 3 random town-sided players. 33% chance each. It will not be spread out further. Said players will be told through PMs





Elsewhere, a blue light flashes and a loud yell is heard, “my head!!”



“I have some info that we all need to know, it is time” says Venser, walking out of nowhere from a doorway on a roof.

: VENSER'S INFO: • show



SHADOW

A dark force released from the rift on Dusk 0. Shadows are the 3rd party in this game, not immediately revealed to the town, and separate from the Mafia or Town. You have a 50% chance of being killed if the Mafia targets you. The Shadow's goal is survival. YOU WIN IF YOU SURVIVE. Shadows work alone, but know who they are. Unlike the mafia, they don't need to work together to use their powers, except for one.

Powers: (Each shadow can use one power per night or day, but not both.)

Whisper: May PM GM to add one vote to any vote count anonymously (along with their normal vote) (this will not be announced to the town.) (Only the original shadows have this)

Blur: May choose to find out, and keep one role secret for as long as they live. You will not know who it is. When that person is investigated, the investigator will see “Only a dark force clouding their soul.” (This is the same reading as one would get from a Shadow) Only one use per Shadow for the whole game.

Banish: Requires 3 shadows, or to be contacted by the Shadow Lord. At least 3 shadows must agree to use it, and no other actions for that night. Can choose somebody (even among themselves) to disappear the next day(not be present to vote) or at night (can't be visited, investigated, killed, etc) 
Can't disappear the same person twice in a row.

Possession: This can only happen if you are visited by another player. If I say you have been visited, you can send me a PM telling the other player who to vote for and what to say. For the whole day, they must vote/say what you tell them to, and say what you told them to. They will not know who is controlling them. The player will find out who possessed them at the end of the day.


Other info:
- At beginning of the game, roles are not revealed to the town and rules are very obscure. This is thanks to the Shadows haunting the town.
- As long as Shadows live, one random role ability or rule per shadow is revealed at random times per phase. It will be revealed on the stone tablet, as well as the first post.

- When people die, they have the potential to become a Shadow. If they are it is not announced to the town.

- When people are TURNED into Shadows from death, it is best that they stay silent. Going from dead to shadow gives them the abilities to use behind the scenes, but it will still be suspicious if they just reappear in the town. The point is to not get caught and cause general chaos.


----------------

Shadow Lord

A member of the mafia whose goal is to organize the unpredictable chaotic Shadows to take over the world, and thus have the Shadows be the only team alive, changing their goal. Upon being the only mafia member alive, the Shadows gain the ability to kill each night, as well as their powers and the potential for the dead to become Shadows, basically replacing mafia.

If the Shadow Lord dies, all Shadows die. Basically Town wins at that point.

But 2 Shadows must die before the Shadow Lord can.

[/Venser'sNeoconfirmedinfo]





IT IS NOW DAY 5.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Neko Desu on July 12, 2011, 10:25:56 pm
: show
(http://desmond.imageshack.us/Himg32/scaled.php?server=32&filename=imgeg.png&res=medium)
(http://fryeblog.blog.lib.mcmaster.ca/files/2010/07/vote.jpg)
(http://www.istockphoto.com/file_thumbview_approve/4906937/2/istockphoto_4906937-hanging-noose.jpg)
(http://www.kvt.sjf.stuba.sk/logo_stu_02_blk.jpg)

Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Angrystu on July 12, 2011, 10:37:01 pm
You no longer need to be clairvoyant to see how this will end.

VOTE: VENSER
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Venser on July 12, 2011, 10:49:08 pm
You're done, Stu. I just outed all the Shadow information by visiting Kudo last night. That's why it's called Venser's fucking info, and Kudo can confirm that I did indeed visit him last night - as the Traveler, not a Shadow.

And of course you're trying to resurrect Sibare again. I think the word should be obvious now for everyone else that doesn't know it, but it's too late for you, Stu. Sibare can't help you now, because you're going to die.

Vote: GoStu

Oh, and Kudo...that visit to you also revealed your little...secret, shall we say. Don't worry, it's safe with me. I won't trigger it. And as long as no one else knows, they can't trigger it either. I'll make sure of that.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Kudo. on July 12, 2011, 11:06:35 pm
Yes. (I actually knew you visited me while I was making my last post). Every single bit of my info about Shadows has been confirmed. Kinda figured you'd get that last bit of info on my role. No harm in you knowing. I'm already trollololing about the...loophole I've taken?

Erm...Neo, does Mark's post count as a vote if he actually is forced to speak in images? I'm assuming that the Chaos Psychic accidentally his voice. No massive color talk right now due to being on my iPod Touch.

My Vote for Stu stands, I'll even re-submit it if it didn't count as official before. Still, I recommend that we hurry.

VOTE: GoStu
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: SilentLoner on July 12, 2011, 11:07:47 pm
That seems to be the case. I don't necessarily trust Cation though, unless I'm missing something...

VOTE: GoStu
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Neo on July 12, 2011, 11:27:25 pm
4 votes Stu (image was counted)

1 vote Venser


Let me go back through night and see if anyone posted votes there.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Venser on July 12, 2011, 11:32:12 pm
The night brings us to five votes, since Derf voted. That means we need one more to hammer this Shadow. Alpha or Ellipsis has to vote to finish Stu off.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Neo on July 12, 2011, 11:32:50 pm
Actually that's 5 on Stu, and 1 on Venser.

6 to lynch.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Angrystu on July 12, 2011, 11:33:17 pm
The night brings us to five votes, since Derf voted. That means we need one more to hammer this Shadow. Alpha or Ellipsis has to vote to finish Stu off.

Hehehehehehehehehe.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: liquidCorgster on July 12, 2011, 11:35:04 pm
Hahahah, hahah, oh... Kudo, you sly Witch! I am impressed with your ability to lead this town. Along with the support of Venser, you have single-handedly brought this town against the shadows. In a way, what you have done is respectable and commendable. But it is all in vain... Kudo, you might indeed be the Witch, a "clairvoyant" steeped in darkness. And Venser, Traveler as you are, never at rest, always searching for answers. But the age of darkness has already begun, and it cannot be stopped now... Ahahahaha... "Stop lying Liquid," they said. "You did a piss-poor job of protecting the mafia," they said. I'll have you know that my efforts brought the Mafia to its knees! If it weren't for my influence, they'd still be around, waiting for the opportunity to strike! But they were ants! They were insects! BUT I?! I AM SUPERIOR! I AM UNSTOPPABLE, AND I AM THE PRINCE OF DARKNESS!!!

* LiquidRidicule is struck by black lightning, and begins to grow in size. A veil of darkness shrowds him as he begins to cackle with otherworldly laughter. He is no longer of this world.

YOU SHOULD BE THE JUDGE OF YOUR OWN WORK, GENTLEMEN! AS YOU KNOW, WE ARE MORE THAN CAPABLE OF PROTECTING OUR INTERESTS! AND YOU THINK, VENSER, THAT YOU KNOW EVERYTHING THERE IS TO KNOW!? EVERYTHING THAT WE CAN DO TO YOU!? YOU BELIEVE YOURSELF TO BE OMNIPOTENT! BUT I AM OMNIPOTENT! AND YOU ARE ALL BUT FOOLS HIDING IN THE LIGHT!! A LIGHT THAT IS SOON TO BE SNUFFED OUT!!

VOTE: VENSER
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Venser on July 12, 2011, 11:38:55 pm
Fortunately, Shadows can only add votes, not take them away, or this lynch would be a logistical nightmare.

That seems to be the case. I don't necessarily trust Cation though, unless I'm missing something...
I agree with you, SL, but it doesn't matter. Look at the Shadow Lord's description; once we lynch another Shadow, the Shadow Lord can die. When the Shadow Lord dies, all Shadows die with him. That means that the second original shadow is irrelevant; we know Stu is a shadow, so lynching him allows us to get Liquid. Once Liquid is out, the other Shadow dies, and the game is over.

Mmm...it's such a shame that the Shadows cannot muster the force to overcome the town now. They're too late to use the powers that could save them. I was too fast, too unpredictable. You're done, Liquid. This game is over.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Neo on July 12, 2011, 11:46:20 pm
Oh.

Oh this is good. This is perfect. THIS IS 18.3!




Also, 5 votes Stu, 2 Venser

And 6 to lynch.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: liquidCorgster on July 12, 2011, 11:59:39 pm
You would say that, Traveler! You cling to your idealism like a security blanket! But it matters not!

* LiquidRidicule, in the blink of an eye, is atop the statue of Duriel! He extends his hand, cackling softly.

Now if there are any among you that would gladly see this age of darkness upon the world, simply step forward! Your mortal flesh will be shed and you will become a Shadow! We cannot be defeated now. So what do you choose? A thousand years of torture and worse? Or salvation?! IT IS YOUR DECISION!!
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: SilentLoner on July 13, 2011, 12:02:27 am
Interesting...

*starts eating some popcorn*
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Venser on July 13, 2011, 12:13:43 am
No one would willingly choose to become a Shadow, you fool. They'd just be your pawns, to move around and sacrifice when you deem necessary.

This is the end of your reign, Shadow Lord. This is the beginning of your fall from power.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Evan20000 on July 13, 2011, 12:55:06 am
I KILLED MORT. FUCK YEAH.

Also...
Interesting...

*starts eating some popcorn*
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Neko Desu on July 13, 2011, 12:59:58 am
VOTE: GoStu
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Neo on July 13, 2011, 01:04:53 am
Mark I said I counted you. Your image vote went through.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Mort, the Lonely on July 13, 2011, 08:29:04 am
: show
(http://www.faqs.org/photo-dict/photofiles/list/6079/7959climbing_knot.jpg)
(http://3.bp.blogspot.com/_iOghUADhk2A/SwncyirhPdI/AAAAAAAABqY/3yO8o_g-RXg/s1600/letterA.gif)
(http://archives.bulbagarden.net/media/upload/thumb/f/f5/399Bidoof.png/200px-399Bidoof.png)


: show
(http://3.bp.blogspot.com/_3PyPsuaZ-I8/STVfG6dsloI/AAAAAAAAANA/OfduUAcMph4/s400/Picture+9.png)
(http://www.freewebs.com/shadow-and-silverth/StH_Shadow.jpg)
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Fred-eye-inc on July 13, 2011, 10:42:54 am
Wait a minute. Ellipsis hasn't voted has he?

IT'S ALL DOWN TO YOU, BITCH.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Mort, the Lonely on July 13, 2011, 10:45:29 am
(http://stateofmindz.files.wordpress.com/2010/07/stop.png)
(http://www.catoctininn.com/images/the_guide_to_spain_gay_wedding.jpg)
(http://www.collider.com/wp-content/uploads/lucas-cruikshank-fred-youtube.jpg)
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Fred-eye-inc on July 13, 2011, 10:46:16 am
MORT YOU'RE DEAD AND UNLESS YOU WANT TO REVEAL THE SHADOW YOU KNOW THEN GO HOME. :c
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Mort, the Lonely on July 13, 2011, 10:53:35 am
: show
(http://3.bp.blogspot.com/_3PyPsuaZ-I8/STVfG6dsloI/AAAAAAAAANA/OfduUAcMph4/s400/Picture+9.png)
(http://www.freewebs.com/shadow-and-silverth/StH_Shadow.jpg)

Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Fred-eye-inc on July 13, 2011, 10:55:19 am
Oh.

I thought you meant "SPIDER SHADOW" as in "SPIED A SHADOW". Now I look at it. I see what you mean.

Infact he's not evne playing >_>
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Mort, the Lonely on July 13, 2011, 10:57:07 am
(http://frogandprincess.files.wordpress.com/2009/06/no-dog-poop-zone-sign-thumb3238487.jpg)
(http://flcenterlitarts.files.wordpress.com/2010/01/basilrathbone-sherlock1.jpg)
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Ellipsis on July 13, 2011, 11:37:21 am
I honestly can't tell what these images mean. Sorry, I already voted before. Can't remember for who. Has everyone else already voted?
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Venser on July 13, 2011, 01:36:53 pm
Ellipsis, you can change your vote to finish GoStu. As I said, either you or Alpha has to do it to finish him. After that, Liquid must die - either by lynch or by nightkill, it makes no difference.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: liquidCorgster on July 13, 2011, 02:31:03 pm
sorry, I'm laughing at Mort's image posts. Lost so hard trying to figure out what they mean.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Mort, the Lonely on July 13, 2011, 02:45:00 pm
(http://www.harry-potter-movie-buzz.com/wp-content/uploads/harrypotter/large_Sirius%20Black-3tzb6iqm.jpg)
(http://www.bruce-lee.com/bruce-lee-picture-large.jpg)
(http://www.labourlist.org/uploads/34d070d9-0352-6134-05f7-f3ed760753e9.png)
(http://nobulljive.files.wordpress.com/2011/05/wcw-four-horsemen.jpg)
(http://sunjamuk.com/images/stew%20beef.jpg)

Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Evan20000 on July 13, 2011, 02:47:04 pm
: NSFW srsly guiz • show
(http://pokemonfan18.wingsketcher.com/fandubs/PMD2/Bidoof.jpg)
(http://www.gifsoup.com/webroot/animatedgifs/820429_o.gif)
(http://kayin.pyoko.org/iwbtg/forums/index.php?action=dlattach;attach=6041;type=avatar)


Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: liquidCorgster on July 13, 2011, 02:47:30 pm
Seriously not for Stu? Okay, that one was easy.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Mort, the Lonely on July 13, 2011, 02:50:16 pm
: NSFW srsly guiz • show
(http://pokemonfan18.wingsketcher.com/fandubs/PMD2/Bidoof.jpg)
(http://www.gifsoup.com/webroot/animatedgifs/820429_o.gif)
(http://kayin.pyoko.org/iwbtg/forums/index.php?action=dlattach;attach=6041;type=avatar)



Bidoof watched a guy get raped while I played the guitar? Huh.

UH, I MEAN

(http://www.apert.org/meder/Evan02.jpg)
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Ellipsis on July 13, 2011, 04:45:45 pm
Sorry guys, I just don't feel that I can change my vote.
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Ellipsis on July 13, 2011, 05:16:47 pm
Well, Near, looks like I win...
Title: Re: Mafia 18.3 - DAY 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 2
Post by: Neo on July 13, 2011, 06:02:27 pm
Oh that's right, you voted for Mark at night earlier on, I didn't catch it because of being jumbled and all that. I guess that means the only vote we await is Alpha....





“We need one more vote”

Alpha appears.

Venser takes one glance at Alpha and stares back at the monstrous Shadow Lord.

“You're done, Liquid,” he says with a smirk, “this game is over!”

"Alpha, help us put a stop to this nightmare once and for all!"

“Nooooooooooo,” Liquid half-heartedly yells.

Alpha doesn't answer. Venser takes a closer look at him.

His eyes full of emptiness.

The Shadow Lord laughs, “Hahahaaha. How does it feel, Traveler? How does it feel to have your last vote, your ONLY vote standing right there, watching me write history, trapped on the  inside of his mind? You're just one vote away, but he can't help you! Nobody can!”

Alpha just stands there.

He stands there all day staring at Venser as the Shadows laugh, their power growing with time.







Nobody died but MAN WAS IT EPIC.

It is now Night 5

Alpha's eyes return.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Neko Desu on July 13, 2011, 06:21:39 pm
Confirmed: Venser is NOT a shadow.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: liquidCorgster on July 13, 2011, 06:35:11 pm
Good night, Town. I shall see you in the morning... IF THERE IS ONE!
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Mort, the Lonely on July 13, 2011, 06:54:02 pm
(http://www.therevenution.com/wp-content/uploads/2011/04/neo-matrix1.jpeg)
(http://www.sgpolitics.net/wp-content/uploads/2010/01/pic-u-turn.jpg)
(http://madconfessionsofaman.files.wordpress.com/2011/05/douchebags2.jpg)
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: liquidCorgster on July 13, 2011, 07:08:20 pm
Neo, you stand-up Italian gentleman?
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Kudo. on July 13, 2011, 07:40:51 pm
wut. It required 6 to lynch? What trickery is going on here...

Mark, Ellipsis: Both of you have claimed the power to kill. You two get Stu tonight, our spread Soul Healer powers attempt to save any innocent. That said, I'm going to have to protect myself for once. If you got some of that power...then you have to be town. Use it on yourself so it's guaranteed to not be wasted due to someone elses. Additionally, we won't require a mess of claims saying who has it.

It appears Liquid got some of his shit together...and here I was thinking we could race through the game before he got ready...

AHAHAHA...AS THE WITCH OF MIRACLES, I PROCLAIM THAT LIQUID SHALL NOT WIN.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Alpha on July 13, 2011, 08:51:47 pm
Sorry im in the field right now so internet is hard to come by. If possible i would like to auto-hammer from now on. So if im the last vote needed.i side with the majprity.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: liquidCorgster on July 13, 2011, 08:52:45 pm
I got some of the protection.

Should I use it on myself?
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Neo on July 13, 2011, 09:05:36 pm
Sorry im in the field right now so internet is hard to come by. If possible i would like to auto-hammer from now on. So if im the last vote needed.i side with the majprity.

K, I'll accept that, so long as you're still alive/not blocked by something. See ya friday
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: liquidCorgster on July 14, 2011, 12:34:57 am
Hey, Kudo? Can I ask you a question?

Why the hell were you coloring your text? I've re-read and I still don't see what you were trying to do.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Venser on July 14, 2011, 01:15:37 am
It seems that I have failed today.

I shall simply have to recuperate my resources and try again tomorrow...after all, I have a few more powers at my disposal than Neo is letting on.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Venser on July 14, 2011, 01:16:07 am
In other words, COME AT ME LIQUID

COME AT ME BRO
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Kudo. on July 14, 2011, 04:50:50 am
Hey, Kudo? Can I ask you a question?

Why the hell were you coloring your text? I've re-read and I still don't see what you were trying to do.

Not till post-game, Shadow Lord, not till post game.

I'll say this: It has nothing to do with my powers. I've told Neo, though. May have forgotten to explain one of the colors to him.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: liquidCorgster on July 14, 2011, 10:08:52 am
YOU'RE ON, BRO

Also, Kudo, I don't see what good holding it back from me will do you now. We're just about at the end, and we all know who's who. But I suppose if you want to hold it until then, I can wait.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: liquidCorgster on July 14, 2011, 11:14:32 am
I will not be here. I'm leaving here in about thirty minutes to go to a bro's for the day. So without further adieu...

VOTE: VENSER

:3
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Venser on July 14, 2011, 11:51:30 am
Heh. If only you knew, Liquid, if only you knew...you've missed a few things...
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Kudo. on July 14, 2011, 12:47:15 pm
Additional note: known baddies leaving early vote usually have already chosen victim for night. Venser may choose to doc someone else besides himself if he hasn't.

Also, I'm not holding back on explaining the colors because it may help or harm the game.

I'd be free to play a game (within a game) for anyone to figure them out...try it without google. You're only allowed the phrases I've already put down...which is actually a lot.

There are things I can say in: red, blue, gold, and purple. I can also say grey, but that doesn't help anyone.
Venser also has some red he can use, but it's his blue that's vital. You can interpret other parts as gold too.
Neo can ONLY speak red. But the most of it.
Ellipsis and Mark, only purple...no, actually I'm liking some of Ellipsis' blue.
Stu is grey, Liquid is too, but it's pretty useless.
Uncolored also counts for something. Is my last hint.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Ellipsis on July 14, 2011, 03:55:13 pm
I think you're being racist against us blues.
Mark, we need to work together to stop this racism against the blues.
Let as all live together in our lovely rainbow world.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: liquidCorgster on July 14, 2011, 04:01:12 pm
Yes, yes. Where colors fade into the night...
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Neo on July 14, 2011, 04:31:21 pm
I used to see in color
But now it's only black and white
Black and white
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Ellipsis on July 14, 2011, 04:58:27 pm
(http://upload.wikimedia.org/wikipedia/en/c/c3/1984first.jpg)
(http://patdollard.com/wp-content/uploads/2009/04/nuke4.jpg)
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Mort, the Lonely on July 14, 2011, 06:40:05 pm
(http://www.pissup.com/file/pic/clients/tallinn/tallinn%20machine%20gun%20shooting%2006.JPG)(http://rpmedia.ask.com/ts?u=/wikipedia/en/thumb/f/f5/Music_for_the_People.jpg/180px-Music_for_the_People.jpg)
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Neko Desu on July 14, 2011, 08:38:14 pm
I am not a shadow.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: liquidCorgster on July 14, 2011, 11:15:24 pm
That makes two of us.
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Neo on July 15, 2011, 12:08:37 am
(http://dittotranslation.com/wp-content/uploads/2010/04/Ok-Sign.jpg)





Darkness, darkness all around.

The ground and lower world has completely melted into a mix of flames, lightning, and the dark sludge, feeding into a vicious maelstrom centered in the clearing of town where the Duriel statue used to be. It was such a peaceful town too.

The rooftops you all stand upon tear themselves off of the foundations of your houses and buildings, floating higher away from the rising whirlpool of evil below, breaking into fragments that hover and crash into themselves as bridges above the world, as if the gravity itself had been broken. From one of the rooftops, a blue flash is seen for a second.

Hundreds of dark spirits fly through the air around the town, as Venser watches from his rising platform, carefully adjusting his balance to look out towards the others and keep an eye on the streams of shadows flying around laughing.

Suddenly, he's startled and distracted as a door on his rooftop opens from behind him, and out walks Mark.

“Mark! What are you doing here?”

“Venser. I hid out in your attic waiting for this night” he says with a crazed look in his eye.

“Don't worry, it has come to my attention that you're not a Shadow.” He turns to the rest of the town as they float around on their rooftops, slowly colliding into each other every so often and jumping from rooftop to rooftop.

“HEY GUYS, YOU DON'T HAVE TO WORRY, I KNOW THAT VENSER'S DEFINITELY NOT ONE OF THE SHADOWS!!!” He turns back to Venser.

Venser stares and blinks at him.

“Are........are you serious?”

“Venser, hold still, this is for the greater good of our bless-ed town!” Mark yells over the echoing roars, holding a long, golden, dagger with tribal markings on its handle as he walks towards Venser.

“No Mark, what are you doing?!”

Mark doesn't answer him, but starts muttering a chant under his breath, getting closer to Venser, the dagger glowing.

He raises the dagger and prepares to stab Venser, defenseless over the side of the roof.









A deafening roar explodes behind Mark, causing him to drop the dagger, which falls down towards the vortex below, and he is thrown down below to a lower floating rooftop by a dark spirit flying by.


On the top of a building platform below, the Shadow Lord sits in a throne of shadows, sipping a drink and resting his head on his fist as he grins at Mark.

“Why, hello Mark, what a pleasant surprise. How are you doing tonight?” Liquid says.

“You have cursed us all Liquid! Your judgment will be swift!” Mark says, getting up, pulling a cross necklace out from under his collar, which transforms into a sword. He charges at Liquid, as other Shadows and Townies watch.

Liquid gets up and materializes a blade out of his shadow powers. He charges toward Mark and they clash in the center of the rooftop.

They stand on the center of the roof locked in the clash.

“You know, I actually should thank you, Mark. Without Lion's innocent death this may have never happened.”

He forces Mark away, “Of course, I'm sure one of my mafia could've convinced someone else to do it just as easily if you hadn't. You're all so much fun to lead.”

He drops his sword, closes his eyes and laughs.

He opens his eyes to see Mark charging inches away from him. He gasps and reaches down to pick up his sword and Mark's blade cuts through his neck.

All the Shadows sitting on the side of their leader's throne watch in shock as Liquid's head falls on the ground next to his body.


Mark transforms his sword back into a cross, and puts it back behind his collar.

“There. Begone demon! Your reign is finally over!”













“Nope.”

A thousand shadow Liquids stand behind Mark in a group surrounding him, each wielding multiple daggers.


“Did you forget that I am invincible and all-powerful, Mark? Just checking.”

Instantly Mark is impaled from all directions with a world of hurt. He falls off the roof into the swirling chaos below.

Liquid turns back into one of himself and resumes relaxing on his throne. He stares up at the townies above him.

“Who's next?”



Mark is dead.

He was

: show
Well......he was definitely Town.



It is now Day 6
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Neko Desu on July 15, 2011, 12:14:38 am
But..but...I was aiming for GoStu!
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Neo on July 15, 2011, 12:20:23 am
You would've, if they didn't kill you.
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Kudo. on July 15, 2011, 12:22:49 am
Lovely. The drill is to aim for Stu anyway.

VOTE: GoStu
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Venser on July 15, 2011, 12:23:22 am
Derf, if you can figure it out from just the one night...now is the time. We could use his help.

At least now we can be sure that Ellipsis is the Shadow...

Vote: GoStu
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Kudo. on July 15, 2011, 12:54:21 am
Oh right. Then we should eliminate him first.
Original Shadows have more power than converted.

Change Vote: Ellipsis
Do we have enough...? 8 players left.

3 shadows, 1 with whisper. 5 other players. 5 to lynch. If any are possessed or banished...

If someone else is resurrected all the sudden...
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Venser on July 15, 2011, 01:11:08 am
Fine. While you're correct in essence, Kudo, I think this is kind of like splitting hairs here.

Derf and I are working on it, Kudo...we hope to see a familiar face back here...

Vote: Ellipsis
Title: Re: Mafia 18.3 - NIGHT 5 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 3
Post by: Angrystu on July 15, 2011, 02:10:40 am

ALL SHALL FALL TO THE SHADOW LORD. RISE FALLEN COMRADES, AND JOIN ME IN EXTINGUISHING THE LIGHT OF THIS TOWN.


VOTE: VENSER

TRAVELLER. YOUR DOOM COMES THIS DAY.
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: SilentLoner on July 15, 2011, 07:21:37 am
VOTE: Ellipsis
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Ellipsis on July 15, 2011, 07:37:13 am
Vote: VENSER
This guy is uber scummy guys. Lynch him!
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: liquidCorgster on July 15, 2011, 09:31:07 am
Obviously, my night vote hasn't changed... It was unfortunate, but I misjudged the speed of the coming day.

Fellow shadows among the town, bring yourselves to light with great haste so that we may slay the Traveler.
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: DraconicDescendant on July 15, 2011, 09:33:27 am
Oh, hey assholes!

VOTE: VENSER
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Fred-eye-inc on July 15, 2011, 10:54:38 am
If I were the Shadow Lord I'd definately be strutting my stuff.

So I here it's all down to me and Venser. Here's goes Liquid. I hope you prepared.
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Fred-eye-inc on July 15, 2011, 10:56:22 am
Oh and.

VOTE: Ellipsis
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Mort, the Lonely on July 15, 2011, 11:00:57 am
If I were the Shadow Lord I'd definately be strutting my stuff.

So I here it's all down to me and Venser. Here's goes Liquid. I hope you prepared.

(http://img.ehowcdn.com/article-page-main/ehow/images/a04/a0/vf/dress-like-pee-wee-herman-800x800.jpg)
YOU SAID THE SECRET WORD!!!

Vote: Ellipsis
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Venser on July 15, 2011, 01:02:39 pm
Having fun, Shadows?

(http://upload.wikimedia.org/wikipedia/en/archive/7/73/20110128203738!Trollface.png)
Title: Re: Mafia 18.3 - DAY 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 4
Post by: Neo on July 15, 2011, 03:06:24 pm
Liquid looks over toward the townies

“Just give up, will ya town? I'm getting tired of waiting for you all to die.”

Venser and Derf, who were speaking to each other quietly, come forth.

“We're not all going to die. Your time has passed, Shadow Lord”, Venser says triumphantly.

Derf responds, “And if I were you I'd definitely be strutting my stuff.”

STRUTTING.

Upon the curse word, Gostu on the shadow's platform explodes.

“Wait, WHAT?!” the other shadows gasp to see their last fallen comrade, Gostu, who was:

: show
A SHADOW. OMG!


Upon his death, it is revealed that he stole Soul Healer info (info even Mort didn't know yet)

The Shadow Lord is visibly shaken by this. He hears from a distance,

“Here goes, Liquid. Hope you prepared.”

“Oh my god if Mort came back I am so going to kill someone.”

He turns his head toward the rest of the townies, and even though it's quite far off, sure enough, sees Mort, The Soul Healer, coming out of a wall on their roof, glowing, doing this:

: show
(http://assets0.ordienetworks.com/images/user_photos/1141183/The_photo_that_started_it_all._This_should_be_Leo_8217_s_wikipedia_profile_picture.._just_sayin_8217__fullsize.jpeg?59b31aa1)



It is now Night 6
Title: Re: Mafia 18.3 - NIGHT 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 5
Post by: Venser on July 15, 2011, 03:09:37 pm
AWW FUCK YEAH BITCHES

IT'S OVER NOW, SHADOWS
Title: Re: Mafia 18.3 - NIGHT 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 5
Post by: Alpha on July 15, 2011, 03:22:36 pm
fuck yeah seaking
Title: Re: Mafia 18.3 - NIGHT 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 5
Post by: Mort, the Lonely on July 15, 2011, 03:33:16 pm
Doing the Leonardo DiCaprio strut for the win!
Title: Re: Mafia 18.3 - NIGHT 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 5
Post by: DraconicDescendant on July 15, 2011, 03:50:01 pm
You know what, I think I'm going to write another quibble about this game, starring Venser...
Title: Re: Mafia 18.3 - NIGHT 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 5
Post by: Venser on July 15, 2011, 03:52:41 pm
THEN I WILL WRITE A SCENE IN THE SCREENPLAY WHERE YOU DIE A HORRIBLE DEATH
Title: Re: Mafia 18.3 - NIGHT 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 5
Post by: Neo on July 15, 2011, 03:57:48 pm
These I'm definitely going to have to see.
Title: Re: Mafia 18.3 - NIGHT 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 5
Post by: Neo on July 15, 2011, 04:23:10 pm

Here the dream ends, this is real.




Mort, The Soul Healer, struts off the rooftop he started on, and begins to form a bridge of golden light, allowing him to strut happily towards the Shadow's platform, armed with the power of the Witch, and the knowledge of The Traveler.

“STOP HIM!! KILL HIM NOW!” Liquid demands.

Ellipsis, Rag, and Draco all fly toward Mort, strutting across his golden bridge.

“DIE SOUL HEALER!!!” They surround him and envelop him in death and darkness.


“NO.” Mort objects, without breaking stride, reaching out and tearing the darkness off like velcro.

He glows, and blasts each of them with the same light, setting them on fire as they fall into the sea of energy below.

Liquid walks onto the bridge, turning his side of it into dark energy, wielding the long dark blade he used to duel Mark.

He begins slashing and stabbing at Mort, who continues glowing and strutting toward Liquid.

“No, what is this?!” Liquid yells.

“Awww fuck yeah bitches! It's over now Shadows!” Venser yells back.

“This doesn't end here!” Liquid says, as he flies into the air away from Mort.

“I'll be back, town, you haven't heard the last of the Shadows! I'll be back!”

“Awwww FUCK that!” Mort says, breaking into a sprint towards the flying Liquid.

He leaps off the edge of the platform, ungodly high into the air, as his hands glow even brighter as all of the rooftops begin to crack.

He grabs Liquid in midair and they both fall toward the maelstrom below.

Mort rips the soul out of Liquid, and throws it into the center of the whirlpool.

“JUMANJI!” he shouts, as the innards of the storm explode in light, obliterating all of the remaining shadows and dark spirits flying around, as time begins to seem to warp and reverse itself.

THE BATTLE HAS BEEN WOOOOOON, AS THE ENTIRE WORLD IS COVERED IN A BRIGHT WHITE LIGHT













…...............

…...........
 

And then suddenly, an abrupt nothingness.


You hear computerized beeping noises and a robot's voice accompanied by a display screen.


“The Mafia 18.3 Beta Test Program aborted. Have a nice day.” You hear it shut off.

You hear another voice.

“Dream Sequencer System offline.” It shuts off.

You listen, and hear the ocean, and a crowd.

You say, “Mafia...................................”

....


.....

“I remember.”



THAT'S GAME.







Post game analysis/comments, praise, bitching, and debate can begin now, I'll post all GM elements shortly...
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 15, 2011, 04:31:59 pm
VICTORY MUSIC

http://www.youtube.com/watch?v=dhKWZNxWIC0&feature=related

YIPPEE YIY YAY!
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Alpha on July 15, 2011, 04:33:54 pm
Best mafia game I've ever played.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 15, 2011, 04:35:58 pm
I killed Liquid while yelling 'JUMANJI!' this is the best day ever.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 15, 2011, 04:48:26 pm
I think Neo's still trying to figure out how Derf got 'Strutting' out of the clue I gave him.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Ellipsis on July 15, 2011, 05:00:53 pm
0.o
Oooops. Well it was a fun game.

- silence -
Bu-bu, but why?!
Why won’t they die?!?
God, I did everything you told me!!
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 15, 2011, 05:12:37 pm
I killed Liquid while yelling 'JUMANJI!' this is the best day ever.

I LOST SO HARD WHEN I READ THAT

And also awesome'd at the last part of the ending. THE ENTIRE GAME WAS AN AYREON CONCEPT ALBUM

Very good game, guys, I had a hell of a lot of fun.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 15, 2011, 05:26:59 pm
THAT BEING SAID, I think that the respawning of the dead into shadows seems a little bit... imbalanced. I'd say make it to where the Shadows have to invest a night of actions to summon another from the pool of dead after it surpasses three, or something like that. Seemed as if the Shadows had a serious advantage in this aspect.

Also, for random happenings, like the speaking of a curse-word and the 33% saves? I'd almost suggest using a physical means of determining that as opposed to a random-number generator. But I think that's just a matter of preference.

I have a couple of other suggestions that, for the life of me, I cannot remember right now. So Kudo, mind explaining the pretty colors that annoyed me the entire game? :D

edit: AND WHEN DID MORT COME BACK TO LIFE I JUST REALIZED WHAT THE EFF
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Evan20000 on July 15, 2011, 05:31:30 pm
Amazing mafia was amazing.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neko Desu on July 15, 2011, 05:33:09 pm
Why can't all Mafia games be like this? Most of them are just Town v.s. Mafia with no side groups or roles with really special abilities. Or a Deadpool.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: SilentLoner on July 15, 2011, 05:45:44 pm
...This game lost me in the end. It was still better than any of the last ones I played, though.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Ellipsis on July 15, 2011, 05:50:51 pm
Yeah, what did happen at the end?
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 15, 2011, 05:53:39 pm
Working on it guys. Post will be up soon.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Fred-eye-inc on July 15, 2011, 05:58:39 pm
I understood the end but then I was a key role in it so.

Liquid I revived Mort with his curse word.

And grats Neo, I've only played a few Mafia games but this was definately the best and I'd love more like it.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 15, 2011, 05:59:21 pm
Liquid I revived Mort with his curse word.

Well-played, death-seer.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Venser on July 15, 2011, 06:02:16 pm
Basically the entire key to this game was the Death Seer role. Other than that, the town was completely fucked, as Liquid said. If the Death Seer had died early on, there would have been no chance for the town at all. This was an incredibly anti-town game except for some extraordinary strokes of luck on the part of Derf and myself. The Traveler role was fairly integral to the game, so I know exactly what happened, but I won't explain it all as I have to go now. Derf or Neo can explain everything. Or Mort.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 15, 2011, 06:12:09 pm
Well, if Derf or Neo can post my clue, I can have a chuckle while you try and figure it out.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Fred-eye-inc on July 15, 2011, 06:22:02 pm
"So, that retarded uncle that told Indigo nacho's go......well with bacon. Have you seen him lately?"
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 15, 2011, 06:25:04 pm
I don't remember it being like that... or having the ellipsis.

Which means... Neo figured out my original clue and made it easier...

YOU DEVILISH DEVIL!
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 15, 2011, 06:30:56 pm
I feel like there's still a lot to this game that I don't know. And I love that.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 15, 2011, 06:35:35 pm
All I know is I blew up Stu, pwnd the remaining shadows and cast Liquid into a vortex of eternal damnation.

Not bad for a days work.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 15, 2011, 06:50:26 pm
I hope this game helped to restore the spirit of mafia we once had. I may do another game in the future (this one was actually based on one role of a bigger game I planned awhile back, you might remember how that turned out (Remember that thread, "Boat"?)) but now you guys should start up some so I can play them :P

GMing/Scene Writing is SO FUCKING TIME CONSUMING, I haven't been able to do anything else during that time. So now back to working on song requests in this thread (http://kayin.pyoko.org/iwbtg/forums/index.php?topic=9449.0), and listening to the Ayreon albums. (BASE A GAME ON AYREON GUYS)

I know there are a lot of problems with this and my GMing though (Stu has a few for me I know at least) so bring on the criticism!! Now, here's the GM sheets. They are very long and somewhat confusing, and kind of chaotically organized, but they're what I went on.

Please don't tl;dr.



: Original Game Plan Brainstorm Thumbnail Thing (I don't think I actually went with this fully, because Shadows weren't really good now were they? • show
Mafia 18.3 game plan




The town has been cursed. By a haunted statue. Duriel (has the “3” in it)


Town starts on clear day, with a storm over the horizon. Everyone is told through PMs that they are townies, but no-one knows that everyone is. A cracked stone tablet sits in the center of the town. Resting next to a giant Duriel statue set up like a lynching post with a rope hanging from it's claw.
   Votes to lynch Lion (by the story townies) are quickly made, and as Lion pleads with the town that he's not the bad guy, and lynching him would be a big mistake, but town won't listen (in the story) the storm approaches.
   After one real life hour, the storm pushes in. Lion is strung up, with his final words and just as he is hung, lightning tears a rift in the sky where a beastly yellow eye stares down at them. Dark flying things and lightning and fire pour through the sky into the ground. The world around the townies bursts into flame, and then nothingness.
   Stone Tablet reads “Now we can begin” in light.
(Elaborate on story)

It is then Night (mostly for show, as Mafia won't kill anyone, in fact, wait till the end of night (but make it short)), and everyone is given their true roles. Give shadows their roles during night, and to pick a number 1 – 3. During the first kill, the mafia with this number doesn't know that he is mafia (they can't seem to remember who he is, and he thinks he is Vanilla Townie.) but during the 2nd night he is Mafia again. Tell town there may be sleepers about.



Teams :

3 Mafia (Mafia includes Shadow Lord) (He dies, all shadows die.)
2 Shadows (Technically townies)
8 Town (No vanilla)

Mafia: One day, a trio of Mafia moved into the town of _______. A simple trio of killers, they just wanted to take over. One man, however, had much bigger plans. He unleashes hell and is responsible for the Shadows, thus making him the Shadow Lord. Their GOAL is to make townies = mafia, but the one who becomes Shadow Lord's goal is different.


Shadows. People like Town, but with a variety of powers, but can't kill. Shadows are a group separate from the mafia or town. Shadows work alone, but know who they are. Unlike the mafia, they don't need to work together to use their powers. Their GOAL is to survive.



Role List, the Real One (The PMs I sent everyone, with the added special powers they may not have known about)

: Shadows • show
SHADOW PM

You are not a Vanilla Townie.

You are a Shadow. A dark force released from the rift on Dusk 0. Shadows are the 3rd party in this game, not revealed to the town, and separate from the Mafia or Town. The rest think you are just townies, you register as townies. You have a 50% chance of being killed if the Mafia targets you. The Shadow's goal is survival. YOU WIN IF YOU SURVIVE. Shadows work alone, but know who they are. Unlike the mafia, they don't need to work together to use their powers, except for one.

Powers: (Each shadow can use one power per night or day, but not both.)

Whisper: May PM GM to add one vote to any vote count anonymously (along with their normal vote) (this will not be announced to the town.) (only the original Shadows have this)

Blur: May choose a number 1-13, and you'd keep whatever role you got secret for as long as you live. You will not know who it is. When that person is investigated, the investigator will see “Only a dark force clouding their soul.” (The same as they'd see for Shadows) Only one use per Shadow for the whole game.

Banish: Requires 3 shadows, or to be contacted by the Shadow Lord. At least 3 shadows must agree to use it, and no other actions for that night. Can choose somebody (even among themselves) to disappear the next day(not be present to vote) or at night (can't be visited, investigated, killed, etc) 
Can't disappear the same person twice in a row.

Possession: This can only happen if you are visited by another player. If I say you have been visited, you can send me a PM telling the other player who to vote for and what to say. I will tell that player, and for the whole day, they must vote/say what you tell them to, and say what you told them to. They will not know who is controlling them. You can only control one post/condition, and then they can speak for themselves, but they can't deny/change their vote or say they've been possessed. They must act normal.

Warning: If you choose to go through with possessing, they WILL find out who possessed them when that day ends, and nothing is stopping them from outing you.


Other info:
- At beginning of the game, roles are not revealed to the town and rules are very obscure. This is thanks to the Shadows haunting the town.

- As long as Shadows live, one random role ability or rule per shadow is revealed at random times per phase. It will be revealed on the stone tablet, as well as the first post.

- When people die, they go to a pool of dead souls. When 3 people are in the pool, they send one of the dead to become a Shadow (either volunteer or random, depending on activity). This is not announced to the town.

- When people are TURNED into Shadows from death, it is best that they stay silent. Going from dead to shadow gives them the abilities to use behind the scenes, but it will still be suspicious if they just reappear in the town. The point is to not get caught and cause general chaos.

- If you have questions, ask through PMs


--------------------------------------------------------------------------------------------------------------------

YOUR FIRST TASK OF DISORDER AND DISTORTION, PICK A NUMBER 1 - 3 AND PM ME! FIRST TO REPLY WITH THE NUMBER HAS MADE THE CHOICE. I WILL TELL YOU WHAT YOU'VE DONE AFTER YOU'VE DONE IT.

SHADOWS ARE CURRENTLY SIBARE, AND ELLIPSIS. YOU ARE FREE TO TALK TO HIM. PLEASE INCLUDE ME IN ANY PRIVATE MESSAGES YOU GUYS SEND.

I WOULD START BEING LESS WANTING TO BE VOTED INSTIGATING IF I WERE YOU SIBARE.

ENJOY YOUR TRUE ROLE PERFECT FOR TROLLING.


: Psychic • show
PSYCHIC PM

You are not a Vanilla Townie anymore.

The events of Dusk 0 changed you for the better. You have become adept with psychic powers as, the Psychic

Town Investigation role. Each night, starting Night 1, you can tell a person's role and alignment, as well as if they visited anyone. Congrats.

Any questions, PM me.


: Psychic Apprentice • show
PSY APPRENTICE PM MODE 1

You are not a Vanilla Townie anymore.

The dark events of Dusk 0 changed you for the better. It has awakened psychic powers within you. You are still struggling with them though.

You are the Psychic Apprentice

Town Investigation role. Here's how it works, your powers grow to a new level each night. During the first night (night 1, not 0), you can investigate a person to see if they've visited someone before. If the role Psychic is killed by the Mafia, Psychic Apprentice is pushed forward by one phase out of anger.

Each night, you will get a new PM telling you about your upgraded power. You have potential to become a successful Psychic if you make it to Night 4.

Any questions, PM me.


ANNNNNDDDDD here are the other things that COULD'VE HAPPENED had he lived.

2nd night, can find one word of a person's role name. 33% of being wrong (a substitute role will be given)
3rd night, can find a person's alignment.
4th night, gets all the powers of Psychic PLUS the ability to 100% the Don.

If Psychic is killed by the Mafia, Psychic Apprentice is pushed forward by one phase.
If Psychic is killed by the Mafia while Psychic Apprentice is in “Psychic” mode, Psychic Apprentice becomes another Chaos Psychic.


: Soul Healer • show
You are not a Vanilla Townie anymore.

The dark events of Dusk 0 changed you for the better. It has awakened the psychic powers of light within you.

You are the Soul Healer.

Town Doctor role. You are the light of the town. Each night, you protect a target from anything but sacrifice. You can protect yourself instead, but only once. Other abilities will be revealed as the game progresses and/or if other conditions are met.
Upon your death, all is not lost...


Any questions, PM me.


ANNNNNDDD HERE'S THE FULL ROLE


Protects a target, no matter what (besides sacrifice). Can protect himself as well, but only once.
Upon his death, his power spreads to 3 townies, and they each have 33% ability to protect others along with their normal power.

If Traveler meets with Witch and then Soul Healer, Soul Healer gains the ability to destroy Shadows. Soul Healer heals a person, and if they are Shadow, they die. It doesn't work on the Shadow Lord.
UNLESS If the aforementioned Witch has discovered the Shadow Lord, and connected with the Traveler, who connected with the Soul Healer. Then, if SH heals the Shadow Lord, Shadow Lord's powers are broken and becomes a vanilla townie. With no Shadow Lord, the Shadows win and the town wins. 


: Sacrificer • show
You are not a Vanilla Townie anymore.

The dark events of Dusk 0 changed you, “for the greater good of the town!” As you would say. You are the leader who lynched Lion in the story. You believe so strongly in sacrifices and judgment, that your will was changed into a supernatural power from the storm.

You are the Sacrificer

Each night, to use your power, you must first ritual sacrifice one person of your choosing. If the person is townie, you can choose to kill someone else. If the person sacrificed is mafia, that's your kill for the night.
Beware: You may sacrifice the wrong role, and wind up with very negative effects for the town. More on this will be revealed to you later.

BUT IT'S BEING REVEALED NOW.

If he were to sacrifice a Shadow, he would become a Shadow. However, if he were to sacrifice a townie, he could kill a Shadow without penalty. He could also choose to use himself for the sacrifice..

The sacrifice can not be blocked, and the one chosen to die can't be blocked, unless FULLY protected. More on that later too. (By this I meant the Soul Healer, or ALL of the Soul Healer fragments vote to protect the same person.)

Finally, if you are visited, the visitor will become the sacrifice, instead of you choosing. If you are targeted by the mafia, you have a 50% chance of killing them, or them killing you.

Each night, you can choose to go to sleep instead of using your power. You will not learn of any visits until this choice is made. The advantage to going to sleep is you won't accidently kill anyone, or any visitors. You will be safe and do nothing. But you cannot sleep for more than 3 nights.


Any questions, PM me.


: Death Seer • show
You are not a Vanilla Townie anymore.

The dark events of Dusk 0 changed you for the better. It has awakened psychic powers within you, the powers of darkness. Not evil, dark.

You are the Death Seer

Oh boy this one's going to be a pain to explain.

You have developed a connection with your senses, and death, and as such, you begin the game knowing about what happens to the dead.

When people die in this game, they become souls in a death pool (except for Lion, who isn't playing). They choose a word that's slightly hard to guess, and PM it to me (or else I choose one at random). This word becomes their CURSE WORD.

If this word is said by any person in a post, during the voting period, there is a 33% chance that the person who killed the person who made the curse is killed immediately (in the case of lynching it's the first person in the successful lynch), and the person who made the curse is brought back to life. A SUCCESSFUL CURSE WORD CAN ONLY HAPPEN ONCE PER DAY.

That's the general death rules, but since you are the Death Seer, you have a 100% chance of the curse working. But you may only attempt the word three times per day, each in a public post that must be made in the day. And you must PM me, pointing out the word you think it is, after you post your post with the curse word in it.

You can also try to set someone else up to say the word for you, but that's a little more difficult, I'd think.
 
Each day and night, you will receive random letters to the curse words, in random order.

During night, you may talk to one dead player. I will set up the PM. YOU CAN'T RECEIVE THE WORD THIS WAY, BUT YOU CAN ASK FOR HINTS. NO REALLY EASY HINTS THOUGH.

If you meet with the Traveler, you will get five attempts each phase instead of three. (ALSO THE TRAVELER WOULD OPEN PM WITH HIM AND ALL RESURRECTED BY DEATH SEER, BUT HE WASN'T TOLD)

As long as you are alive, people brought back to life by you get 1 day of no-one knowing they came back to life.

Unless they talk, of course. You may speak for them, and they can keep the PM line with you. 



Any questions, PM me.


: Witch • show

You are not a Vanilla Townie anymore.

You have always deeply feared the town vote. It has killed so many of your ancestors in other far places. One votes, they all vote it seems. But you were born a normal human, you never thought you had to worry about it.

The dark events of Dusk 0 tried to corrupt you with the fear in your soul, but you were stronger and resisted. Because you survived the dark attack, it has awakened a series of ancient powers within you, the powers of darkness. Not evil, dark.

You are the Witch

You begin the game aware of Shadows from the beginning. You are the only townie who knows everything about them from the start. So here we go. An (almost) carbon copy of what I sent the Shadows.

---------------------------------------------------------------------

SHADOW PM

You are not a Vanilla Townie.

You are a Shadow. A dark force released from the rift on Dusk 0. Shadows are the 3rd party in this game, not revealed to the town, and separate from the Mafia or Town. The rest think you are just townies, you register as townies. You have a 50% chance of being killed if the Mafia targets you. The Shadow's goal is survival. YOU WIN IF YOU SURVIVE. Shadows work alone, but know who they are. Unlike the mafia, they don't need to work together to use their powers, except for one.

Powers: (Each shadow can use one power per night or day, but not both.)

Whisper: May PM GM to add one vote to any vote count anonymously (along with their normal vote) (this will not be announced to the town.) (only the original Shadows have this)

Blur: May choose a number 1-13, and you'd keep whatever role you got secret for as long as you live. You will not know who it is. When that person is investigated, the investigator will see “Only a dark force clouding their soul.” (The same as they'd see for Shadows) Only one use per Shadow for the whole game.

Banish: Requires 3 shadows, or to be contacted by the Shadow Lord. At least 3 shadows must agree to use it, and no other actions for that night. Can choose somebody (even among themselves) to disappear the next day(not be present to vote) or at night (can't be visited, investigated, killed, etc)
Can't disappear the same person twice in a row.

Possession: This can only happen if you are visited by another player. If I say you have been visited, you can send me a PM telling the other player who to vote for and what to say. I will tell that player, and for the whole day, they must vote/say what you tell them to, and say what you told them to. They will not know who is controlling them. You can only control one post/condition, and then they can speak for themselves, but they can't deny/change their vote or say they've been possessed. They must act normal.

Warning: If you choose to go through with possessing, they WILL find out who possessed them when that day ends, and nothing is stopping them from outing you.


Other info:
- At beginning of the game, roles are not revealed to the town and rules are very obscure. This is thanks to the Shadows haunting the town.

- As long as Shadows live, one random role ability or rule per shadow is revealed at random times per phase. It will be revealed on the stone tablet, as well as the first post.

- When people die, they go to a pool of dead souls. When 3 people are in the pool, they send one of the dead to become a Shadow (either volunteer or random, depending on activity). This is not announced to the town.

- When people are TURNED into Shadows from death, it is best that they stay silent. Going from dead to shadow gives them the abilities to use behind the scenes, but it will still be suspicious if they just reappear in the town. The point is to not get caught and cause general chaos.

(To the Witch) The Shadows did not receive any information about the Shadow Lord, which is driving them crazy, but you know in your heart that the Shadow Lord is what caused the rift storm, not Lion's death. Fates warned you that the Shadow Lord is a member of the Mafia, who doesn't know he is the Shadow Lord yet. If he connects with the Shadows, there will be disaster. 

--------------------------- END INFO ON SHADOWS.

If you are found though (claims, investigations, basically if you're accused of being Witch), it only takes three votes to lynch you. So be very careful.

At night you can cast a spell to investigate people. You will only receive info about them if it is the Shadow Lord. No other role can find the Shadow Lord.

You also have a 33% chance of protecting a target from anything each night. You may use both.

When you are killed, the last person you cast a spell on is turned into a Shadow, with no public knowledge to the town.

If you are brought back from death, you will gain the ability to turn Shadows into vanilla townies each night. The converted Townie will have no knowledge of who the other shadows are.

You can choose to not use any of these abilities for the night, and you will have no chance of being discovered. You must PM me that you're going to Sleep instead, so that night can still end early.


Any questions, PM me.


: Chaos Psychic • show
WHAT THE SHIT IS GOING ON! WHO THE FUCK AM I?! Chaotic thoughts race through your mind.

You are not a Vanilla Townie anymore.

The events of Dusk 0 changed you for the better, or worse, maybe. But you are still Town-sided. The storm has awakened and supercharged great power within you. Too much to control.

You are the wildcard, the Chaos Psychic

Each night, you will cause one of seven very chaotic things will happen. In the past, three of these have been...

- You break your mind, and are only being able to speak in pictures for a day. (No words, just images, and no blatant messages within words.) You may choose to not speak, but PM me if you're doing that.
- Making others only be able to speak in pictures for a day. (Same, but they must, can't choose not to.)
 -Direct a random person's action towards a random anyone else, including themselves.

There are 7, and I've just given you 3. You will have to find out what the rest are by using them. Some are VERY beneficial, others are....not. They will be decided at random. You can choose to use your random power, or to sleep. If you choose sleep, tell me you choose sleep. You may only sleep ONCE. Your mind is just too unstable to control the outbursts any longer.


Any questions, PM me.


AND ALL OF HIS ABILITIES WERE:

1: Only being able to speak in pictures for a day. (No words, just images, and no blatant messages within words.)
2: Kill someone town-sided at random.
3: Direct a random person's action towards anyone else, including themselves
4: Swap roles with someone else random (ANYONE)
5: Receive the full curse word to a random death, do not know whose it is.
6: Stop an action. They must speak in pics for day.
7: Lucky number seven, activates during the day: If a townie is to be lynched, he is not. No one will know why or who did it.


: Traveler • show
You are not a Vanilla Townie anymore. In fact, nobody is. Everyone (including the mafia. Trolololololol.) was one until they were changed by Dusk 0's curse, and you are one of the only ones who knows this. (There is no point of Night 0 except to hand out REAL roles to everyone, I will end it when all roles have been sent out.)

THIS GAME'S ACTUAL THEME IS SUPERNATURAL DARK.

You are the town's voice of reason, a wise one. You see through the illusions Dusk 0 started. The problem is that currently, no-one sees you as such because you are a new addition to the town. (HA. HA. HA. YEAH, THAT WORKED. :P)

You are the Traveler

YOU BEGIN THE GAME KNOWING A VERY IMPORTANT RULE. IN A SUCCESSFUL ABSTAIN, THE 3RD TO VOTE WILL DIE. YOU GET BONUS WIN IF YOU SUCCEED IN HAVING THE TOWN NOT ABSTAIN FOR 3 DAYS.

Who would believe you though?...

THE CATCH IS, YOU CANNOT TELL THE TOWN WHO YOU ARE, OR ABOUT THE RULE. YOU MUST FIND OTHER WAYS TO CONVINCE THE TOWN NOT TO ABSTAIN. NO PMS EITHER. AND REMEMBER THE INACTIVE RULE, SO YOU CAN'T HAVE THEM JUST SIT THERE.

You are also perfectly aware there are no Vanilla Townies, and that there is a 3rd party released by Dusk 0, called Shadows. You saw them flying like ghosts. There are 2 Shadows.

You are very observant, and you watched as the mafia member spoke with Lion before his death, and then went back to his group to whisper to them. Everyone at the lynch was heavily covered in dark clothing, but you saw that he went back to speak to 2 other people in the chaos.

You got closer, to hear more about what they were talking about, but you can't quite remember right now...


Each night, you may choose go for a walk, and meet a player. You will send me (not the player) a PM telling me which player to visit, and depending on the player's role, a different condition will happen to you. I'll give you a few examples.

If you meet the doctor role, you will be healed along with the target.

If you meet some mafia roles, you may be killed depending on role.

If you meet a shadow, bad shit will go down, but it won't kill you. The Shadows know about this, and will probably want you to visit.

You will find out the role and who it belongs to, but not the description of the role. You cannot visit the same player twice. There are good effects and bad effects. There are also information carrying effects (If you find a specific secret role, and you visit this person, the info they give you can be given to another when you visit them, and so on.)
Your connections are very beneficial to the town if you meet the right people, and some may even get you abilities for that night. The players you visit will be told they visited by the Traveler, but not you.

Also, if the visited player is to die that night, you will take the hit, and there is a 33% chance that your role will be shown as that player's role. In this case, the protected player will receive a PM telling them the truth about what happened.

If not, when you die, you be called Traveler, but what you do won't be known to the town.

Be wise.

Any questions, PM me.


HERE IS A LIST OF TRAVELER MEETING ROLES:

If Psychic: Him being present interferes and investigation may be wrong.

If Psychic Apprentice: He gains some psychic power and is able to do an investigation the next night, but then loses that power.

If Soul Healer: He is protected along with the Soul Healer's target

If Sacrificer: He is Sacrificed. Game over for him. Do not pass Go. Do not collect $200. Do not go to the Dead Pool.

If Death Seer: Opens PM line with him. Death Seer & Traveler become stronger together to try to find and use the word. Also, opens PM line with any townies that may have just come back to life. Also visits the role that came back because of the connection.

If Simple Townie he can protect him for that night, and turn off his role ability (helps Simple townie to not look suspicious)

If Witch all rules/roles/hidden info (except blurred) are explained to the town the next morning, and he is protected.

If Chaos Psychic he swaps places with another role.

If Mafia Trolololololol he is killed.

If Shadow Lord he is turned into a Shadow

If Mafia Don he is turned into a Mafia (Vanilla) (All his knowledge is now mafia's)

If Any Shadow he is possessed, and the Shadow says who he will vote for the next day  through PM to me, who sends it to him. Possession ends after a day. During possession he cannot reveal the identity of the shadow, but afterward, he can. Works like the normal possession.



: Simple Townie • show
In the original plan, I thought of Simple Dog from Hyperbole and a Half, and threw this in.

Once per day, must laugh at a situation publicly. (Taking it out of this game because 8 players not 9) (Taking it out even though there's more now because it's stupid)


: Paranoid • show
Again, from the first draft.
When visited at night, the visitor is killed. Each night, I will ask them if they choose to sleep or stay alert. (Sleep = Won't kill the visitor. Stay Alert = Will.) (MERGED WITH SACRIFICER BECAUSE TOO MANY ROLES)


: Mafia Don • show
You are not a Vanilla Townie anymore.

The events of Dusk 0 changed you for the better. The better for the evil side. You had darkness within your heart as the sludge took over your soul, and were changed into:

The MAFIA DON

As per any other game, you appear innocent to investigation. (Except for a certain role (IT WAS THE PSYCHIC). Then there is 33% that they will find you.) Your goal is to Stay Alive, and also the team goal. Which is to reduce the town to lower than your numbers.

Your underlings include Draco (Mafia Trolololololol), and.

And....


Hmmm.........you can't quite remember who that other one was. He never really did much...where did he go, anyway?

You must work together with your partner to kill a person. I will send the group Mafia PM. Mafia kills one per night.


Any questions, PM me.


: MAFIA TROLOLOLOLOLOL • show
You are not a Vanilla Townie anymore.

The events of Dusk 0 changed you for the better. The better for the evil side. You had darkness within your heart as the sludge took over your soul, and sparks of death and curses were awoken within you.

You were changed into:

The Mafia Trolololololol

This is one of my favorite roles. For as long as you live, the 3rd person to be on the bandwagon of a successful (it went through) voted “Abstain”, will die. No-one will know why. Third person effect will be done after it goes through. So if people change or cancel their votes, the order will be rearranged. This is also what the Stone Tablet means.

Your power will grow stronger each night. I will PM you with additions.

Your partner in crime is Lieutenant Rag, the Mafia Don. Also, you must work together with your crew to kill a person, I will send the mafia group PM. One kill per night.
He does not currently know what you do, only that you are Mafia Trolololololol. You should probably warn him so he does not accidently be the third.


Speaking of third, you remember that there was a third person in your crew.....but you don't quite remember who. He never seemed to do much...



Any questions, PM me.

THE OTHER UPGRADES FOR HIM:

1st: 3rd to abstain
2nd: Same as the first, but requires one less vote
3rd: Lead a bandwagon. 3rd dies.




: Vanilla Townie/Vanilla Mafia/Other Thing/Shadow Lord PM MODE 1 • show



“Wait, where am I?” you think.

You are a Vanilla Townie. Why am I saying this to you again? Because I can. You remember doing SOMETHING very important during Dusk 0, but you just can't place your finger on it.....

Maybe you'll remember later after a good night of sleep.


: Vanilla Townie/Vanilla Mafia/Other Thing/Shadow Lord PM MODE 2 • show


The events of this day have jogged your mind a bit. Not completely.

During this whole day of being a Vanilla Townie, you feel uneasy voting with them.

Now you remember what side you're on.

You are Mafia Vanilla


Your partners in crime are Draco, and Rag. Mafia Trolololololol, and Mafia Don. To make a kill, half of your team must agree on the person to kill. No-one in the mafia knows what the other does, unless they tell them. You may not show them your PM, do it in your own words.

You are starting to remember just why you came to this town...



I WILL INCLUDE YOU IN THE MAFIA CHAT. DO NOT PM THEM YOURSELF.


: Vanilla Townie/Vanilla Mafia/Other Thing/Shadow Lord PM MODE 3 • show


You awake feeling refreshed, and very different. You start to realize how alive you felt at night, killing Venser.

You are the Chocolate Mafia

You are closer than ever now to remembering just why you are in this town.

You now have two new powers....

BLUR: Anytime during night/day, you may choose to learn a random role in the game. You will learn some info about this role, and the name, and the role will NOT be revealed to the town until after your death. You will not learn who has this role, but if the holder of that role is investigated, the investigator will only get a message talking about a dark force clouding their soul. Choose a number 1-13 to pick. You may only use BLUR once.


POSSESSION: This can only happen if you are visited by another player. If I say you have been visited, you can send me a PM telling the other player who to vote for and what to say. I will tell that player, and for the whole day, they must vote/say what you tell them to, and say what you told them to. They will not know who is controlling them. You can only control one post, and then they can speak for themselves, but they can't deny/change their vote or say they've been possessed. They must act normal.

YOU MAY NOT TELL YOUR TEAMMATES


: Vanilla Townie/Vanilla Mafia/Other Thing/Shadow Lord PM MODE 4 FINAL • show


The night is familiar, the night is home, and now you remember why you are here.

You learned of a mythical object of great power, and together with your group, you traveled to this town. On Dusk 0, you stole the ancient artifact you found in the ruins outside of this town, and framed Lion as your sacrifice. Stop Lying Liquid. Upon the death of an innocent, you were able to harness great power, and unleash the Shadows upon this world in eternal darkness with you as their ruler!

You stood above all and laughed as they were caught in the madness.

That is, until you were caught in the crossfire, and one of your own dark minions accidentally gave you amnesia, and your powers ceased.

You woke up on Day 1 as Vanilla, and learned/remembered more about yourself each phase until you retook your rightful place as

Shadow Lord on Day 3.

Your powers are the same. You will have more of them each night. (BUT NEVER GOT WHISPER)

Which brings me to your goal. Have the Shadows be the only remaining team. That means backstab the mafia too. You may keep your communications with them. But you can't kill them yourself. You must vote against them publicly, or have the Shadows do it.

If you die, the Shadows are done. You can't die unless two shadows are killed before you. So far, 1 has been.


The other Shadow is Ellipsis, and since he started as a Shadow, he gets full abilities (including Whisper) but new shadows can be added, after conditions after death are fulfilled. These new shadows will not have Whisper.


I will send you the Shadow chat.




THINGS THAT HAVE TO DO WITH DEATH AND CURSES

: Dead Pool • show


DEAD POOL PM 1

Ok ______, you're in the Dead Pool now, as a dead player, you will now be aware of what happens to dead players first hand. You may not reveal this to anyone else in any way. Your conversations with the other _______ are cut until you live again.


Choose a CURSE WORD. Make it slightly hard to guess. No, "The, And, Game, Lynch, Mafia" stuff like that. Those would be considered EXTREMELY COMMON here, and I'm looking for a word with say, 7 letters, and is PRETTY UNCOMMON.

If I don't think the word is reasonable, I'll have you pick another. If you don't want to pick, I'll find one for you at random.

I will tell you more after you pick.


DEAD POOL PM PT 2

Ok, this curse word has a 33% chance of killing the player who killed you if said by any person. Only the first three instances of it will be counted each day. It must be said during the voting period. If the curse word kills them, you come back to life.



(Only town is told this part): There is a role who has 100% of it working. He can talk to one dead player each night, but he can't be told the word. (/only town)


YOU WILL NOW RECEIVE THE DEAD POOL CHAT. You may talk with the other dead, but each player has been warned not to give any game info, since he may come back to life.



: Original Shadow Conversion Plan • show
When a townie dies, they become a shadow minion. Three shadow minions = 1 shadow (They must reply as a group to make their moves), but they die when their killer, or the original shadows, die. They are not aware of who the Shadows are until they are one.

Kinda scrapped this, and went with the Dead Pool thing instead.



OTHER THING

: Soul Healer Fragment Thing • show
RECEIVED SOUL HEALER POWER PM


You were among the three townies who got blessed with Soul Healer powers (well, 33% of them)

Each night, along with your ability, you have a 33% chance to protect someone, including yourself.

PM me along with your ability. You don't HAVE to use your other ability to use this. This healing does not count as a visit, so you can't be possessed from it.

Use voting format type-words.







WHO WAS WHO AND WHAT WENT DOWN


: WHO WAS WHO (and PM names that made it easier for me to send PMs at first) • show


Contact list

Rag            "Lieutenant Rag"
Derf            "Derf, Rey del Rock"
Mark            "Cation"
Mort            "Mort, King of Guitar Strumming"
Stu            "GoStu"
Alpha            "Alpha"
Liquid            "Liquid, the Ancient Psychic Tandem War Elephant"
Draco            “DraconicDescendant”
Venser         "Venser"
Kudo            "Kudo"
Silent            "SilentLoner, Lord of Chaos"
Sibare            "Sibare"
Ellipsis         "Ellipsis"



Roles and who they are (not descriptions)

Days that they posted are shown in numbers (Actually, nope.)

 Alpha   1   Psychic (Sent, 0, 2, ) (ELLIPSIS ROLE IS BLURRED)
 Stu   2   Psychic Apprentice (sent, 2) (Revealed)
 Mort   3   Soul Healer (sent, 0) (Revealed) (STU BLURRED IN FULL)
 Mark   4   Sacrificer (sent, 0, 2) (LIQUID BLURRED)
 Derf   5   Death Seer (sent, 0) (Revealed Day 4)
 Kudo   6   Witch (sent, 0) (Revealed Day 4)
 Silent   7   Chaos Psychic (sent, 0, 2) (Revealed)
 Venser 8   Traveler (sent, 0) (Revealed Day 4)
 Liquid    9   Mafia Townie/Mafia Vanilla/Shadow Lord (Sent, 0, 2) (Don't reveal)
 Draco    10   Mafia Trololololol (sent, 0, 2) (Revealed)
 Rag   11   Mafia Don (Sent, 0, 2) (Revealed)
 Ellipsis 12   Shadow (Sent, 0) (Shadows don't reveal)
 Sibare 13   Shadow (Sent, 0,) (Shadows don't reveal)

(SHADOW INFO HAS BEEN REVEALED THROUGH WITCH/TRAVELER CONNECTION.)


1 Psychic
2 Psychic Apprentice
3 Soul Healer
4 Sacrificer
5 Death Seer
6 Witch
7 Chaos Psychic
8 Traveler
9 Mafia Vanilla/Shadow Lord
10 Mafia Trolololololol
11 Mafia Don
12 Shadow
13 Shadow
 



: HOW THE RNG WORKED FOR BLUR/ETC • show


Whenever I asked someone to pick a number, I would play the RNG (random.org) set on 1-13 that many times, and the result would be the numbered role I'd give them. That way if one guessed that say for example, Mafia was first on my list, and Don was 1, they wouldn't know 2 was another mafia role because of how it was set up.




: THINGS THAT HAPPENED • show


Day 0: Dusk.
   Everyone is told via PM that they are a vanilla townie.
   The story happens, one part posted every four mins, and people talk in between it.
   Mark thought he was really going to die, and is Vanilla. He posts his PM picture. I'm sure it is a familiar sight to everyone else.


Night 0:
   Roles are given out for reals to townies/shadows.
   Shadows pick a number 1-3
      Sibare picked 1. Liquid has amnesia and believes he is a Vanilla Townie whose goal is to survive, on the night of the first kill.
           Mafia except for the number, are given their roles last. Last mafia, Liquid is Vanilla Townie.
           NO ONE CAN DO ANYTHING. Randomness is had in the thread.


Day 1:
   Venser takes the Traveler role, which is supposed to make people skeptic, and shows me how broken his role is.

   Sibare is lynched, but RIGHT before being lynched,

   Neo predicts town now will follow Venser, and possibly SL. It should be interesting if either of them get possessed.

   Sibare is first to the dead pool.

Night 1:

   MAFIA: Vote on Mort is made, but they choose to kill Venser instead.
      Liquid remembers that he is a Vanilla Mafia, and he joins the group.
   
   PSYCHIC: Get info on Venser.

   WITCH: Cast Shadow Lord Detection spell on Venser/Attempt to Protect SilentLoner

   DEATH SEER: Doesn't talk to Sibare.

   PSYCHIC APPRENTICE (1st stage): Investigates Alpha, because Sibare is dead.

   SOUL HEALER: Protect Rag.

   CHAOS PSYCHIC: Uses power. Random Number: 3. Redirect action. Random Player: 4:Mark. Random receiver: 4:Mark. Mark would be killed, if he used his power. SL is told he was visited by Traveler.

   SACRIFICER: Mark goes to sleep, letting him be inactive another night.

   TRAVELER: Chooses to visit SL. The Chaos Psychic. As an effect, Venser swaps roles with....VENSER. FUCK WHAT? IS THIS RANDOM NUMBER THING BROKEN!?

   SHADOWS: Ellipsis uses BLUR and chooses 11. I play the RNG 11 times, and the number I get is 1. PSYCHIC (Alpha) is BLURRED.

   DEAD POOL: Sibare hasn't yet picked a word.

DAY 2

   MAFIA:
Draco, Rag, and Liquid succeed in trapping Stu in the 3rd abstain.
Liquid gains some shadow powers, turns darker, and into Chocolate Mafia, may not tell his crew

   DEATH SEER: Receives word letters
Venser: F, D
Sibare: C, T

   SHADOWS:
Liquid, without knowing he's Shadow yet, uses BLUR. Picks 4. I roll the RNG 4 times and 4 SACRIFICER (Mark) is BLURRED.
   
   STU: Dies to the Mafia Trolololololol
   



NIGHT 2

   
   MAFIA: Vote on Alpha is made
   
   PSYCHIC: Get info on Draco.

   WITCH: Cast Shadow Lord Detection spell on Mort/Attempt to Protect Mark

   DEATH SEER: Receives letters from Sibare, Venser, Stu.
        Sibare: V, Y (Has C, T)
        Venser: G, B (Has F, D)
        Stu: B, D
   Chooses to speak with Venser. Gets info that word is 13 letters long.


   PSYCHIC APPRENTICE: Dead.

   SOUL HEALER: Protect SilentLoner.

   CHAOS PSYCHIC: Uses power. Gets 3. REDIRECTION.
        Random player: 3: Mort.
        Random receiver: 1: Alpha.
        Redirects Soul Healer to Alpha.

   SACRIFICER: Mark goes to sleep, letting him be inactive another night.

   TRAVELER: Dead

   SHADOWS: Told about the Shadow Lord (Liquid)


   DEAD POOL:
        Sibare, Venser, and Stu have a chat and decide on a game they will use to determine who becomes a Shadow. Because there are 3 dead. Stu goes to become a Shadow.
Sibare: Clairvoyant
Venser: Flabbergasted
Stu: Bemused


DAY 3

   
   MAFIA: Nothing
   
   PSYCHIC: Nothing

   WITCH: Nothing

   DEATH SEER: Receives letters from everyone still in the Dead Pool.
         Sibare: L, O (Has C, T, V, Y)
         Venser: DERF BRINGS VENSER BACK, KILLS DRACO IN PROCESS.
         Stu: Is now a Shadow, no longer in deadpool, so no more letters


   PSYCHIC APPRENTICE: Dead.

   SOUL HEALER: Nothing.

   CHAOS PSYCHIC: Nothing.

   SACRIFICER: Nothing

   TRAVELER: Dead (well not really)

   SHADOWS: Told about the Shadow Lord (Liquid), Stu becomes a shadow.


   DEAD POOL:
Sibare is the only one in there. And he's banned.



NIGHT 3

   
   MAFIA: Kill Mort
   
   PSYCHIC: Investigate Rag (33% chance of getting it right) (ALSO Traveler gets in the way) (Alpha fails)

   WITCH: Told about the Shadow Lord being active, and what happens if he successfully kills the mafia. Shadow Lord Detection: Liquid (GREAT SUCCESS), Protect: Mort (fail)

   DEATH SEER: Receives letters from everyone still in the Dead Pool.
Sibare: A, R (Has C, T, V, Y, L, O)
Draco: E, T

   PSYCHIC APPRENTICE: Dead.

   SOUL HEALER: Protect self (Success)

   CHAOS PSYCHIC: Use Power. Gets 7. Lucky. (Success)

   SACRIFICER: Mark goes to sleep, letting him be inactive another night. THIS IS THE LAST TIME.

   TRAVELER: Alive, but unannounced. Visits Alpha and sadly blocks his psychic powers. Good way to be welcomed back.

   SHADOWS: Stu used his BLUR and gets FULL info about the Soul Healer, and his power against Shadows, should the Traveler connect with him.


   DEAD POOL:
Sibare is still banned.
Draco joins, his word is “Excellent®”

   
   
   


DAY 4

   
   MAFIA: Rag is lynched, opening the path for Shadows to become the new mafia.
   
   PSYCHIC: Nothing

   WITCH: Nothing

   DEATH SEER: Receives letters from everyone still in Dead Pool.
Sibare: I, N (Has C, T, V, Y, L, O, A, R)
Draco:  X, N (Has E, T)

   PSYCHIC APPRENTICE: Dead.

   SOUL HEALER: Nothing

   CHAOS PSYCHIC: Used Power. Got 7. Lucky. (Success) (Still in effect) (Doesn't end up working though)

   SACRIFICER: Nothing

   TRAVELER: Nothing

   SHADOWS: Ellipsis uses Whisper to put the hurt on Rag and the town.


   
   DEAD POOL:
Sibare is still banned.
Draco: Excellent®
Rag is added.


NIGHT 4

   
   MAFIA: Dead CAN'T COME BACK.
   
   PSYCHIC: Investigate Stu (will be possessed)

   WITCH: Protect Mark (Succeed)

   DEATH SEER: Receives letters from everyone still in Dead Pool
Sibare:  A (Has C, T, V, Y, L, O, A, R, I, N)
Draco:  C, L (Has E, T, X, N)
Rag: F, R

   PSYCHIC APPRENTICE: Dead.

   SOUL HEALER: Protect Kudo

   CHAOS PSYCHIC: Use Power. Gets 6. Randomly pick. 4: Mark (AGAIN!? FUCK THIS RNG.)

   SACRIFICER: Sacrifice Stu (gets blocked/pic'd by Chaos Psychic)

   TRAVELER: Visit Kudo. (Gets all info revealed to town. Gets protected)

SHADOWS: Become Shadow Army. Write here instead of up there.
KILL: MORT


   DEAD POOL:
Sibare is still banned.
Draco: Excellent®
Rag's: Fighter

Other notes: All roles that haven't been specifically blurred are revealed because the rule of Shadows, but not Shadows. Venser is also revealed as coming to life. Actually he does that himself, so I don't have to.





DAY 5



   
   MAFIA: Dead CAN'T COME BACK.
   
   PSYCHIC: Alpha is possessed and must say nothing until he votes on Kudo or Mark, which can't be done unless a bandwagon on them starts.

   WITCH: Has been called out as Witch. 3 Votes to lynch. Not announced.

   DEATH SEER: Receives letters from everyone still in the Dead Pool.
Sibare:  Has all the letters.
Rag: I, T (F, R)


   PSYCHIC APPRENTICE: Dead.

SOUL HEALER: Died on Night 4, powers split to townies. Townies who get it are....
6: Kudo
1: Alpha
5: Derf

   CHAOS PSYCHIC:

   SACRIFICER:

   TRAVELER:

   SHADOWS: Become Shadow Army. Liquid reveals himself epically.


   DEAD POOL:
Sibare is still banned.
Rag's: Fighter
Mort: Strutting

   Word RNG: Clairvoyant: 1, 1, 2. (Needs 3)


A lot of name/avatar changes going on, people really getting into the spirit of things. Just what I wanted. FUCK YEAH



NIGHT 5



   MAFIA: Dead CAN'T COME BACK.
   
   PSYCHIC: Investigate/Protect (33%) : Kudo

   WITCH: Protect self with 66%. Cool, Witch has a 1% chance of dying.

   DEATH SEER: Receives letters from everyone in the Dead Pool.
Sibare:  Has all the letters.
Rag: E, G (F, R, I, T)
Mort: S, G
Receives message from Mort, after he chooses to speak with him.
This is the message: “So, that retarded uncle that told Indigo nacho's go......well with bacon. Have you seen him lately?”


   PSYCHIC APPRENTICE: Dead.

   SOUL HEALER: Dead

   CHAOS PSYCHIC: Uses power, gets 7.

   SACRIFICER: Sacrifice Venser (Town). Kill Stu (Shadow) (Fails because Shadows killed him first)

   TRAVELER: Visits no one

   SHADOWS: Become Shadow Army. Rag added to army.
KILL: Mark


   DEAD POOL:
Sibare is still banned.
Mort: Strutting

   Word RNG:


DAY 6



   MAFIA: Dead CAN'T COME BACK.
   
   PSYCHIC:

   WITCH:

   DEATH SEER: Receives letters from Sibare.
Sibare:  Has all the letters.
Mort: T, N (S, G)

Still has the message from Mort. The message again was : “So, that retarded uncle that told Indigo nacho's go......well with bacon. Have you seen him lately?”

He and Venser struggle to figure out what the fuck Mort meant. Finally..................

Derf says Strutting. Mort rises, and having connected with Venser by coming back from the dead while the Death Seer connection between Derf and Venser was still on, and Venser had visited the Witch, who found out who the Shadow Lord was, so  Mort was able to beat the Shadow Lord.


   PSYCHIC APPRENTICE: Dead.

   SOUL HEALER: Dead

   CHAOS PSYCHIC: Uses power, gets 7. So today, if a townie is lynched, SL saves them.

   SACRIFICER: Dead

TRAVELER: Venser and Derf are stumped on Mort's word, but attempt to use it to save the town

   SHADOWS: Become Shadow Army.


   DEAD POOL:
Sibare is still banned.
Mort: Strutting
Mark: Illusion (But I still have to add him)



   Word RNG:


NIGHT 6:


   Godmode, and waking up. The game was basically over when Mort was brought back.

   You: Wake up on Boat.







AND A COUPLE OTHER THINGS SOME OF WHICH ARE FACEPALMWORTHY


: ALPHA'S PM (PSYCHIC. INVESTIGATE VENSER.) • show



You find out that Venser is a Traveler aligned with the town and that he visited SilentLoner tonight.

Or he was a Traveler, until he was killed.

He was a wise man who loved to live dangerously, and each night he could visit any player for an effect. He was killed walking back from SilentLoner's place

That's all you can pick up on him.


Please don't announce this to the town until Day starts.



: KUDO'S PM (WITCH. DETECT VENSER, PROTECT SL) • show


You cast your spell out to find out if Venser is the Shadow Lord


Venser is no longer alive. Venser is not the Shadow Lord.


You succeed in creating a protection spell, and protect SilentLoner


If you're going to reveal something, please don't reveal anything to town until after day start.



: TRAVELER PM (VENSER. VISITS SILENTLONER. BEST EFFECT EVAR. ONE OF THE POINTS I STARTED TO BELIEVE THE RNG WAS BROKEN) • show


You go for a walk to SilentLoner's house. Very dark, why aren't there lights in this place?

SilentLoner turns out to be the Chaos Psychic, and your effect for visiting him is you have your role swapped with another random role including your own.


And the RNG SAYS...........








CONGRATULATIONS VENSER THE TRAVELER, YOU ARE NOW VENSER THE TRAVELER

Yeah, I can't believe it either.


You head back to your place.





Please do not talk about until Day start.



: SILENTLONER PM (CHAOS PSYCHIC, USES 3, MARK / MARK) • show



WELP CHAOS PSYCHIC, YOU WERE VISITED BY THE TRAVELER THIS NIGHT.


ALSO, THE POWER YOU USED WAS (WAIT FOR IT)


3. REDIRECT ACTION.

AND GUESS WHAT? THE PLAYER USING THE ACTION WAS GOING TO REDIRECT IT ON HIMSELF, BUT HE WENT TO SLEEP.



: KUDO PM (WITCH LEARNS ABOUT SHADOW LORD ON NIGHT 3) • show



This eternal eclipse can only mean one thing to you, the Witch. The Shadow Lord, a member of the mafia, is now fully-awakened. He has most of the power of the Shadows and if he succeeds in taking out all the members of his crew, he will be able to start an army of shadows that can kill in place of the mafia. His goal is to have the Shadows be the only remaining team.


What will you do tonight?



: ONE MORE THING • show

Oh, and pretty much anytime there was a BLUE FLASH somewhere in the scenes, it showed the Chaos Psychic was using a power.

Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 15, 2011, 06:53:36 pm
I don't remember it being like that... or having the ellipsis.

Which means... Neo figured out my original clue and made it easier...

YOU DEVILISH DEVIL!

It took me a while to figure it out, I was just about to PM you back "Are you serious....?" But then I realized it.


And actually made it harder. (Put ellipsises where there was huge, blatant space.)

trollface.jpg
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 15, 2011, 06:58:55 pm
@Day 3

I knew after outing myself that Mafia would go after me. I figured I should protect myself that night as a result. Glad to see I didn't waste that one at least.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Angrystu on July 15, 2011, 07:09:40 pm
I do have points to share, but little time to type them all out. I'll share them either tomorrow or late tonight.

That said, very fun game overall. The Shadows being a third party was cool; I'm fine with third parties provide they're not doubling the number of kills against the town. I've been cooking up a game (but have no idea how I'd administer it while it was running) which involves at least one third party.

I'm glad I all-inned like that though, despite still losing. Made the last few days more exciting for sure.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Alpha on July 15, 2011, 07:14:02 pm
You fagets should play more EM.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: SilentLoner on July 15, 2011, 07:21:42 pm
Meh, fuck playing with random people.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Ellipsis on July 15, 2011, 07:22:28 pm
Sorry, I'm still a little confused at what happened at the end.
Why did Mort coming back end the game?
(I did try to read through all that, I read most of it other than a few roles but I'm still a bit confused).
Fun game though.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Alpha on July 15, 2011, 07:37:28 pm
Meh, fuck playing with random people.

Not if you group with us, dum-dum.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 15, 2011, 07:49:54 pm
Sorry, I'm still a little confused at what happened at the end.
Why did Mort coming back end the game?
(I did try to read through all that, I read most of it other than a few roles but I'm still a bit confused).
Fun game though.

Because of the Traveler visiting him with the Witch's info (after she found the Shadow Lord), because the Traveler had visited the Witch when that happened in the past. Although Mort delivered the blow it was really a joint effort and result of a series of events. Either way, SL would've protected Venser from being lynched if you guys got that to go through, because he got a 7 to save townies from lynches the night before.

@Venser, funny, because when I started it, I really thought it was too town-powered.

@Liquid, so how would you make it work then? (the curses)

@Stu: K I'll wait.

@Kudo: WE ALL WANT TO KNOW ABOUT THE COLORS. Also give your 2 cents on the game.


I think although this could've used some tweaking, it was a triumph and huge success, and by the looks of it you guys agree. Awesome. Not bad for the first game I've done.
Title: Re: Mafia 18.3 - NIGHT 6 - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE PT 5
Post by: DraconicDescendant on July 15, 2011, 08:28:47 pm
THEN I WILL WRITE A SCENE IN THE SCREENPLAY WHERE YOU DIE A HORRIBLE DEATH

Perhaps that is what I've wanted all along...

But of course, we all know you're never going to get around to writing the next scene.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 15, 2011, 08:54:09 pm
I don't know, maybe a special die? (For instance, 1d6, 5 or 6 means success. Roll it well.)

Also, I think the Mafia was severely underpowered. The fact that the Shadow Lord (moi) pretty much knew what the Mafia was doing the entire time and the Shadow Lord wanted to get RID OF the Mafia puts them at a severe disadvantage. I feel like something should be done to balance that out, but what exactly, I do not know.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 15, 2011, 09:08:21 pm
I don't know, maybe a special die? (For instance, 1d6, 5 or 6 means success. Roll it well.)

Also, I think the Mafia was severely underpowered. The fact that the Shadow Lord (moi) pretty much knew what the Mafia was doing the entire time and the Shadow Lord wanted to get RID OF the Mafia puts them at a severe disadvantage. I feel like something should be done to balance that out, but what exactly, I do not know.

Well something I tried was the message on the Stone Tablet that depending how it's interpreted, reveals that Shadow Lord is part of the mafia. But yeah I agree there they definitely needed a way to be aware of that. That is why I made it so half must agree for the mafia though, so if they figured it out they could kill you.

And towards "the 1 d6 5 or 6 means success" part, wouldn't having a 3-sided die (RNG set to 1-3)(I didn't have an actual die) mean each of the numbers was 33(ish)%? So RNGing numbers 1 - 3 and getting 3 would be the same as a 6 sided die getting 5 or 6?
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 15, 2011, 09:14:46 pm
Uh, well, that would be ideal... But I've never even seen a 3-sided die. If you can find one, use it. That would be perfect.

edit: oh wow, now I feel silly.

(http://upload.wikimedia.org/wikipedia/commons/3/3b/04ds3.JPG)
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 15, 2011, 09:25:53 pm
...............................................................

Really, world?




And what I mean is doesn't RNG set to 1 - 3 = 3 sided die?

And in that case doesn't RNG set to 1 - 3 and getting 3 from it = 6 sided die that lands on 5 or 6?
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 15, 2011, 09:32:59 pm
I don't know. Statistically, maybe. But I've NEVER liked using digital RNGs. I've always preferred dice. As I said earlier, it's probably just the fact that it's what I prefer.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Sibare on July 15, 2011, 10:51:57 pm
Damn. And I think I could have turned the tide, too...

Perhaps next game?
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 16, 2011, 12:04:57 am
Perhaps, Sibare. Perhaps.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Sibare on July 16, 2011, 12:07:12 am
On that note, might I be able to divulge my schemes?
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Venser on July 16, 2011, 12:19:59 am
Here's what I'm going to say now that I have time to put out all my thoughts.

The mafia was, as a few people have said, fucked from the very beginning. They had a traitor in their midst that only wanted them dead, while they had no idea that they should have been prepared for betrayal.

At the same time, the town not only had to deal with the substantial number of antitown players from the beginning (5), but also with the conversion of dead players to Shadows through the Dead Pool. Without myself, Kudo, Mort, and Derf managing to become connected (so Mort could destroy Shadows) I think town would have had little chance of victory.

Similarly, without me stepping up and leading the town early on, the game might have fallen into a rut as Draco pushed abstains and just wrecked the town before they really knew what was going on. My role was powerful, perhaps broken, but only with a powerful presence behind it - which I provided, assuming that the Doctor role (since I knew there was one) would keep me going. However, Mort noped at me and let me die, so the town was cast down and Draco was able to push the abstain successfully.

There was a lot of power in the town roles, but fact was, with only 13 players to begin and 5 of them being antitown (a very high number in a no-reveal setup), plus the potential for conversion to antitown from town, this was a narrow victory. We barely managed it, and it took a lot of luck and a lot of abuse of Derf's power, which allowed town to be recursed from the grave. (Killing mafia was just a bonus).
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 16, 2011, 12:22:05 am
On that note, might I be able to divulge my schemes?

Hm? Go for it, game's over :P

Yeah I think you could've even if your word worked, let alone you were the other Shadow that had Whisper.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Sibare on July 16, 2011, 12:29:47 am
On that note, might I be able to divulge my schemes?

Hm? Go for it, game's over :P

-Shadify Rag
-Optionally: Tell Rag to tell the others to prepare a list of curse words, so we'd be able to revive each other easily
-Tell him to tell the others to say my word and DD's (if he'd become a shadow after the don's death) three times/day
-Both our words said three times--> -1 town, day ends sans lynch
-Kill Derf god damn
-Say the second person's word--> probably -1 town and end day
-Kill #2
-Win

I'm somewhat disappointed that I couldn't put it into motion.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 16, 2011, 12:31:18 am
Venser, I like how you played the Traveler role. It's nothing like I intended from the beginning though, but I liked your version better. I had intended Traveler to be an outsider who just entered the town, and so wasn't too affected by Dusk 0, and so hard to trust, but as time goes on, becomes more trusted by everyone and helps correct their respective situations, or mess things up (Psychic visit).

Do you have any suggestions for how I should've gone about the traitor part?


And I didn't see Shadows as anti-town in the beginning, just a 3rd party out for themselves that can win as long as they survive.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 16, 2011, 12:39:08 am
Well... To be the last to survive. Which is, in essence, anti-town.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 16, 2011, 12:44:59 am
Well see your arrival and toppling of the mafia changed it to be the last to survive.

Normal shadow goal was just survive. I see that as able to win with the town/mafia depending on who's left, if by any chance they defeated the mafia before you were Shadow Lord...

Wait...does that even work?? (had so many of those moments when making this game)

Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Venser on July 16, 2011, 12:46:07 am
No non-town players really recognized what a threat Derf was until it was too late. I heavily abused his role power in order to sway things into Town's favor, that and the fact that no one was really recognizing what kind of power he had, not even Derf himself. I'm pretty sure that during the game, I was the only one that knew that Derf was the key to the whole thing. The Death Seer role was unimaginably powerful, and was simply moreso when connected with the Traveler role.

I was aware when I got the Traveler role PM, and its description, that you weren't really thinking of the role as I was thinking, Neo. In my mind, with all the information I had that was immediately useful, I was better off leading the town for as long as I could, keeping them away from the hidden perils I knew of. You, though, knew that my role's visiting power was much more powerful than I knew, and so expected the role to play out more slowly. However, being used to fast-paced games where role powers are essentially useless, I wasn't so much concerned with my powers as getting the town on the right track. So I wielded my power as best I could.

Hm. As far as mafia traitors go, it's very, very difficult to do in a balanced fashion. Thing is, the mafia are working from the mindset that they are the ones set against the town, and that their goal is domination, not defending themselves. So you have to set the traitor in such a way that they cannot easily backstab the mafia, because the mafia are not going to be prepared for it whatsoever. That wasn't much of a problem with this game, because the town eliminated the mafia fairly efficiently, but Liquid didn't do a damn thing for the mafia while he was alive, despite being its third member.

The way I've typically seen it set up in the past (in a balanced fashion) is to alert the mafia of a traitor in their midst (and use anonymity or some other device to prevent them from using the information), or, alternatively, simply not tell the traitor that they are, in fact, a traitor, until some event triggers them or pulls them away. Either one of those, (the latter of which you kind of invoked), or have the traitor's goal not one incompatible with the mafia, but simply not the same goal as the mafia's.

In this particular case, I think it would have been better had the mafia known Liquid was some kind of Shadow, perhaps "helping the mafia" or something like that. At least then they would have been suspicious, prepared to look for backstabbing.

Beginning the game, Sibare acted as a very anti-town Shadow, whereas Ellipsis was more that third party you were looking for, Neo. You have to understand that people will take roles in directions you never considered - I can remember when Gammagooey utterly broke a role I'd considered to be one of the poorer town roles in a game - and should be prepared for many different situations. I generally use "random events" as a sort of GM god tool, which allow me to correct imbalances that I notice after the game has started. I never totally change the game, but if one side is really hurting because of some oversight I made, then I can at least lend them a hand, or what-have-you.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 16, 2011, 01:00:15 am
Venser: Finding a way to min/max Mafia since 1993.

Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 16, 2011, 01:02:43 am
You keep saying you abused Derf's power. How'd you do that? I thought everything was legit. Derf gets letters. Derf gets messages. You help him figure them out only after you've connected. If you sent him a hint I would filter/modify it if I thought they were too easy.

In the beginning I had no idea the Soul Healer/Traveler/Witch who found the Shadow Lord connection would happen. You're lucky you didn't find the Don or you would've become mafia.

I thought if town was going to win it would be "that role that does stuff...ya know?" to save the day after coming back from death after 3 votes.

I also think I messed up early-on bigtime by letting all the dead know eachother's curse words. That wasn't supposed to happen. But since I let it happen once I let it happen to all the rest.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Sibare on July 16, 2011, 01:06:36 am
I also think I messed up early-on bigtime by letting all the dead know eachother's curse words. That wasn't supposed to happen. But since I let it happen once I let it happen to all the rest.

How far would Stu have gone if he wasn't outed by saying my word?
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 16, 2011, 01:08:01 am
Venser did not abuse the Death Seer's power. He helped Derf use it to its maximum potential. I will admit, I did not see originally how important the Death Seer role was. I did, but it was far too late to act upon it, and I had to prioritize.

And again, Neo, don't worry. It was a beta game, and regardless of the results, it was a lot of fun.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Sibare on July 16, 2011, 01:14:29 am
Perhaps there's another way to balance the shadow role for a future game: Make them a mafia that backstabs itself. Last person to survive wins, so there's a tension between keeping themselves under wraps and throwing the others under a bus.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Angrystu on July 16, 2011, 02:15:15 am
I also think I messed up early-on bigtime by letting all the dead know eachother's curse words. That wasn't supposed to happen. But since I let it happen once I let it happen to all the rest.

As I'm tired and a bit drunk, this is the only point I'll be raising at the moment.

Generally, I'm okay with the random curse word idea as usually the words have to be so unusual that it's unlikely any of them will be said. The issue that came in this game was that they were so powerful to any side that triggered one in their favor (kill enemy/raise ally: +2 player differential!) and that there was a role dedicated to using them. Also, the resurrection of players didn't work to well with that: had the RNG not simply said "fuck shadows lol" we would have been able to kill SL and resurrect Sibare, which combined with all the Shadow players we had on the last day would have tipped the scales.

Actually, one more point:

I'm not really a fan of all the % chances that were used in this game. Broadly speaking anything that someone restricts to only having a chance to work is really powerful. There's no guarantee that the RNG won't simply... stick and break the game. For example, having the three soul-healer fragments with a 1/3 chance of working: there's a 1/3 chance that ALL the powers work and for that particular night the town gets the advantage of three doctors. There's also the same chance that on that night they get NO doctoring. You also recall that we pretty much spammed Clairvoyant and it was a matter of good fortune for the town that it failed every single time we tried. That kill + revive could have swung the game, and based solely on the peculiarities of the RNG.

I mean, it'll *probably* work out all right, but there's a non-neglible chance any given day of having a setup turn out awful for one side or the other. Putting so much to the RNG takes away from the players; I don't think it's a great mechanic.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Sibare on July 16, 2011, 02:33:08 am
I also think I messed up early-on bigtime by letting all the dead know eachother's curse words. That wasn't supposed to happen. But since I let it happen once I let it happen to all the rest.

As I'm tired and a bit drunk, this is the only point I'll be raising at the moment.

Generally, I'm okay with the random curse word idea as usually the words have to be so unusual that it's unlikely any of them will be said. The issue that came in this game was that they were so powerful to any side that triggered one in their favor (kill enemy/raise ally: +2 player differential!) and that there was a role dedicated to using them. Also, the resurrection of players didn't work to well with that: had the RNG not simply said "fuck shadows lol" we would have been able to kill SL and resurrect Sibare, which combined with all the Shadow players we had on the last day would have tipped the scales.

Actually, one more point:

I'm not really a fan of all the % chances that were used in this game. Broadly speaking anything that someone restricts to only having a chance to work is really powerful. There's no guarantee that the RNG won't simply... stick and break the game. For example, having the three soul-healer fragments with a 1/3 chance of working: there's a 1/3 chance that ALL the powers work and for that particular night the town gets the advantage of three doctors. There's also the same chance that on that night they get NO doctoring. You also recall that we pretty much spammed Clairvoyant and it was a matter of good fortune for the town that it failed every single time we tried. That kill + revive could have swung the game, and based solely on the peculiarities of the RNG.

I mean, it'll *probably* work out all right, but there's a non-neglible chance any given day of having a setup turn out awful for one side or the other. Putting so much to the RNG takes away from the players; I don't think it's a great mechanic.

Protip: Ask questions about your role. Neo can attest that I asked a fair bit of them, and from that I learned that the shadows had THREE CHANCES PER DAY of tripping the curse word. Note "day": your try during the night, which tipped off the town, didn't count, and excluding that invocation, "Clairvoyant" was said twice, leaving a 4/9 chance of it not working. Tl;dr: We fell on the wrong side of a ~50-50 shot that could have been mitigated.

And Neo, when do you plan on starting up another game?
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 16, 2011, 02:48:13 am
I also think I messed up early-on bigtime by letting all the dead know eachother's curse words. That wasn't supposed to happen. But since I let it happen once I let it happen to all the rest.

As I'm tired and a bit drunk, this is the only point I'll be raising at the moment.

Generally, I'm okay with the random curse word idea as usually the words have to be so unusual that it's unlikely any of them will be said. The issue that came in this game was that they were so powerful to any side that triggered one in their favor (kill enemy/raise ally: +2 player differential!) and that there was a role dedicated to using them. Also, the resurrection of players didn't work to well with that: had the RNG not simply said "fuck shadows lol" we would have been able to kill SL and resurrect Sibare, which combined with all the Shadow players we had on the last day would have tipped the scales.

Actually, one more point:

I'm not really a fan of all the % chances that were used in this game. Broadly speaking anything that someone restricts to only having a chance to work is really powerful. There's no guarantee that the RNG won't simply... stick and break the game. For example, having the three soul-healer fragments with a 1/3 chance of working: there's a 1/3 chance that ALL the powers work and for that particular night the town gets the advantage of three doctors. There's also the same chance that on that night they get NO doctoring. You also recall that we pretty much spammed Clairvoyant and it was a matter of good fortune for the town that it failed every single time we tried. That kill + revive could have swung the game, and based solely on the peculiarities of the RNG.

I mean, it'll *probably* work out all right, but there's a non-neglible chance any given day of having a setup turn out awful for one side or the other. Putting so much to the RNG takes away from the players; I don't think it's a great mechanic.

Protip: Ask questions about your role. Neo can attest that I asked a fair bit of them, and from that I learned that the shadows had THREE CHANCES PER DAY of tripping the curse word. Note "day": your try during the night, which tipped off the town, didn't count, and excluding that invocation, "Clairvoyant" was said twice, leaving a 4/9 chance of it not working. Tl;dr: We fell on the wrong side of a ~50-50 shot that could have been mitigated.

And Neo, when do you plan on starting up another game?

In the year 2014. The plans are already made.


Probably not that long, but not for awhile. So time-consuming and I want to do other stuff. But I want other people to make awesome mafia games that I can play now.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Sibare on July 16, 2011, 02:51:05 am
In the year 2014. The plans are already made.

I CAN'T WAIT THAT LONG

I NEED TO VOTE MARK AND MAKE HIM POST HIS PM NOW

Also, will it be .5 Y/Y
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 16, 2011, 02:54:37 am
In the year 2014. The plans are already made.

I CAN'T WAIT THAT LONG

I NEED TO VOTE MARK AND MAKE HIM POST HIS PM NOW

Also, will it be .5 Y/Y


NO.

IT WILL BE

.3

I don't actually have plans, just some ideas now. Like I said, this game was based on one role of the bigger one I thought of for a long time, and became a thread called "Boat". (http://kayin.pyoko.org/iwbtg/forums/index.php?topic=10895.0) (Quality posts on every fucking page.)

IF I do more mafia games, the next one WON'T be that one.

(GO MAKE AN AYREON-THEMED ONE, GUYS)

Personally, I'm glad this one didn't get me blacklisted from making mafia games :P

Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Kudo. on July 16, 2011, 03:34:14 am
Oh shi- right. I need to explain everything then.

I was pretty lucky that a lot of the attention was towards Venser late-game. That 3-lynch opening could easily have turned the game around...as much as I'd like to give a full summary of my thoughts, you can probably predict what my reactions were to some of the events (i.e. Venser dying).

THE COLORS. You have no idea how pleased I was to become the Witch. Got me some colors, witches love colors. Plenty of them are references to how things work in Umineko, as follows:

: Come on, you can at least try to figure them out • show
Red is the truth (GM Neo's information is absolute, known innocent also reach this level, as well as myself)
Blue is for theories (or ideas for courses of action) although you could nerf the definition to follow others info which isn't quite red, but sounds nice anyway. The only time I let my guard down with it was with Ellipsis.
Purple is as good as red, but culprits can lie while using it...kihihihi... (it means, unsure if lying or truth)
Grey is untrustworthy stuff, notice it was placed for people we knew were guilty.
Variations of purple are what tilt to grey or blue, or red, etc.
Gold is to say magic did it fuck your shit and speak the future.


Seriously, I'll add commentary tomorrow. When I'm not on a dinky little iPod.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Ellipsis on July 16, 2011, 08:19:35 am
I broke the colour system :P
Fun game though, I thought Neo wrote both the gameplay and the scenes very well. They were fun to read.
Oh also, in future you could try use http://www.random.org (http://www.random.org) for your random numbers, you just choose from - to -. This way at least you can be sure that it's fair random if you're wondering. Although nothing too strange happened with random last game.
TO THE NEXT MAFIA GAME!?!
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Venser on July 16, 2011, 01:11:04 pm
If I didn't have to go to Alaska at the end of this month I'd probably do the next mafia game. Maaaaybe mid-August I'll start one up. I have a new idea that I think would interest a lot of you...

...IWBTF THEMED MAFIA

THAT'S RIGHT

THE ROLES ARE MEMBERS OF IWBTF

DAMN STRAIGHT
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Fred-eye-inc on July 16, 2011, 01:18:16 pm
This sounds very interesting; I can't wait to see the finished result!
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 16, 2011, 01:31:02 pm
So, we could potentially see Mark as Lion, and Silentloner as me?

AWESOME!
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: ybbald on July 16, 2011, 01:40:30 pm
ಠ_ಠ
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 16, 2011, 01:57:16 pm
That sounds like a lot of fun. Would it be something like serious regulars vs troll-type regulars?

And it will have scenes right?

RIGHT?
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 16, 2011, 02:13:46 pm
The game ends when Mao shows up and turns the town off.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 16, 2011, 02:38:22 pm
So if you're bla200000 then what power do you get?

Sibare obviously is the Rasputin with his many alts.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 16, 2011, 02:42:06 pm
The game ends when Mao shows up and turns the town off.

when Mao shows up

Mao

MAO THEMED MAFIA

(as in the card game, not Maou)

...IWBTF THEMED MAFIA

HMMMM I WONDER WHAT ROLE I WILL REPRESENT [/sarcasm]
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 16, 2011, 02:45:49 pm
You are the Liquid.

From now until the day you die, nothing you say can ever be the truth. If it turns out to be the truth, I will change that game element so it is once again a lie. Enjoy your real-time reality warping power.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: liquidCorgster on July 16, 2011, 02:48:27 pm
Hahahah, hahah. Oh.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Sibare on July 16, 2011, 03:09:36 pm
So if you're bla200000 then what power do you get?

Any chance you can remind me what he did during his stay? I can only remember the I'M GONNA EAT YA BLA20000 thing off the top of my head.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 16, 2011, 03:36:20 pm
So if you're bla200000 then what power do you get?

Any chance you can remind me what he did during his stay? I can only remember the I'M GONNA EAT YA BLA20000 thing off the top of my head.

Tried to make everyone leave IWBTF, and claimed Kayin owed him a few hundred bucks because he bought a new laptop to try and get back on IWBTF
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Sibare on July 16, 2011, 03:38:29 pm
So if you're bla200000 then what power do you get?

Any chance you can remind me what he did during his stay? I can only remember the I'M GONNA EAT YA BLA20000 thing off the top of my head.

Tried to make everyone leave IWBTF, and claimed Kayin owed him a few hundred bucks because he bought a new laptop to try and get back on IWBTF

Well, that makes his role obvious: He powers up with each bullshit claim and statement he makes.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 16, 2011, 03:40:16 pm
You are the sibare.

Every time you are lynched, one of your alts gets lynched instead. This continues until you run out of alts.

Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Sibare on July 16, 2011, 03:41:54 pm
You are the sibare.

Every time you are lynched, one of your alts gets lynched instead. This continues until you run out of alts.

HUEHUEHEUHEUHUEH
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Ellipsis on July 16, 2011, 06:27:41 pm
If you make an IWBTF Mafia you better make an Ellipsis role.
I don't care what it does, I just don't want to be forgotten :P.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 16, 2011, 06:29:08 pm
Who're you?
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Kudo. on July 16, 2011, 06:44:09 pm
You are ... uhh...good luck with that.

: show
Once per day or night, you can anonymously force someone to only be allowed to post once during the next day/night. It's none too powerful, and you can't prevent them from voting, but you can use it EVERY day & night. Have fun with that.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Neo on July 16, 2011, 06:51:31 pm
What can I be?
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Mort, the Lonely on July 16, 2011, 06:54:23 pm
You are Neo.

You need to fucking finish 'I Just can't wait to be king' already.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Angrystu on July 18, 2011, 01:41:41 am
=/

As funny as it could be, I see terrible possibility to turn into a forum circle-jerk. You guys have DD's works for that; please don't do that to the mafia games.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Venser on July 18, 2011, 12:06:49 pm
If you ever catch me circlejerking, you can rip off my dick.
Title: Re: Mafia 18.3 - NIGHT 6 END - SOLAR ECLIPSE STORM / END OF THE WORLD FINALE END
Post by: Fred-eye-inc on July 18, 2011, 12:10:55 pm
If you ever catch me circlejerking, you can rip off my dick.
Note taken.