I Wanna Be The Forums!

IWBTG => Other Games! => Fangames! => Topic started by: Fred-eye-inc on July 17, 2011, 08:33:58 am

Title: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 17, 2011, 08:33:58 am
I got this idea a while back.

The idea is we get like 20 or so people to each make a single room in game maker for a fangame.

Each room is judged and given a score out of ten by a few judges and the levels are ordered in the game so that the levels get better as you play along.

This is a good opportunity for good game makers who simply don't have enough time to create a massive game to show off their skills.

I'll put 20 places up for the mean time but if need be I'll add more.

~Rooms~
1 - Derf
2 - Shawtrcwbky
3 - YoSniper
4 - Miracle
5 - Indigo
6 - soulshaker3
7 - GraMMa Und|So
8 - LordVile
9 - Oathkeeper
10 - RetroHedgehog
11 -
12 -
13 -
14 -
15 -
16 -
17 -
18 -
19 -
20 -

If you'd like to be a judge just apply.

~Judges~
1 - Derf
2 - Shawtrcwbky
3 - YoSniper
4 - Miracle
5 - LudorExperiens
6 - Zeromegamanx
7 - MOniCaKO
8 - TheR
9 - Alastair1337
10 -

Don't start making your rooms yet, wait until w ehave enough applicants then I will release the rules and guidelines to making rooms.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: core on July 17, 2011, 08:49:47 am
I'm in.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 17, 2011, 08:50:01 am
Judging too?
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: core on July 17, 2011, 08:50:56 am
Sure.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: YoSniper on July 17, 2011, 10:13:39 am
I guess I'll try my hand at this, too. And if it's not against the rules then I will judge, too.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Miracle on July 17, 2011, 11:05:37 am
I'll join as a contestant.  :)
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Darkwraith Axl on July 17, 2011, 12:03:57 pm
If it works, then there will be a chance that actually made a full game like this? I mean, 20 rooms it's very few IMO.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 17, 2011, 12:07:37 pm
Sure Yosniper, you can judge!

I'll add you aswell Miracle.

Also YoSniper is it okay I usggest everyone use your engine for this , for compatability and porting reasons?

If it works, then there will be a chance that actually made a full game like this? I mean, 20 rooms it's very few IMO.
20 is just the minimum at the moment.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: YoSniper on July 17, 2011, 12:08:50 pm
Sure Yosniper, you can judge!

I'll add you aswell Miracle.

Also YoSniper is it okay I usggest everyone use your engine for this , for compatability and porting reasons?

That would be fine.

Also, someone needs to fill me in on what this IMO shorthand means.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Darkwraith Axl on July 17, 2011, 12:19:20 pm
If it works, then there will be a chance that actually made a full game like this? I mean, 20 rooms it's very few IMO.
20 is just the minimum at the moment.

20. The minimum. Hope this works, it would be awesome to have a Fangame collaborated.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Miracle on July 17, 2011, 12:22:38 pm
Could I judge plz?
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 17, 2011, 12:24:23 pm
Also, someone needs to fill me in on what this IMO shorthand means.
Stands for , "In My Opinion."

20. The minimum. Hope this works, it would be awesome to have a Fangame collaborated.
Hopefully! <3

Could I judge plz?
Sure!
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: LudorExperiens on July 17, 2011, 12:52:31 pm
Being a judge wouldn't be that bad...
If you don't mind I would like to judge rooms.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 17, 2011, 12:55:42 pm
Being a judge wouldn't be that bad...
If you don't mind I would like to judge rooms.
Sure thing.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Valkema on July 17, 2011, 02:47:13 pm
Hmm interesting. I think you might be going at this the wrong way. Why don't you arrange rooms by difficulty and have a quality control thing and rooms that don't make the cut get kicked out. This will make it so people will want to make quality rooms rather than just giving you a shitty room and being done with it.

Anyway I will not be joining this.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 17, 2011, 03:00:18 pm
Don't get me wrong completely shitty , effortless rooms will not be tolerated. But some rooms will still be better than the others and there's incentive in trying to reach the best parts of the game but I guess a difficulty curve would be a good idea also.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Indigo Blue on July 17, 2011, 04:13:44 pm
ill join too! to make rooms only thought :d

EIT: but YoSniper's engine is not my friend at all >_> can i use my own?
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 17, 2011, 04:26:01 pm
As long as it ports over well enough?
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Indigo Blue on July 17, 2011, 04:37:36 pm
As long as it ports over well enough?

well, the only REALLY diffrent thing are the collisions and the way the music plays, but that can change when we decide wich engine will be used for the final product
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 17, 2011, 04:38:58 pm
Sure thing , it's only really the gimmicks and aesthetics that matter.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Insanity Pie on July 18, 2011, 05:50:10 pm
I shall be a judge :3
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 18, 2011, 05:58:26 pm
Done!<3
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: soulshaker3 on July 19, 2011, 03:17:36 am
can I be a contestant?
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 19, 2011, 10:37:14 am
Sure!:) And don't ask to be a contestant just tell me you want to be one.

Although if you want to judge, ask.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: DasGraMMa on July 19, 2011, 12:33:17 pm
Oh, looks like a nice contest to show off my skills (which are not there xD)

So I will be contestant ofc ^^
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Sir cumsition. on July 19, 2011, 04:24:44 pm
I would like very much to participate, thanks muchly.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Oathkeeper on July 19, 2011, 06:29:07 pm
I would like to participate.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: MOniCaKO on July 19, 2011, 06:40:14 pm
I'd like to be a judge :D
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: pieceofcheese87 on July 20, 2011, 05:14:33 pm
I Would LIKE To Participate. Except My Game Making Skills Are ZERO!

:/    Maybie When I Learn More Gamemaker
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 20, 2011, 05:31:42 pm
Added everyone who wished to be added.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: core on July 26, 2011, 02:19:23 pm
Just curious, when is this starting?
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 26, 2011, 02:40:32 pm
At least 20 contestants. :L
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: RetroHedgehog on July 27, 2011, 06:24:20 am
Can i make a room?
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 27, 2011, 06:36:59 am
K.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: RetroHedgehog on July 27, 2011, 09:03:34 am
Do you like send me the GMK or what?
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 27, 2011, 11:25:38 am
No. Read the thread so far before asking questions.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: RetroHedgehog on July 27, 2011, 11:51:51 am
No. Read the thread so far before asking questions.
Rightie-O.Can u please add me on facebook or skype because i need to ask you something.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: core on July 27, 2011, 01:32:07 pm
Like private messages aren't enough.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 27, 2011, 01:37:45 pm
Like private messages aren't enough.
This.



Either way the thread isn't for stuff like this so no more posts about it please.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: YoSniper on July 28, 2011, 11:55:50 am
While we still have time, I think we should establish a system for how we will be judging the rooms. Here are my suggestions. If other need to be added or some of mine removed, I will leave it to the discussion up until the point when the contest actually starts.

Criterion #1: Visual and Audio
Based on a scale from 0 to 10. 0 means the graphics are absolutely horrific and it would be easier to look at a bubbling puddle of elephant diarrhea, and the music and sound effects sound like a bubbling puddle of elephant diarrhea. 10 means that the graphics are gorgeous and jump out, and the music not only fits the room but is pleasant to listen to.

Criterion #2: Originality
This includes enemies that are not spikes or fruit, and that have a unique behavioral pattern. The more unique types of enemies, the better, as long as you don't put so many in that the room becomes cluttered. On a scale from 0 to 10, 0 means either no enemies at all or only triggering objects (like spikes and fruit.) 10 means that there are a bunch of enemies walking around that each have their own behavioral patterns and unique attacks.

Criterion #3: Layout
This is different from visuals because that only referred to the graphics themselves. This refers to the way a room is designed. On a scale from 0 to 10, 0 means that blocks are only placed where the player is supposed to go, excessive use of invisible block mazes, or just a cluttered mish mash of obstacles and pixel perfect jumps. 10 means a level that flows well and provides several levels of challenges based both on the paths themselves and the enemies within said paths. Also, The space of the rooms should be used well. Weaving paths that are designed to fit as much crap into one screen as possible are likely NOT a good idea.

Criterion #4: Lack of Bugs
To show that you have actually put effort and care into your rooms, we want you to take that extra step to ensure that an innocent slip-up won't completely ruin the game. If while testing your room, an error window pops up, you will be penalized. Remember, judges, don't just try to go the right way. Sometimes you have to intentionally screw up just for shits and grins.


So so far, I have a system where contestants will receive an overall score out of 40 points. Feel free to discuss the rating system further.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Darkwraith Axl on July 28, 2011, 01:00:47 pm
Criterion #2: Originality
This includes enemies that are not spikes or fruit, and that have a unique behavioral pattern. The more unique types of enemies, the better, as long as you don't put so many in that the room becomes cluttered. On a scale from 0 to 10, 0 means either no enemies at all or only triggering objects (like spikes and fruit.) 10 means that there are a bunch of enemies walking around that each have their own behavioral patterns and unique attacks.

Maybe I didn't get the point (about spike and fruit, those are harm objects... or something...), but, if did understand, in the rules, there was one about "One room only" for everyone... so... if the spikes and fruit aren't enemies, then they belong in the Layout criteria, isn't it?

I mean, an Enemy it's beast|person|sprite|anything that actually moves and attack, and the spike and fruit only move when triggered...
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: YoSniper on July 28, 2011, 01:34:59 pm
Criterion #2: Originality
This includes enemies that are not spikes or fruit, and that have a unique behavioral pattern. The more unique types of enemies, the better, as long as you don't put so many in that the room becomes cluttered. On a scale from 0 to 10, 0 means either no enemies at all or only triggering objects (like spikes and fruit.) 10 means that there are a bunch of enemies walking around that each have their own behavioral patterns and unique attacks.

Maybe I didn't get the point (about spike and fruit, those are harm objects... or something...), but, if did understand, in the rules, there was one about "One room only" for everyone... so... if the spikes and fruit aren't enemies, then they belong in the Layout criteria, isn't it?

I mean, an Enemy it's beast|person|sprite|anything that actually moves and attack, and the spike and fruit only move when triggered...

I personally don't count spikes and fruit as enemies. They are stationary hazards (except when they are triggered, but even then, they don't have A.I. of any sort.)
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Valkema on July 28, 2011, 01:45:00 pm
I hope everyone doesn't make their room based off yosnipers standards.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: YoSniper on July 28, 2011, 03:08:57 pm
I hope everyone doesn't make their room based off yosnipers standards.
Hey I'm just pitching.

Besides, I'd like to know what your standards are. I've seen glimpses of them, but I've never been able to paint a concrete picture of what you think "good" games are. I especially don't understand how you can hate pretty much every single fangame and then like Pickory.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Valkema on July 28, 2011, 03:46:44 pm
I hope everyone doesn't make their room based off yosnipers standards.
Hey I'm just pitching.

Besides, I'd like to know what your standards are. I've seen glimpses of them, but I've never been able to paint a concrete picture of what you think "good" games are. I especially don't understand how you can hate pretty much every single fangame and then like Pickory.
The problem with your standards are they are very easily misinterpreted. Not to mention its not even what is required to make a room fun. Even if someone followed that to a T a room could still end up being garbage.

And if you don't understand why I like pickory then you don't understand anything about my standards.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Kinata on July 28, 2011, 03:51:41 pm
Quote
Criterion #2: Originality
This includes enemies that are not spikes or fruit, and that have a unique behavioral pattern. The more unique types of enemies, the better, as long as you don't put so many in that the room becomes cluttered. On a scale from 0 to 10, 0 means either no enemies at all or only triggering objects (like spikes and fruit.) 10 means that there are a bunch of enemies walking around that each have their own behavioral patterns and unique attacks.

I kinda disagree with this one. More important than new ideas is how cleverly you use the ideas you already have. I have seen rooms that barely program anything new, and yet they still impress me because of their clever use of the same old spikes and fruit. Meanwhile look at Boshy, which is chock full of gimmicks but rarely uses them well.

Quote
provides several levels of challenges based both on the paths themselves and the enemies within said paths.

Lost. Are you saying a good level needs several paths and that the player should get to choose whether they do a hard or an easy path?
Quote
Weaving paths that are designed to fit as much crap into one screen as possible are likely NOT a good idea.

Again I'm not sure what you're saying here. There is one room I've seen in a fangame that probably meets this description, but it is one of my favorite fangame rooms because of its efficient design and how it manages to put a lot in such a small space without feeling clutterred.

Also like Anon said the most important criteria are that it is fun and funny.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: YoSniper on July 28, 2011, 03:56:59 pm
You know what, fuck it. Use what you want to come up with your rooms.

I'm just letting you know that those are the criteria by which I will be judging rooms.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: core on July 28, 2011, 04:00:37 pm
I stand behind YoSniper. His standards pretty much appeal to me, and I will use them too.
But hey, this topic isn't about that.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 28, 2011, 04:13:35 pm
I don't mind YoSnipers criteria but it's personally something I will use lightly, everyone has different ways in which rooms appeal to them and what they like about them. I don't think we should shit on YoSniper because he's trying to help create a more regulated way of judging.

I think however we should create 4-5 things in which to judge rooms out of ten on, the criteria of the category's is set by the judge.

I'm thinking Aesthetics and Originality so far, feel free to contribute ideas.

Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Kinata on July 28, 2011, 04:24:43 pm
You know what, fuck it. Use what you want to come up with your rooms.
I don't think we should shit on YoSniper because he's trying to help create a more regulated way of judging.

I wasn't trying to be mean to him, he did say

Quote
If other need to be added or some of mine removed, I will leave it to the discussion up until the point when the contest actually starts.

But anyway my opinion doesn't really matter since I don't intend to judge. :P
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: YoSniper on July 28, 2011, 04:35:16 pm
I don't mind YoSnipers criteria but it's personally something I will use lightly, everyone has different ways in which rooms appeal to them and what they like about them. I don't think we should shit on YoSniper because he's trying to help create a more regulated way of judging.

I think however we should create 4-5 things in which to judge rooms out of ten on, the criteria of the category's is set by the judge.

I'm thinking Aesthetics and Originality so far, feel free to contribute ideas.
Oddly enough, this was inevitably what I was going for. I appreciate you allowing me to save face. I know that I suck when it comes to explaining things. This is why I never intended to be a lawyer or a politician.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Oathkeeper on July 28, 2011, 05:42:11 pm
Lol to the commentary of being a lawyer or a politician.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Indigo Blue on July 28, 2011, 07:43:56 pm
isn't the point of having DIFFRENT JUDGES is that they have diffrent ways of judging things?
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Valkema on July 29, 2011, 04:23:27 am
isn't the point of having DIFFRENT JUDGES is that they have diffrent ways of judging things?

Gald to know drf isn't the only one who knows what he is talking about.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 29, 2011, 07:24:19 am
I'm fairly certain what YoSniper was trying to get across was a way where we cam jdge them based on our own standards but in an ordered way so the scores make sense when you look at them all together.

No point having scores like....

Derf: 87/100
Indigo: B+
YoSniper: ****/*****
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Valkema on July 29, 2011, 09:30:19 am
I'm fairly certain what YoSniper was trying to get across was a way where we cam jdge them based on our own standards but in an ordered way so the scores make sense when you look at them all together.

No point having scores like....

Derf: 87/100
Indigo: B+
YoSniper: ****/*****

I'm fairly certain that was not what YoSniper was trying to get across but rather he was trying to discuss standards that all judges should follow when judging.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: YoSniper on July 29, 2011, 10:44:56 am
This is the last statement I will make on the matter. I was not trying to control all of the judges. I was merely trying to get a discussion started about how we would judge and score. I do not have a high enough interest in this forum to want to make everyone think like me.

So if you still think I'm trying to be a control freak, Val, then fuck you.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 29, 2011, 10:50:51 am
I think if we just get some vague category's set up and make them vague enough that it gives the judges room to use their own standards and opinions to judge out of ten these category's for the rooms? Unless anyone can suggest a better idea.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Valkema on July 29, 2011, 11:27:53 am
I was merely trying to get a discussion started about how we would judge and score.

Read what I said again. You were trying to get the judges to agree upon standards that all judges should judge on. And you were giving your opinion and hoping others would give theirs and then there would be a set standards for all judges. Am I wrong?

What drf is suggesting by vague standards would work much better.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Kinata on July 29, 2011, 01:37:54 pm
I'm not really a fan of the standards concept at all. Even if you make your own list of standards different from everyone else's, a problem that might happen is when you compare how well all the fangames do in each category and start adding the scores or combining your opinions, you might rate a game you don't actually like higher than one you do.

You guys are all experienced IWBT'ers and will probably know which games you like the most as you play them, and getting too technical will probably just confuse your own opinions.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on July 29, 2011, 01:46:51 pm
Well if you create a decent set of standards for yourself you shouldn't have that problem.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: SirRouven on August 06, 2011, 03:18:25 pm
I wanna be a judge, please. It would make me happy.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on August 06, 2011, 03:30:16 pm
Okay.
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Alastair1337 on August 08, 2011, 04:21:00 am
Could I be a judge? I have experience beta testing fangame the game if that helps
Title: Re: Fangame Collaboration ~Sign Ups~
Post by: Fred-eye-inc on August 08, 2011, 06:22:33 am
Added.