I Wanna Be The Forums!

IWBTG => Announcements! => Topic started by: Kayin on July 26, 2012, 04:22:21 am

Title: Gaiden Patch 1.2 Beta
Post by: Kayin on July 26, 2012, 04:22:21 am
This will be the last one for awhile, unless I feel the need to clean up a few things.

What's New/Fixed:
*Hitsparks added to failed grapples, telling you why it failed.
*Grapple a little bit more lenient in certain situations.
*Grapple may occasionally still reject improperly in some edgecases, but shouldn't be an issue.
*Down terminates grapples without a jump. Useful occasionally, like that one part of 1-2.
*Drone segment in 1-1 made slightly easier. Always at least a 3 pixel shot that can hit the drone thrower.
*Map screen sending you to wrong level should be fixed.
*F2 ends a level and resets your time/deaths for speedrunning. Was in previous version but unannounced.
*F1 can bring you to or exit the key config screen on the save select screen. Good if you fuck up your keys.
*DEL on the save select screen deletes saves.
*Shoot+Jump+Claw also skips the end of act cutscene.
*Barrels can be used to kill enemies. Not particularly useful, but can work.
*Tons of little network things added for an improved online experience. Should be able to have weirder and more interesting events.
*Particles on the Charge Shot always go to the Kid
*You can "megaman jump" through Bald Bull's boss door.
*But you can't get Bald Bull out of bounds anymore by jumping back through the door

What's not fixed
*Bald Bull/Mr Sandman Glitches (Should eventually be fixed)
*Going behind Sagat(I think I'll leave this)
*Some grapple situations. Though if it rejects, it's because it was a bad shot that just barely grazed a valid surface.
*Probably tons of little things that aren't terribly important
*Some controllers still don't work. I think the input system totally rejects analog controls. In such situations, use Joy2Key.
*Some crashes. Depending on how common they are, I might make work arounds but none of them should make you lose progress.

http://gamejolt.com/freeware/games/action/i-wanna-be-the-guy-gaiden/8598/

Just press download game to download the new version. This again will be the last version in awhile, so I encourage you all to upgrade one more time.
Title: Re: Gaiden Patch 1.2 Beta
Post by: Bosky on July 26, 2012, 04:39:19 am
It's Fun.
Title: Re: Gaiden Patch 1.2 Beta
Post by: Miniwa on July 26, 2012, 06:04:05 am
It's Fun.
Title: Re: Gaiden Patch 1.2 Beta
Post by: Miniwa on July 26, 2012, 06:32:40 am
When I start game:
: show
(http://i47.tinypic.com/11hdvyg.png)


And Bald Bull:
http://youtu.be/ScaJ2R0hS8s
Title: Re: Gaiden Patch 1.2 Beta
Post by: 5ivek on July 26, 2012, 07:05:03 am
When I start game:
: show
(http://i47.tinypic.com/11hdvyg.png)


And Bald Bull:
http://youtu.be/ScaJ2R0hS8s
xD thats funny
Title: Re: Gaiden Patch 1.2 Beta
Post by: Reyvin777 on July 26, 2012, 09:21:17 pm
"Weirder and more interesting events"...Part of me now wishes/thinks this game can turn into a more troll-ish Tower of Heaven, with Kayin starring as the Voice of God.
Title: Re: Gaiden Patch 1.2 Beta
Post by: poppy on July 29, 2012, 10:38:05 pm
Ah, I only just saw this topic now! Like I said in the other topic:

The grappling hook is still pretty screwy, what with the sometimes ludicrous swinging from charged shots and what not...

I've already played through it many times, how will we know when theres events in the game? Being surprised is nice, but how about a range of possible times where it could happen? People can't check like every hour or something like that.
Title: Re: Gaiden Patch 1.2 Beta
Post by: Ellipsis on July 29, 2012, 11:03:55 pm
Poppy. I could perhaps make either an image/banner that shows the current event or an rss feed if that would be helpful?
Title: Re: Gaiden Patch 1.2 Beta
Post by: poppy on July 30, 2012, 02:51:26 am
So what? I'd have to check this page for that? I don't know what you said really...

If I had to check this page, it obviously defeats the purpose.
Title: Re: Gaiden Patch 1.2 Beta
Post by: Kayin on July 30, 2012, 05:38:55 am
Almost every event is going to run for like a day. Though if you want, perhaps we can have a poll or something for when the next one should be. Perhaps now that Aggressive Malice is obsolete, I can use that twitter feed as an announcement server.
Title: Re: Gaiden Patch 1.2 Beta
Post by: GuyWithPasta on July 30, 2012, 07:17:53 am
Almost every event is going to run for like a day. Though if you want, perhaps we can have a poll or something for when the next one should be. Perhaps now that Aggressive Malice is obsolete, I can use that twitter feed as an announcement server.
That'd be a good idea, since I still have it set up to get Tweets from it to my phone as texts.
Title: Re: Gaiden Patch 1.2 Beta
Post by: Wolf Mas7er on July 30, 2012, 06:41:55 pm
already downloaded, but I didn't see any change, only the message when I launch the grapple too near of something that I can grapple it
Title: Re: Gaiden Patch 1.2 Beta
Post by: MaxX on July 30, 2012, 10:29:08 pm
already downloaded, but I didn't see any change, only the message when I launch the grapple too near of something that I can grapple it

Did you read the patch notes? The grapple notification is the only visible change to actual gameplay. Everything else is tweaks/fixes.
Title: Re: Gaiden Patch 1.2 Beta
Post by: poppy on July 31, 2012, 04:26:03 am
Meh, I don't have ANY idea how to use things like Twitter, and I'm not sure I'd care to know.

Though if events are gonna run for the whole day, I guess I could just check occasionally then.
Title: Re: Gaiden Patch 1.2 Beta
Post by: megamanxpert on September 02, 2012, 02:51:29 pm
Video of me beating Bald Bull (http://www.youtube.com/watch?v=is6n3N1u7Yo)
Title: Re: Gaiden Patch 1.2 Beta
Post by: MatthewRPG on February 09, 2014, 06:54:10 pm
In my opinion, this game's too easy, that's really anything bad I have to say about it. Oh and it's too short.  ;D