Seriously the worst physics ever put into a fangame, congrats on that!
Bad level design, bad music, bad controls, annoying audio...
This game is like Ebola of fangames, hopefully you caught it during the creation of it.
Does that face boss even work? I can't shoot it, but it has HP?
Your visuals make me want to vomit all over myself..maybe it's the Ebola.
You could also say positive things about it.It's playable and the graphics are pleasing to the eye.
Seriously the worst physics ever put into a fangame, congrats on that!
Bad level design, bad music, bad controls, annoying audio...
This game is like Ebola of fangames, hopefully you caught it during the creation of it.
Does that face boss even work? I can't shoot it, but it has HP?
Your visuals make me want to vomit all over myself..maybe it's the Ebola.
WTF? Did you ever play I wanna kill the mom?
No seriously, your game sucks! Bad physics, annoying sound, russian langauge (even more worse than a written german accent*cough*).
But I see some potential in your game you should keep going!
Well, I tried it out because I had time, and I played for a few minutes.
What I like so far:
- Definitely original
- Graphics are nice to look at
- No border kills
- New gimmicks like the DDR arrows break up the monotony
What I didn't like so far:
- WOULD IT KILL YOU TO MAKE AN ENGLISH VERSION?
- I look at this game, and I think of Michael Wanted To Be The Guy. You're probably the same creator, and it shows. This might not necessarily be a bad thing, but see below...
- You have a pixel perfect jump in one of the first rooms (the one with the giant spike block)
- The "motherfucker" sound effect is funny the first time, but gets quite annoying when you hear it the 50th time.
- Those save blocks are an eyesore, and you can't even tell if you've saved until you press R. I discovered that you save by shooting, rather than touching the save, which is fine, but there is zero indication and that is the laziest sprite for a save block I have seen yet.
- The physics are drastically different from the usual engine physics. The horizontal speed is slower, the gravity is much faster, and I think the jump heights are drastically different as well.
- In the room with the invisible blocks (after the jump spike puzzle) falling down doesn't kill you, but you fall into oblivion.
- The mask of the sprite is weird. Sometimes I got stuck on corners of blocks.
- It's easy to bypass many triggers by merely saving beyond them (although honestly, it helped me tolerate this game.)
- That orange juice boss, or whatever the hell it was, is stupid beyond words.
I made it to that floating head boss and decided it wasn't worth my time to continue. This game is like a bad acid trip, not that I would know.
Those are my thoughts, anyway.
Also i'm pretty sure Para did play Kill The Mom, and well, i already know his criticism on it and it is very accurate it seems like.Uhhh... he never told us.
Also i'm pretty sure Para did play Kill The Mom, and well, i already know his criticism on it and it is very accurate it seems like.Uhhh... he never told us.
This is an international forum and I think then you should use the english language. Everyone (should) speaks english because russian is not really present in western states, the westernmost (if you go through europe) state where (older) people can speak russian is former east germany because it was learned there instead of english.
Please stop fishing for attentionSeriously the worst physics ever put into a fangame, congrats on that!
Bad level design, bad music, bad controls, annoying audio...
This game is like Ebola of fangames, hopefully you caught it during the creation of it.
Does that face boss even work? I can't shoot it, but it has HP?
Your visuals make me want to vomit all over myself..maybe it's the Ebola.
WTF? Did you ever play I wanna kill the mom?
No seriously, your game sucks! Bad physics, annoying sound, russian langauge (even more worse than a written german accent*cough*).
But I see some potential in your game you should keep going!