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« on: November 08, 2007, 11:24:19 pm »
I have a feeling this will be of NO help whatsoever. But as a member of the Linux community, I am trained to pass my error messages along to the masses in case they can shed some light of any kind onto the source, cause, resolution, or glorification of a problem.
The same debugger error crops up on every crash I experience with the game. It seems to be related to a Windows DLL file attempting to call a critical code section that's currently locked, in use, and shouldn't be. Probably related to code that puts itself into memory and forgets to remove itself, so when it attempts to call again, the program locks up.
err:ntdll:RtlpWaitForCriticalSection section 0x10045dac "?" wait timed out in thread 0013, blocked by 0014, retrying (60 sec)
And it's not kidding. It will sit there are try and acquire that memory block over and over again every sixty seconds for eternity. Just some friendly input.