I Wanna Be The Forums!

Please login or register.

Login with username, password and session length
Advanced search  

News:

Gaiden 1.2 patch released. Click here to download!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - Bittersoul

Pages: [1]
1
General Discussion! / OMFG MOVED EDITTED SPLIT TOPIC: PIZZA
« on: November 12, 2007, 08:43:19 pm »
I'm on my way.  I'll bring pizza.

2
General Discussion! / There's no love for the general topics.
« on: November 12, 2007, 07:51:51 pm »
See the subject.

3
General Discussion! / Red Dwarf
« on: November 12, 2007, 12:19:17 am »
BBC Comedy.  I love this shit.  Anyone else a fan?

4
General Discussion! / Simple Machines Forum
« on: November 10, 2007, 08:25:34 pm »
Hm, I must express my general satisfaction with Simple Machines Forum.  The net communities are drowning in forums powered by vBulletin and phpBB, I'm pleased to see something solid, fresh, and different that caters to the free, open source community.  It seems to run well, customize cleanly, and be generally reliable.  I'll have to make a note of this one for my next web project.

5
Help! / 'Game Over' Screen
« on: November 09, 2007, 11:01:25 pm »
Can anyone give me a heads up on where this is?  I don't believe I've uncovered the path to it yet.

Edit: Once again, you can ignore this.  Figured it out on my own.  This seems to be the trend.

6
Suggestions and Bug Reports! / Linux WINE Debugger crash report
« on: November 08, 2007, 11:24:19 pm »
I have a feeling this will be of NO help whatsoever.  But as a member of the Linux community, I am trained to pass my error messages along to the masses in case they can shed some light of any kind onto the source, cause, resolution, or glorification of a problem.

The same debugger error crops up on every crash I experience with the game.  It seems to be related to a Windows DLL file attempting to call a critical code section that's currently locked, in use, and shouldn't be.  Probably related to code that puts itself into memory and forgets to remove itself, so when it attempts to call again, the program locks up.


err:ntdll:RtlpWaitForCriticalSection section 0x10045dac "?" wait timed out in thread 0013, blocked by 0014, retrying (60 sec)


And  it's not kidding.  It will sit there are try and acquire that memory block over and over again every sixty seconds for eternity.  Just some friendly input.

7
Help! / Clown Copter?
« on: November 08, 2007, 01:28:17 am »
Okay, I've gotta break down.  I've beaten everything but this, it's my last boss, and I'm agitated.

Maybe I'm missing something, but what exactly should I be doing the third phase of Clown Copter?  I dodge those stupid balls like nothing else, I think I've gotten through 5 of them, and I don't have any idea what I should be doing.


Edit: Never mind.  I figured it out.  I was certainly wasting a lot of time and effort.  And I know it's been covered already, but those balls can be obnoxious to jump over.

8
General Discussion! / New To The Forum
« on: November 06, 2007, 05:10:55 am »
Hey everyone.  I've been messing with the game for a while and finally decided it was time to join up on the forum and be part of the community.  It's good to meet all of you.

Pages: [1]