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Messages - Makaris

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Help! / Re: Green boss
« on: December 20, 2007, 11:14:08 pm »
Yes, he was always been Kraidgief.

Fangames! / Re: EPIC SPACE FIGHT
« on: December 17, 2007, 04:39:57 pm »
Why the fuck isn't Eric on the forums!?

I can't play this at work, obviously.  I'll look at it tonight.

« on: December 17, 2007, 04:37:02 pm »
I voted the top one, but I'll say the bottom one.  To be a jerk.

Fuck stickers; MAGNETS.  Create a IWBTG stage on your 'fridge.

Clothing > Posters > Magnets.

Announcements! / Re: Donation Button up
« on: December 14, 2007, 10:39:59 pm »
I'll see your insult and raise you a shut the fuck up.

Announcements! / Re: Donation Button up
« on: December 14, 2007, 04:24:27 pm »
Kayin's a swindling swindler.  Don't let him swindle you!

General! / Re: Funniest moments, and what you want to see happen
« on: December 14, 2007, 03:35:43 pm »
Nope. It's me with some echo effects and some other shit to make it sound like it was recorded worse than it actually was.  The Guy is Kayin voice, of course.

General! / Re: Hazing
« on: December 14, 2007, 03:32:49 pm »
Sorry dude, but probably not. 

Maybe try on "by fucking jove!"

General! / Re: Hazing
« on: December 14, 2007, 01:49:50 pm »
Credibility you instantly lose for saying things like "by jove".

General! / Re: Funniest moments, and what you want to see happen
« on: December 14, 2007, 11:54:24 am »
Fuck you Saiai!

Kayin's likely to put up the bloopers from our recordings.  I'll freely admit that I am hiliarious in them.

General! / Re: The last we'll see of The Kid/The Guy?
« on: December 14, 2007, 11:52:07 am »
I think a prequel where you play as the Guy as a child may be in order. There is too much potential in those paintings...

This is a little ambitious.  Kayin already knows what he wants to do with the rest of the series, but just as my two cents I think this is an awesome idea.  A IWBTG prequel which is nothing but boss fights would be awesome.

The sequel will be "I'm The Guy and I Don't Give a Shit Anymore."  It will consist entirely of shooting The Kids in the face when they come to your castle.

I'll admit.  I lol'd hard.  I shouldn't be on the internet at work.

As I said, Kayin already knows where he wants to take the game.  Rest assured that TON's of new content awaits IWBTG'ers.  I won't reveal what (that's his right), but from what I've been told I'd say we have about 100% more content on top of the "full game".

Game Design! / Re: I love Game Design
« on: December 13, 2007, 06:50:49 pm »
I have great game design skills that I have been honing since I was nine.

Talking pen and paper here though.  Table top.  Fuck your computras


General! / Re: Hazing
« on: December 13, 2007, 10:25:27 am »
I've been aware of this.  Dylan and his crazy antics.  Har har har!

I fully endorse this use of IWBTG.  Allows the segregation of the mighty from the meek.  Why bother trying to get to know someone when you can just plunk them in front of the game and let IT TEST THEM.

General Discussion! / Re: New To The Forum
« on: December 11, 2007, 03:27:50 pm »
Welcome to Hell, enjoy your stay.

Announcements! / Re: -=- IWBTG 1.-1.0 RELEASED -=-
« on: December 11, 2007, 02:03:48 pm »
There, the teeming masses of the weak, the unskilled, the noob, the scrub… Like mindless sheep they played their Final Fantasy’s, and their Halo’s, and their Zelda’s.  For a time, they found many of their desires fulfilled.  Wonderful graphics, sound and (some would say) game play continued to meet their every lowering standards, and to these poor unenlightened souls all was good.

But something was missing.  These creatures, all willing to squawk, mouths agape, waiting and crying out for the mighty Companies to vomit sustenance…  These creatures didn’t know it, but in their very hearts they longed for something more.  A certain, secret need was left unmet.  Though few dared speak it, all knew it. 

They needed to be challenged!  As it stood, games failed to test the worthiness of their players.   All could play, that was true… but with such games none could excel!  Glory was an impossibility because it was, technically, and inevitability. 

It seemed hopeless.  But when it seemed that games would never satiate that hidden need, when the desire for truly won Victory was at it’s most needed… a Savior came. 

The world needed IWBTG, and Kayin brought it to them.  Though there would be those that oppose it, those that continue to stand aghast at the prospect that games might finally be what they should be, what they always should have been… they would know that the Truth had come.  They would either test their mettle or, in failing, vindicate at last the sheer worthlessness of their existence.

IWBTG is ready for you, but are The People ready for IWBTG?  Time will tell, as the men, The Guy(s) are separated from those weaklings that continue to suckle the bitter milk of modern gaming.

I'm very proud of Kayin for seeing this most noble project through to its conclusion.  God knows how many pet projects I've been a part of that died far, far before anything resembling an entire legitimate game had been created.  I think IWBTG is the first step on a long, arduous, yet enjoyable road of creation that will likely become more than a simple hobby. 

Way to fucking go!

It’s crazy to think that this project is less than a year old.  I fondly remember the initial stages of design, where my frustration was not a side effect, but a goal.  I remember testing Tyson out on during my break… it’s amazing to see how far it’s come since then. 

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