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Other Games! / Re: Cave Story + IWBTG (minigame)
« on: April 15, 2013, 09:26:06 pm »
Thanks. Yeah I realized the error not long ago, the next room is actually a big part of what I coded. I'll reupload it soon. What would you suggest that I use instead of the dragon and the Game Over screen then? I wanted to push the player to run back up the upper left hand corner right across from the door, and also have the element of surprise from iwbtg, so I decided to add something random.
Also I'd like to clarify that this is not a fangame, if it were I'd have posted in the Fangames! section, and the only reason I'm using Game Maker is that it was originally a project for a class and it requires Java only, and GML is similar enough to Java.
Edited: woop, got ninja'd, this was for Kudo
@Ellipsis
Thank you, haha the storyline was just something random I made up on the spot, and ah thanks for those comments. (You can talk to the dog and he barks ><) Umm, I guess I'll add an option to change controls later then. Sorry about the error message again, it was the last thing I implemented and the last thing I didn't bother to check..sigh
Also I'd like to clarify that this is not a fangame, if it were I'd have posted in the Fangames! section, and the only reason I'm using Game Maker is that it was originally a project for a class and it requires Java only, and GML is similar enough to Java.
Edited: woop, got ninja'd, this was for Kudo
@Ellipsis
Thank you, haha the storyline was just something random I made up on the spot, and ah thanks for those comments. (You can talk to the dog and he barks ><) Umm, I guess I'll add an option to change controls later then. Sorry about the error message again, it was the last thing I implemented and the last thing I didn't bother to check..sigh