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Messages - Yonin

Pages: [1] 2 3 ... 6
1
General Discussion! / Hey!
« on: September 14, 2009, 07:57:33 pm »
I'm back to play I wanna be the fix, anyone remember me?

2
Fangames! / Re: The Last Pikeman
« on: April 08, 2008, 04:06:41 pm »
Before it was hard and fun, now it's just too hard and not fun enough.

3
Fangames! / Re: The Last Pikeman
« on: March 03, 2008, 03:42:15 pm »
I love all the humor in this game, it really makes it fun. *impatiently waits for a new version*

4
Fangames! / Re: The Last Pikeman
« on: February 28, 2008, 03:45:30 pm »
The traps are easier to avoid compared to IWBTG

2. The snowflakes.... fuck em to hell! It's impossible to tell where those fuckers are flying and there is no way to improve yourself in dodging them because they fly in complete random patterns. Maybe you could make them a little more predictable?

XD nice contradiction.

5
General Discussion! / Re: Best Movies of all time. Rank 'em
« on: February 28, 2008, 01:32:27 am »
1.Suicide club
2.Kung fu hustle
3.Shaolin soccer
4.Kill bill vol.1
5.Kill bill vol.2
6.Every Kung fu movie with bruce lee in it.

6
Fangames! / Re: I'm The Guy!: I wanna be The Guy Part 2
« on: February 28, 2008, 01:29:13 am »
Also, for Yonin, sry for the last post, nothing personal against you really, but i really dont like it when someone tells me "you fail" or those kinda things, especially when i really am trying to help you. You should know that im still learning to use Game Maker, and a lot of things implemented in this game im making, werent used in none of my other games, so im really learning on the run. So, sry if i cant solve bugs ive got no way to test.

I said you fail because the first reply you made to me just pissed me off and the other reason was that I knew that some one else was going to have my problem and eventually it would be too much for people constantly sending the message, I'll try your game one more time.

7
Fangames! / Re: The Last Pikeman
« on: February 28, 2008, 01:25:06 am »
THINGS I NEED TO DO:
-add more sound effects XD
-add music for when you die
-make the level design less linear
-make a jump that varies depending on how long the button is pressed
-create more fanciful traps and difficult spots
-come up with some bosses
-(possibly)have character abilities gained upon defeating bosses

Sound effects would be nice, I don't like the idea of different music when you die. That new jump sounds very helpful. Bosses would be very nice. I was thinking one of the power ups could be an attack while jumping. I love this game and would love to be a beta-tester, I have already made a 3 part video of this game's demo. You can reach me at kope2kope@yahoo.com

The last pike man part 1 of 3: http://www.youtube.com/watch?v=aYYIa1S13PA
My channel: http://www.youtube.com/user/kope2kope

8
General! / Re: Running Count of People that Have Become The Guy
« on: February 27, 2008, 09:52:48 pm »
Yonin, I think he was being sarcastic.

Gyurma hun, congrats for being #100.

You're an idiot, never talk to me again. I know that he was.

9
General! / Re: Running Count of People that Have Become The Guy
« on: February 27, 2008, 08:27:31 pm »
only 198 deaths? wow

blind much? Did you not see my 0 deaths on every mode(but impossible)
Yonin, Sequoia was talking about Escapade's file.
I see the counter broke 100, who was lucky 100?

*face palm* I know Sequoia was talking about Escapade's file, I was saying that the person looked like he was making a big deal out of 190 some deaths when I had 0 on every mode.
Silly you, you admitted that you F2'd it all.

It was completely obvious I F2'd it all. You really think I did that without dying? Don't you think I would have tried impossible mode?

10
Help! / Re: "Help me through this part" thread
« on: February 26, 2008, 04:04:27 pm »
Heys. I'm stuck here, can someone get me to that save? I've killed Tyson, Dracula and Birdo (File attached). Thanks :)


I fall from the right side and hold down the jump button but don't press directional keys, after you fall a little bit off the wall jump, move over to the one in the middle of the room, which means you have to go left a little bit, try to get to the top of that and wall jump to the right right into the wall, try to get that wall jump on the floating wall with a spike, try to get near the top again, then go over the spike and go back to the other side and jump back up, then wall jump on the wall then you pretty much got it, make sure when you're wall jumping on the green patch nearest to the save point, jump to the left, but then immediately switch to the right so you don't hit any spikes. Do full jumps for everything but the last green patch near the save.

I hope this helps, if not, just watch videos on youtube.

11
General Discussion! / Re: Yay spambots!
« on: February 26, 2008, 03:58:57 pm »
A spam bot is a bot that registers on forums and posts spam topics, usually for some 'product' that noone will never ever use ever.

They are characterized by generally having lots of errors and hyperlinks to other sites in their posts, which will generally be in a new topic.

Hope that helped ~<3

Thanks.

12
General! / Re: Running Count of People that Have Become The Guy
« on: February 26, 2008, 01:34:17 am »
only 198 deaths? wow

blind much? Did you not see my 0 deaths on every mode(but impossible)
Yonin, Sequoia was talking about Escapade's file.
I see the counter broke 100, who was lucky 100?

*face palm* I know Sequoia was talking about Escapade's file, I was saying that the person looked like he was making a big deal out of 190 some deaths when I had 0 on every mode.

13
General Discussion! / Re: Yay spambots!
« on: February 26, 2008, 01:32:26 am »
I honestly don't even know how to tell who spam bots are. Could anyone give me a general idea of what they are?

14
Announcements! / Re: Vacation
« on: February 25, 2008, 03:47:55 pm »
Glad to have you back Kayin, seeing though you weren't really gone.

15
General Discussion! / Re: Yay spambots!
« on: February 25, 2008, 03:47:03 pm »
Regulars and mods vs. Spam bots. GOGOGO!

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