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Messages - Moogy

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1
General Discussion! / Re: hard game in the same vein as IWBTG
« on: January 22, 2008, 04:09:15 pm »
If you read the FAQ, it actually says that IWBTG was inspired by a 2ch game.  That would be Owata, the one you're talking about.

2
Announcements! / Re: -=- IWBTG 1.0.0 RC *2* RELEASED FOR TESTING -=-
« on: January 22, 2008, 04:07:24 pm »
Well now I have an excuse to play the game again.

And try some more Impossible mode.  Hell yes.

I also need to check out the new Very Hard.  Changing the save placement is basically making an entirely new game.

3
General! / Re: If you could change the game...
« on: January 22, 2008, 04:06:24 pm »
I'd make it longer.  Much longer.

4
General! / Re: Hardest Part In IWBTG
« on: January 22, 2008, 04:05:00 pm »
Spike corridor is one of the hardest until you learn the timing.  Then it's easy.  The Tetris to Zangief portion is kind of hard without saving, until you practice it a lot, too.

The Guy is the hardest part of the game by far.  I've only beaten him first try once.

5
Help! / Re: Walkthru -- WARNING: SPOILERS
« on: December 19, 2007, 12:37:39 pm »
Oh, come on, Green Greens is the most fun part :3

6
Announcements! / Re: Next Game in the Works
« on: December 17, 2007, 02:14:26 pm »
Yay.

7
General! / Re: Running Count of People that Have Become The Guy
« on: December 14, 2007, 06:05:54 pm »
Yeah.  What I like about the final form is that it'd be so much easier if Kayin removed any one aspect of it - the fire on the ground, the spikes in the mouth, the homing white globs, and the fireballs all combine to make it one hell of a challenge.

8
It's in the cards, I assure you.
Awesome!

9
General! / Re: The last we'll see of The Kid/The Guy?
« on: December 14, 2007, 10:13:19 am »
The title of the sequel should be "I wanna be the guy too."  It's a pun, you see.

I agree that you should die within one second of starting the game.

10
I put my finger on the screen at a safe part and walk to there in order to avoid the giant bullets of doom.  It's the best way I've found of reliably dodging them.

11
Suggestions and Bug Reports! / Make the game harder once you've beaten it
« on: December 13, 2007, 02:14:18 pm »
After beating The Guy, everything else just seems trivial.  Sure, the graveyard on Very Hard is pretty tough, but even the fortress of The Guy is easy as hell.  I mean, I'm pretty sure it's quite easy to spend more time beating The Guy than beating the rest of the game.

The pussy solution would just be to make The Guy easier.  But this is I wanna be the guy.  You need to make the rest of the game worthy of The Guy.

You've mentioned bonus content before, actually - I assume you'll only be able to play it if you've become The Guy?  My suggestion for the far future is to make a harder version of the entire game that you can only play after becoming The Guy.  It could be The Guy Mode or something.

I don't really know how you'd go about making the game harder, but you're the designer. >_>

12
Announcements! / Re: -=- IWBTG 1.-1.0 RELEASED -=-
« on: December 13, 2007, 02:08:26 pm »
IWBTG was one of the greatest games I have ever played.  I can't wait for the bonus content!

13
General! / Re: The Thread of the Fortress of The Guy
« on: December 13, 2007, 02:04:22 pm »
Ryu room is definitely the best part of the game.

14
General Discussion! / Re: Touhou Progress Comparisons
« on: December 09, 2007, 03:10:28 pm »
I used the Touhou Background Music Extractor. The batch file should extract all the tracks and make them repeat twice. I don't think there's a build for Mountain of Faith though.
Some Japanese dude made one that works with MoF.  I forgot where it is so here are the MoF songs in V0 MP3.

15
General Discussion! / Re: Touhou Progress Comparisons
« on: December 09, 2007, 02:56:59 pm »
I 1cc'd EoSD/PCB/IN on Hard a while ago.

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