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Messages - finale

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1
Suggestions and Bug Reports! / Re: Area/Boss/Etc Suggestions thread
« on: June 05, 2008, 02:22:54 am »
I would like to suggest a boss that uses the patterns of Shadow Man and Gemini Man from the Mega Man series, at the same time.

2
Announcements! / Re: Voice talent needed
« on: June 05, 2008, 02:20:19 am »
I'll record and send in some stuff once I get back from my trip to Hawaii.

3
Crap! / Re: Postcount ++
« on: June 03, 2008, 12:19:50 pm »
thirtytwo.

4
Announcements! / Re: Voice talent needed
« on: June 03, 2008, 02:44:28 am »
What format do you want the sound in?

5
General Discussion! / Re: I Wanna Be The Hideout
« on: June 03, 2008, 02:17:03 am »
finale is now officially the most masculine man in this thread.

Pay no attention to my matching collection of color-coordinated pastel ties.

6
I have nothing to add to this, except to say Oh You Crazy Kids And Your Relationship Issues.

Yes, I am back, with a new frustration-reducing forum technique:

I will now not respond in any thread I disagree with. So, if I don't respond to your thread, I HATE YOU.

7
General Discussion! / Re: If you were a girl?
« on: February 23, 2008, 01:32:47 am »
Bilateral salpingo-oophorectomy, breast reduction. Asexuality at last. Glorious. Then videogames.

8
Suggestions and Bug Reports! / Re: Area/Boss/Etc Suggestions thread
« on: February 21, 2008, 04:35:58 am »
I agree with rad on this, drowning and a horrible area that involves changing water levels and slowed movement needs to be in this game for it to be a truly authentic oldskool experience.

9
General Discussion! / Re: HALO!
« on: February 20, 2008, 05:15:56 pm »
All the Halo praise I ever heard revolved around "you can play it while high."

I'd like to suggest that the majority of Halo's fanbase generally hover around that level of mental functionality, even while clean.

SRSLY, Halo is like the Socialism of the FPS world. It's good until you get exposure to anything else.

10
General Discussion! / Re: Jack Thompson attacks... again...
« on: February 20, 2008, 05:12:09 pm »
Time to be destroyed by a chorus of rage...

Ok, first off, yes, Jack Thompson is nuts.

BUT

That does not mean that the idea that videogames can have an influence on violent behavior is itself a completely invalid argument. A basic argument in favor of this(though by no means exhaustive) is the general theory of operant conditioning. Violent media in general can have a dual causative relationship with violent behavior- by which I mean, violent individuals seek out such media, which in turn also rewards and reinforces violent behavior. There is also a certain validity to social norm reinforcement-Individuals are more likely to view behavior as acceptable if they see it portrayed, regardless of whether such portrayals are viewed as factual or fictional. Additionally, a simple negative argument can be used in regard to the preponderance of violence/sex/what have you in videogames or other media; if observers did not find such acts rewarding in some way, they would not appear with such frequency in said media.

It's important to note that all of the above arguments apply about as well to film or television as videogames- the 'murder simulator' argument has no strength except in the case of a preexisting social break- but does not apply as well to less passive media such as literature or immediate interpersonal communication. Violence in videogames is not the sole cause of any given case of violence in real life, but that does not mean that they are not associated, or indeed causally linked. Although Thompson misuses them, the Harvard brain studies do show that the same reward function occurs in the brain in real and simulated settings, meaning that on a subconscious level, there is a portion of our brain that does not in fact distinguish between fantasy and reality.

I am not an advocate of banning videogames or banning virtually any media. What I do support is a broader education on how these things can(and assuredly do) effect our behavior, both as individuals and as members of a society. When folks talk about this kind of debate, bringing up Jack Thompson is the equivalent of invoking David Duke as an argument for affirmative action.

11
General Discussion! / Re: Myers-Briggs Personality Type!
« on: February 20, 2008, 04:46:24 pm »
INTX.

 Jung and Freud are more popular in Philosophy. Jung isn't taught very much because many of his theories are only scientistic, as they are unfalsifiable. In general, once one is told the results of a test like this one(or freudian association/dream analysis), they will immediately associate and rationalize the validity of the results. This is frequently made easier in the case of intelligence 'typing' by listing the names of various luminaries that are purported to have fitted each category; it's easy to identify with a category if someone famous is also there.

12
General Discussion! / Re: HALO!
« on: February 18, 2008, 12:16:59 am »
Oh, the halo series was a success- at making money, and ruining the FPS genre for years to come. FPS since halo has made full health regeneration an assumption, or gives the protagonist some unbalanced power(usually the incredibly original idea of slowing time). Folks're jumping on the Halo bandwagon, despite the fact that the game contains no original, or, for that matter, above average, concepts.

13
Suggestions and Bug Reports! / Re: Area/Boss/Etc Suggestions thread
« on: February 14, 2008, 08:49:34 pm »
If there is an underwater section, I strongly advocate using the Sonic drowning theme. It may not fit with the rest of the game in terms of sourcing, but that song is the epitome of the drowning warning.

14
Fangames! / Re: I wanna be the girl: extreem pony edition
« on: February 12, 2008, 04:30:47 pm »
I hafta agree with Lamentful, here, but such a direction is going to happen when the defining difference between the two games is already along gender lines.

15
General Discussion! / Re: Devil May Cry 4
« on: February 10, 2008, 03:52:19 pm »
As with most series being transferred to the latest console generation, a big effort seems to have been made to make the games more player-friendly- DMC never had a truly functional tutorial like this one does.

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