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Messages - ValDenStudios

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16
Fangames! / Re: YoSniper's Fangame Contest 2015 *NOW ACCEPTING*
« on: June 30, 2015, 01:56:34 pm »
We sent in our game a few hours ago. Just to let the people know.

17
We have a new screenshot of our masterpiece. Enjoy it! ( ͡° ͜ʖ ͡°)

18
Crap! / ValDenStudios @ E3 - Important announcements and updates!
« on: June 14, 2015, 03:19:35 pm »
Hello Guys,
to prove to you that we are a professional company we've even got an E3 presentation this year.
This totally professional not in 5 min produced video is hosted on Youtube and show you ValDenStudios latest games and updates! ( ͡° ͜ʖ ͡°)
Click here to watch ValDenStudios @ E3

19
Fangames! / Re: YoSniper's Engine (future editions discontinued)
« on: June 14, 2015, 03:12:34 pm »
Please do not remove your engine! We're working with it and if you'd remove them we need another engine to work with! That'd mean we again need to read through a whole bunch of code to understand how the engine works, while forgetting what in your engine stands. For the contest we tried another engine and the result was horrible!
As I recall, you fixed your problems, right? You're still in the contest, right?

I get worried when more than a few people drop out because I really want a high participation rate.
Yeah we are still in :D

20
We're looking forward to do. ( ͡° ͜ʖ ͡°)

21
Fangames! / Re: YoSniper's Engine (future editions discontinued)
« on: June 13, 2015, 11:52:48 am »
But to be completely honest, if you're not too far into the design of your game, you might want to move over to another engine. I have been debating with myself over whether I should remove the links for my engines entirely, just because I am not up to the task of maintaining them, and I don't think they are really high quality.
Please do not remove your engine! We're working with it and if you'd remove them we need another engine to work with! That'd mean we again need to read through a whole bunch of code to understand how the engine works, while forgetting what in your engine stands. For the contest we tried another engine and the result was horrible!

22
Looks great, but it would be nice if you add something nice to the background of title screen.
(yup i still exist)
We sure will. But since we are a bit in a hurry we mostly concentrate on the game itself.

23
Hello guys,
today we want to give you a sneak peak of IWKTMs successor: I Wanna Kill The Mum 2 - PoE! |\/\/|
It starts where IWKTM ends.                                                                                        ( ͡° ͜ʖ ͡°)
The game is in a early phase so nothings final yet.

*Watch the epic trailer of the second chapter*
                    HERE
Please consider watching it just because the last four chars of the youtube link are "Mayo". We love Mayo.

Do you want to be a beta tester? Contact us: ValDenStudios@gmail.com

Screenshots:



24
Fangames! / Re: I Wanna Kill The Mum - UPDATE AVAILABLE!
« on: April 08, 2015, 03:18:18 pm »
For now I can't announce something about I Wanna Kill the Mom, but for its successor.
Just the name: I Wanna Kill The Mom 2: Parody of everything! Our fangame-contest game ;-)

25
Fangames! / Re: Obfuscator
« on: March 17, 2015, 10:23:46 am »
In the Yuuutu engine for example the save files are a complete mess, but I don't know why and is there a possibility to get a similar save file with the YoSniper Engine?

It's been a really long time, but I'm pretty sure I have the option in there. Use saveEncrypt and loadEncrypt instead of saveGame and loadGame.

We are working with an old version of your engine and I don't see saveEncrypt there. But can we just copy those into the game without destroying anything else than the save system?

26
Fangames! / Re: Obfuscator
« on: March 16, 2015, 12:46:22 pm »
In the Yuuutu engine for example the save files are a complete mess, but I don't know why and is there a possibility to get a similar save file with the YoSniper Engine?

27
Fangames! / Re: I Wanna Kill The Mum - UPDATE AVAILABLE!
« on: February 26, 2015, 10:40:43 am »
Just want to say, that Version 1.10 will probably be released on Sunday. [EDIT: Weren't able to handle programming of boss fight] It will be the end of I Wanna Kill The Mums beta phase. If there's time we'll release a final version of our game.

I Wanna Kill The Mum won't participate in the Fangame Contest, but another game made by ValDenStudios!

Stay tuned for announcements.

EDIT: Version 1.10 is for the time being delayed.

28
Fangames! / Re: I Wanna Kill The Mum - UPDATE AVAILABLE!
« on: February 20, 2015, 03:56:43 pm »
The new trailer is out now WATCH HERE

29
Fangames! / Re: I Wanna Kill The Mum - UPDATE AVAILABLE!
« on: February 17, 2015, 09:51:30 am »
On 20th Feb 15 a new teaser will arrive!  :o
Please stay tuned on our youtube channel

30
Fangames! / Re: I Wanna Kill The Mum - UPDATE AVAILABLE!
« on: February 16, 2015, 09:55:19 am »
The version we uploaded didn't seem to start. It should be fixed now the version has been changed!
We would be really happy, if you give us some feedback!

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