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Messages - Kayin

Pages: 1 ... 88 89 [90] 91
1336
Suggestions and Bug Reports! / Re: Known Issues
« on: October 23, 2007, 04:41:53 pm »
Wanted more detailed instructs so I knew exactly what you were talking about. There were a few areas where I thought this could of occured so I was a bit unsure.

anyways found it and loled at my oversight. Fixed it. Will be in the next release.

1337
Suggestions and Bug Reports! / Re: Save game corrupted fighting Dracula
« on: October 23, 2007, 02:24:26 pm »
Unfortunately, no. But it is fixed for the next release and you should now be able to start from the inside (though the kid will face the wrong way for the intro, but whatever. No one else will be able to get into this situation again anyways.)

1338
Suggestions and Bug Reports! / Re: Known Issues
« on: October 23, 2007, 02:08:42 pm »
Did you know that after you find the upper path after the fan, if you jump off the left side of the screen, you freefall though a white screen, then find yourself at the warhead room?  If you do it correctly, you can wind up getting Birdo's orb without ever facing Birdo.  I think that that is an unintentional oversight.

This definitely would be, please elaborate in which room and where you're jumping.

1339
Suggestions and Bug Reports! / Re: Save game corrupted fighting Dracula
« on: October 23, 2007, 01:50:06 am »
Huh, that seems... not possible. I'll have to take a look. Next release will addess any problem I find.

1340
Suggestions and Bug Reports! / Re: The "Kirby" Cave
« on: October 22, 2007, 09:26:41 pm »
I have admittedly been lazy with Wuss saves. i'll dry and address this in the future.

1341
Help! / Re: Walkthru -- WARNING: SPOILERS
« on: October 22, 2007, 09:25:27 pm »
If the turrets are SUPER MEGA RAPID FIRE, download the newest version

1342
Suggestions and Bug Reports! / Re: The "Kirby" Cave
« on: October 22, 2007, 04:07:20 pm »
Someones coming over with a simiilar problem today. Thats the incomplete path talked about on the front page. The next version will have content from there AND your save game will be useable if I guessed the minor problem correct. Just be patient, it'll probably be done by this weekend, if not sometime in the next few days.

1343
Help! / Re: Walkthru -- WARNING: SPOILERS
« on: October 22, 2007, 04:58:55 am »
We have a "trust" issue right now.

The issue being he shouldn't have any. :D

1344
Help! / Re: The fifth boss path: Does it exist?
« on: October 22, 2007, 02:28:02 am »
The spikes in the guts man room are a glitch. I really need to update all the spikes to the new setup I use in later levels. Far far more reliable. I didn't know about it though until just now. Thanks for the heads up.

I'll just give you a break. Try the fan room.

1345
General! / Re: Progress Report!
« on: October 22, 2007, 02:02:32 am »
I WILL ALWAYS BE THE FIRST ONE TO FINISH NEW CONTENT NO MATTER WHAT NIKU SAYS GAAAAH!

This coming from the guy who wanted to destroy my machine with a hammer for the good of humanity.

1346
General! / Re: I have a theory...
« on: October 22, 2007, 02:01:46 am »
You skip straight to the egg platform sequence that the orb is on.

1347
General Discussion! / Re: Super Smash Bros. (N64, Melee, and BRAWL)
« on: October 22, 2007, 02:00:54 am »
One of my testers and I were really into serious Melee for a while. As a Ganon player I'm sort of worried about him and Brawl. He'll probably changed enough for me to lose interest. Ike looks the most promising. I like power character and Marth with big POW really appeals to me.

1348
Help! / Re: The fifth boss path: Does it exist?
« on: October 22, 2007, 01:57:49 am »
All bosses have been discovered by players. To give you a hint, it is in an area covered by 2 paths and should be fairly obvious once it is openned. The path has to be oppened to proceed.

As for the map, no rooms over lap. I made a shitty map at one point and used arrows to put the whole thing together. I'll release one around when the game is fully completeable.

1349
Help! / Re: The "Home" Screen.
« on: October 22, 2007, 01:51:08 am »
It's meant to serve as a distraction. The real path is up the cloud screen SOMEHOW. I might turn the game over screen into a Cranky Kong style hint generator in future releases though.

1350
Suggestions and Bug Reports! / Re: Second Boss Glitch? (spoilers)
« on: October 21, 2007, 02:59:01 am »
Kk. You should still survive but it shouldn't break the game during the next screen.

For the record when referring to boss numbers, while I'd prefer it didn't happen, if you just use an order I suggest using the save screen in the order of...

1357
2468

so.. Fourth boss. For the future.

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