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Messages - sam136

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1
General! / Re: Curse/Alternate Modes Discussion & Info
« on: January 25, 2013, 07:29:58 pm »
I'll try making a quick, easy program that people can use to easily switch on those special modes. Just have to figure out how to intercept http requests, shouldn't be too complex.

2
Game Design! / Re: Should I move on to a different engine?
« on: July 26, 2012, 07:08:03 am »
I don't think Java would be good for a big game atm, so I say C++.
,
lolwut ? Minecraft was made in java. Lots of games are made in java. HELL, Almost every android apps are made in java. Java is a pretty good choice. I say python or C++. Python is waaaaaaaaaaaaaaaaaaay easier, but slower. C++, on the other hand, is very-low level (so obviously harder), but the performance gains are great.

For a 2d game like IWBTG, I suppose python is a good job. For a 3d game, i highly suggest C++.

3
General Games! / Re: You're Banned Because...
« on: July 07, 2012, 09:59:16 pm »
Banned for not saying "You're" and comparing futurama to fucking family guy
Banned because "that's the button line cause Stone Cold said so!"
Double Banned for having the bottom line, and not knowing how to spell it.

4
Game Design! / Re: IWBTG in Android!
« on: July 07, 2012, 09:56:17 pm »
Is it me, or is everyone trying to remake IWBTG in every kind of platforms possible ? I thought I'd be the only one crazy enough for that lol.

5
General! / Re: Questions for Kayin!
« on: June 30, 2012, 07:08:43 am »
Original Track : Kirby's Adventure - Rainbow Resort 6
http://www.youtube.com/watch?v=pocLozliqZU

I think it's this one

And it's not that hard to use IWBTE.

6
General Discussion! / Re: Question about html
« on: June 29, 2012, 03:05:55 pm »
chatroom + php = bad idea.

well, as a general rule, long-polling/comet + php = bad idea.

7
General! / Re: Questions for Kayin!
« on: June 29, 2012, 03:04:35 pm »
Use I Wanna Be The Engine ?

8
General Games! / Re: Minecraft Mafia Retry [Signups]
« on: June 29, 2012, 03:03:30 pm »
in (if there's still e nough spots.)

9
Game Design! / Re: Should I move on to a different engine?
« on: June 29, 2012, 02:57:47 pm »
I'm currently making an "engine" in C++ as well, using SDL for IO and OpenGL for the GUI, and lua bindings for easy integration of maps/enemies/bosses/etc. I am early in development though, but the idea is to have the engine up and running, and then to make a remake of the real IWBTG.

10
General Discussion! / Re: What's worse, guilt or shame?
« on: June 19, 2012, 08:15:58 pm »
Guilt. You done something bad, it's going to be all over you, all the time. And it's not by sharing what you've done with someone else that your guilt will suddenly go away. It might be a bit better, but the guilt is always there.
The shame eventually washes off, might take less or more depending on what was the shameful action. And you can always flee shame. You cannot run away from guilt though.

Defenitly guilt for me.

11
General Discussion! / Re: How do you create a website?
« on: June 15, 2012, 08:41:39 pm »
Learn html, then learn php.

That, or use an online website builder. I don't know any, but I know it exists.

12
Crap! / Re: exams
« on: June 14, 2012, 01:48:06 pm »
The only exams that were actually difficult were my Engineering classes exams. Our teacher ran out of time so he had to teach us Ballistics and Kinematics in a 10 minute crash course and it just so happened that half the exam was Kinematics and Ballistics.

Ouch. That kinda sucks xD

13
Crap! / Re: exams
« on: June 13, 2012, 10:22:50 pm »
Yeah french exam this week. Got history yesterday. And it was deadly. I can only hope they go easy on the grading...

The exam felt like trying to beat the guy without a gun. Or beating Dracula without jump ability. You get my point.

14
Serious Discussion! / Re: Youtube Copyright System...
« on: June 13, 2012, 10:21:00 pm »
Copyright should be banished from the world. I mean, megaupload didn't put crackers or uploaders off, and it's not like it's ever been respected anyway >_>;

15
Now what was that one game everyone's been waiting for called again...

What game ?

Is valve finally going to learn to count to 3 ?

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