Ah, the replies come in, thanks guys for the comments.
A new version will come out tomorrow, or today for me (1/12/2011)
This game got fucked up so much in the same one spot.
I managed to glitch the spikes, so they stopped flying up.
I was able to get the coin with no chance of being killed.
I also can't continue the game.
Also, what was I supposed to do in this section anyway? :/
Spikes flew around, and the game would break if I left the screen.
Yea, I didn't expect people to go back to the left, and that shouldn't happen. There is a way to avoid them without having to go back to the left, you just have to figure out where to go

. I will fix this issue in the next version, thanks for the comment.
So this is where the IWKTG thread was *facepalm*. Anyway gotta give mad props to you for what you have so far. After dealing with the massive precision/frustration fest of I Wanna Be The Boshy this was a welcome relief. True this game is easier then most others but the platforming segments are still challenging and you make every area have something new. I really liked the jump-activated blocks toward the end 
The first sword boss was annoying because of the whole jumping and firing needed to take out the eyes, plus the battle took much too long. However despite what most everybody says the last boss was AWESOME! You had four of my favorite things rolled into one: Cave Story, IWBTG, Space Channel 5 and Touhou music. In fact the reason why I decided to try this game out was so I could take her on. Timing for the button presses seemed a little off; sometimes I couldn't tell if I pressed a button too early or too late when I mess up.
Something you need to fix overall in the game are bottomless pits. Rather then die you just disappear off-screen and nothing happens. Also in one section with horizontal green platforms I barely touch them and they zip off, leaving me to do the double jump while I'm on the platform. Rather annoying.
Still, fun game, cool bosses, and I'm liking the music. Definitely fix that one music issue where it doesn't play when you resume the game. Keep up the good work!
Thanks for the comment dude. There has been a few issues with people having the dance boss going off-sync, and one of the main issues of that is the lag of so much going on when it kicks in. Another issue is when people click out the window and click back in, it sometimes goes off beat too. My computer works almost perfectly, but I do need to tweek it a little to get it on rhythm more.
And the bottomless pit bug happens alot too when you transition to another room and you keep moving toward the edge of a wall. That can get annoying if you are used to rushing to get to another room. I will see what I can do in the next version.
And lastly, the green platform area you were talking about, is this perhaps the area right before the first survival part? Heh. That is annoying indeed, and I do need to make it a little more fair, so I agree with you on that.
That music issue. That damn music issue. This happens when you press ESC and you go back to resume the game? If so, I know what you are talking about and I will get to this issue very soon. And soon, as in, after I get some sleep

I will fix all of this in the next version (hopefully). thanks for the feedback!
*doesn't say anything at all because the game amazed* I HAVE ALL RESPECTS TO YOU!!!!!!!!!!!!!!!!!!!!!! IWBTG FANGAME CREATOR MASTER!!!!!!!!!!!!!!!!!!!!
Oh boy, I don't think I deserve that title at all, hahaha. There is much to do in this game before it can be classified as "professional". I personally think I rushed alot of parts and the game is sorta sloppy, but it's getting there. But anyways, thank you for that comment!!

This is pretty awesome, though there are a few glitches. First off, the music doesn't restart sometimes if you press esc, then continue. Second, in the corridor with the second coin at the end, sometimes the spikes effect will start in the room with the save, making the next room near impossible if you don't use the glitch to your advantage.
I'm quite enjoying this; you seem to have hit the mark between "difficult" and "enjoyable" without being TOO cheap. Actually, I suggest you make a few MORE cheap traps, right now the game seems too FAIR for an IWBTG fan game. Still really fun though, please keep it up!
Right now I'm at the part where you encounter the giant yellow eyes. Hard boss, or at least I HOPE it's a boss.
Mmmhm, those are a couple of annoying little bugs someone has mentioned before, and I will try my best to fix it in the next version. And yea, I think the game is a little easy right now, but after a couple chapters, the difficulty will pick up pace, but still have that original feeling hopefully. But thanks for the feedback!
I've found 9/12 coins and I've beaten the last boss (the dancing queen) so is there anymore?
Also DERF, here's my video on the last boss
As of now, there is nothing else after the dance boss. BUT, I watched your video of it, and I was really confusing as of why it stopped randomly during the song (the UPs, DOWNs, ect). It was really weird. Maybe I didn't realize how outdated my version is compared to the one im working on right now. That's really.. just weird. Haha. I saw it got a little off beat there in the song, and that is probably caused by the lag by the game and recording the game, which consumes your cpu or something, blah blah. Ill try to fix the lag in game tomorrow by removing some unnecessary effects. Thanks dude and nice videos!
there was alot of talk about this earlier. And alot of people here have already played the game, but I ask you, PLZ PLZ PLZ change the 5th boss its absolute garbage.
You sure you mean the 5th boss? The dancing boss? Or the 4th boss?
. I read your guys little argument going on in the list thread, and it was entertaining. The 4th boss is more of a bullet hell, and the 5th boss (Chapter 3) is more of a timing thing. The lag does F it up a little, which could ruin the fun by a whole crapload. If you really don't like it, I will make an option to skip the dancing and just fight her old style, with guns

. And you have to understand that this is still in its testing stages, and of course its not even close to becoming a quality fangame as of now. But now that I started a thread for the game in this forum, I have to get off my lazy ass and do work. It's all good though, haha. But thanks for your concern