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Author Topic: -=- IWBTG 1.-1.0 RELEASED -=-  (Read 59437 times)

Kayin

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-=- IWBTG 1.-1.0 RELEASED -=-
« on: December 11, 2007, 01:46:10 am »

FIRST FULL BETA RELEASE

FIRST BETA RELEASE WHOOOOO

This version isn't entirey polished but you can play through it! There are few bug fixes and probably a lot of bugs on the way, but that should not deter you brave souls!

Packaged here is two exes with two different styles to handle 'slowdown'. One skips frames, the other slows down. Frame skipping can be buggy at times, but I would highly recommend it for the final boss and ending.

As a note, the ending occasionally bugs. If during it some strange stuff happens and you hear some weird sounds, press R. I'll try and track down this problem soon and upgrade the exes.

Please enjoy and good luck!

http://kayin.pyoko.org/iwbtg/iwbtgbeta(slo-mo).exe
http://kayin.pyoko.org/iwbtg/iwbtgbeta(fs).exe

(Art by Katie Williamson http://-patches-.deviantart.com)

Edit: Up to 1.-1.2 So if you don't have that I suggest redownloadng.
« Last Edit: December 11, 2007, 06:38:53 am by Kayin »
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O_O

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #1 on: December 11, 2007, 01:51:26 am »

Wait. why am I posting? I should be playing!

Awesome picture, btw.  ;D
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Niku

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #2 on: December 11, 2007, 01:53:20 am »

CONGRATULATION
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Ironknuckle

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #3 on: December 11, 2007, 02:12:28 am »

Just finished downloading, now im off to beat it to become The Guy!
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Kayin

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #4 on: December 11, 2007, 02:16:16 am »

Release is a big bugged and you'll see the last boss portrait if you beat another. I'm going to to reupload. I suggest you redownload in a bit, but it's not critical
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Sharde

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #5 on: December 11, 2007, 02:33:29 am »

Got to the first new boss, died and my save stuck me in the ground. Waiting for Kefit to get there real fast, just gonna get his save.

At first the new area felt a little wonky, but as soon as I got used to how it worked...man, it's fantastic.
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Xelotath

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #6 on: December 11, 2007, 02:48:33 am »

Woah, this is awesome. Too bad I can't play much of it since I work tomorow morning... I finished the first part and I'm now at the boss. I will play the hell out of it after work, but for now sleep time. Thanks
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Kayin

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #7 on: December 11, 2007, 02:57:46 am »

Fix is up. Reloadz plz

huh, weird. Stuck in the ground. I wonder how thats possible.
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Vanigo

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #8 on: December 11, 2007, 03:07:54 am »

Yeah, I've got the same thing. My feet are a couple pixels in the ground, and I can't move or jump. I can turn around and shoot just fine, and it makes the jump noise when I press the button, but nothing happens.)
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Kayin

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #9 on: December 11, 2007, 03:35:00 am »

Shit. Thats a problem. I'm taking a look at that right now. Was it at the pre-boss save?

edit: upload your save, actually.
« Last Edit: December 11, 2007, 03:37:23 am by Kayin »
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O_O

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #10 on: December 11, 2007, 03:38:05 am »

I was playing the frame skipping one, and I managed to get myself stuck.
When I was on the trolley heading toward the Guy's Palace, I hit the save point at the sign that said "7500KM to Guy's Palace". After that, I got stuck inside the wall with the vines and I had to restart in file 2 (it was close by, in the fan room)
I tried doing that part again in slowdown, which feels much more natural. I managed to get inside the Guy's fortress.

Quick summary: Slowdown mode is superior for my piece o' crap computer. :)
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Kayin

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #11 on: December 11, 2007, 03:44:23 am »

Okay, I think I got a fix. Have the player start HIGHER. I'm going to start uploading soon. Conversely if anyone needs a fixed save, upload your save here.
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Kenzya

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #12 on: December 11, 2007, 03:55:17 am »

I also got stuck in the ground pre-boss save. But, I pressed "j" to bypass that, wink. Fun boss.. Although, I'm at the Labyrinth and I swear to God there's no way that doesn't lead to a kill screen. there's one on the left, one (or two) on the bottom, and one (or two) on the right. I swear I've been everywhere, aaaaahh.

Also, the second two holes you see (on Labyrinth of The Guy screen) your character sprite appears behind them instead of in front of them. Dumbest bug I can possibly bring to light.
« Last Edit: December 11, 2007, 03:58:01 am by Kenzya »
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Niku

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #13 on: December 11, 2007, 03:57:51 am »

I love the Labyrinth so, so much.
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Mr_Jarna

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Re: -=- IWBTG 1.-1.0 RELEASED -=-
« Reply #14 on: December 11, 2007, 04:03:21 am »

I registered solely to say that I hate your "evil" ways, Kayin.

You know what I mean.  500 times up the tower only to make it once and get eaten by my sole benefactor.
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