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Author Topic: Fear = Lose  (Read 20184 times)

matlab

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Re: Fear = Lose
« Reply #16 on: October 06, 2011, 10:13:16 am »

I’m what you could call a collector of bootleg Pokémon games. Pokémon Diamond & Jade, Chaos Black, etc. It’s amazing the frequency with which you can find them at pawnshops, Goodwill, flea markets, and such.

They’re generally fun; even if they are unplayable (which they often are), the mistranslations and poor quality make them unintentionally humorous.

I’ve been able to find most of the ones that I’ve played online, but there’s one that I haven’t seen any mention of. I bought it at a flea market about five years ago.



Here’s a picture of the cartridge, in case anyone recognizes it. Unfortunately, when I moved two years ago, I lost the game, so I can’t provide you with screencaps. Sorry.

The game started with the familiar Nidorino and Gengar intro of Red and Blue version. However, the “press start” screen had been altered. Red was there, but the Pokémon did not cycle through. It also said “Black Version” under the Pokémon logo.

Upon selecting “New Game”, the game started the Professor Oak speech, and it quickly became evident that the game was essentially Pokémon Red Version.

After selecting your starter, if you looked at your Pokémon, you had in addition to Bulbasaur, Charmander, or Squirtle another Pokémon — “GHOST”.

The Pokémon was level 1. It had the sprite of the Ghosts that are encountered in Lavender Tower before obtaining the Sliph Scope. It had one attack — “Curse”. I know that there is a real move named curse, but the attack did not exist in Generation 1, so it appears it was hacked in.

Defending Pokémon were unable to attack Ghost — it would only say they were too scared to move. When the move “Curse” was used in battle, the screen would cut to black. The cry of the defending Pokémon would be heard, but it was distorted, played at a much lower pitch than normal. The battle screen would then reappear, and the defending Pokémon would be gone. If used in a battle against a trainer, when the Pokéballs representing their Pokemon would appear in the corner, they would have one fewer Pokéball.

The implication was that the Pokémon died.

What’s even stranger is that after defeating a trainer and seeing “Red received $200 for winning!”, the battle commands would appear again. If you selected “Run”, the battle would end as it normally does. You could also select Curse. If you did, upon returning to the overworld, the trainer’s sprite would be gone. After leaving and reentering the area, the spot [where] the trainer had been would be replaced with a tombstone like the ones at Lavender Tower.

The move “Curse” was not usable in all instances. It would fail against Ghost Pokémon. It would also fail if it was used against trainers that you would have to face again, such as your Rival or Giovanni. It was usable in your final battle against them, however.

I figured this was the gimmick of the game, allowing you to use the previously uncapturable Ghosts. And because Curse made the game so easy, I essentially used it throughout the whole adventure.

The game changed quite a bit after defeating the Elite Four. After viewing the Hall of Fame, which consisted of Ghost and a couple of very under leveled Pokémon, the screen cut to black. A box appeared with the words “Many years later…” It then cut to Lavender Tower. An old man was standing, looking at tombstones. You then realized this man was your character.

The man moved at only half of your normal walking speed. You no longer had any Pokémon with you, not even Ghost, who up to this point had been impossible to remove from your party through depositing in the PC. The overworld was entirely empty — there were no people at all. There were still the tombstones of the trainers that you used Curse on, however.

 

You could go pretty much anywhere in the overworld at this point, though your movement was limited by the fact that you had no Pokémon to use HMs. And regardless of where you went, the music of Lavender Town continued on an infinite loop. After wandering for a while, I found that if you go through Diglett’s Cave, one of the cuttable bushes that normally blocks the path on the other side is no longer there, allowing you to advance and return to Pallet Town.

Upon entering your house and going to the exact tile where you start the game, the screen would cut to black.

Then a sprite of a Caterpie appeared. It was the replaced by a Weedle, and then a Pidgey. I soon realized, as the Pokémon progressed from Rattata to Blastoise, that these were all of the Pokémon that I had used Curse on.

After the end of my Rival’s team, a Youngster appeared, and then a Bug Catcher. These were the trainers I had Cursed.

Throughout the sequence, the Lavender Town music was playing, but it was slowly decreasing in pitch. By the time your Rival appeared on screen, it was little more than a demonic rumble.

Another cut to black. A few moments later, the battle screen suddenly appeared — your trainer sprite was now that of an old man, the same one as the one who teaches you how to catch Pokémon in Viridian City.

Ghost appeared on the other side, along with the words “GHOST wants to fight!”.

You couldn’t use items, and you had no Pokémon. If you tried to run, you couldn’t escape. The only option was “FIGHT”.

Using fight would immediately cause you to use Struggle, which didn’t affect Ghost but did chip off a bit of your own HP. When it was Ghost’s turn to attack, it would simply say “…” Eventually, when your HP reached a critical point, Ghost would finally use Curse.

The screen cut to black a final time.

Regardless of the buttons you pressed, you were permanently stuck in this black screen. At this point, the only thing you could do was turn the Game Boy off. When you played again, “NEW GAME” was the only option — the game had erased the file.

I played through this hacked game many, many times, and every time the game ended with this sequence. Several times I didn’t use Ghost at all, though he was impossible to remove from the party. In these cases, it did not show any Pokémon or trainers and simply cut to the climactic “battle with Ghost.

I’m not sure what the motives were behind the creator of this hack. It wasn’t widely distributed, so it was presumably not for monetary gain. It was very well done for a bootleg.

It seems he was trying to convey a message; though it seems I am the sole receiver of this message. I’m not entirely sure what it was — the inevitability of death? The pointlessness of it? Perhaps he was simply trying to morbidly inject death and darkness into a children’s game. Regardless, this children’s game has made me think, and it has made me cry.
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うらめしや

Nono

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Re: Fear = Lose
« Reply #17 on: October 06, 2011, 11:41:53 am »

When Creepy black spawned a barrage of fanmade games (of varying quality >.>)
This one's supposed to be decent: Pokemon Lost Silver and the 4Chan story that goes with it.
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Nono

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Re: Fear = Lose
« Reply #18 on: October 06, 2011, 02:25:50 pm »

When Creepy black spawned a barrage of fanmade games (of varying quality >.>)
This one's supposed to be decent: Pokemon Lost Silver and the 4Chan story that goes with it.

>A download file

FUCKING SHIT NO. Lost at having to download a creepypasta.

The 2nd link is just the story, the game is just what someone made based on that. It's a Game Maker game, I believe.
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Mort, the Lonely

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Re: Fear = Lose
« Reply #19 on: October 06, 2011, 02:31:21 pm »

Speaking of Pokemon hacks, I remember a cartridge a kid in school had called Pokemon Jade or something. I remember him lending me it and what I got to play was awesome. I think all the Pokemon were original too.
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Fred-eye-inc

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Re: Fear = Lose
« Reply #20 on: October 06, 2011, 02:35:26 pm »

I've played Pokemon Jade before, it's not bad for a hack.

Either way unless you can make my mum walk in while I'm wanking I'm gonna win this thread.
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Neko Desu

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Re: Fear = Lose
« Reply #21 on: October 06, 2011, 04:37:08 pm »

I am currently sitting in front of my computer, scared witless. Any moment now I am going to be killed.

Today a friend of mine told me a story.

His aunt had taken care of him since he was a small boy, and she told him last night about how his parents died. He did a very fair imitation of her (I knew them both pretty well):

“They were doing mission work in some nasty little south american country when a man burst into the mission hospital one night, terrified out of his mind. He told them that his sister had been killed by a Muerto blanco, and that he was certain that it was coming for him next. What is a Muerto blanco? Apparently it was some sort of bogey-man, something like that dumb chupacabra or whatever. They called it the White Death or the White Girl, because it was the soul of someone who hated life so much that they came back in their shrouds to kill those who told of them.

The man had been told about the vengeful spirit by his sister hours before her death. It was a girl with dead, black eyes that wept bile. The thing moved without ever actually moving its legs, and it stalked its victims back to their homes. Now, if you weren’t already aware that this thing was following you, once it got back to your house, it would start knocking on your door.

Once for you skin, which she’ll use to patch her own decaying flesh.

Twice for your muscle, which she’ll gnash her teeth on between victims.

Thrice for your bones, which she’ll make knives to pick her teeth and kill her victims.

Four times for your heart, which she’ll wear around her neck.

Five times for your teeth, which she’ll polish and keep in a box.

Six times for your eyes, which she’ll see the faces of your loved ones through.

Seven times for your soul, which she’ll eat whole - you can never pass while you’re in her stomach.

She has to repeat this on any mirror or door between you and her.

You can try to outrun her, but she’s faster than the fastest man. And if you leave your home while she’s knocking on your door, she won’t be so courteous when she catches up to you.

Now the man was certain that this thing had killed his sister, that he had tried to tell the police, but they would not listen. Next he had tried to tell his priest, but the priest turned him away when he saw that the thing was following him now - oh, that’s right, I forgot about that - it can only get you if you tell someone else about it, or you saw it kill someone else. The man, after finishing his tale, stole a car from the mission, and was never seen again.

Apparently his mother and father had immediately called his aunt about this when it happened. They were found in the morning, skinned and dismembered. Their bodies were covered in tiny, child-like handprints.

His aunt was really drunk the night before, and had told him about that. He told me this story early in the morning today at school, before the cops arrived. His aunt had been murdered that night. I called him later that night, and he told me that he was being chased by someone, and now they were knocking on his door. I told him to stop shitting me.

He held the phone away from his face for a minute, and I could hear slow, deliberate knocking. A moment later, I heard the door rip from its hinges and the dying screams of my friend.

Then a little girl’s voice spoke over the line: “WITNESS.” I hung up.

Three minutes ago someone started knocking on my door. She has to knock 28 times on my front door, 28 times on the mirror in the hall, and another 28 times on the door to my bedroom. She’s doing it slowly… I think she wants to scare me some more, let me know that my death is just moments away. I will not run - I couldn’t get to my car in time anyway. She started knocking on my bedroom door a minute ago, she should be done any moment.

Nice knowing you guys, it’s been funjklm,.-

WITNESS
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GuyWithPasta

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Re: Fear = Lose
« Reply #22 on: October 06, 2011, 05:27:52 pm »

As soon as I read "WITNESS", my mind countered with "OBJECTION!"
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Sarah

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Re: Fear = Lose
« Reply #23 on: October 06, 2011, 05:49:01 pm »

Yeah, I'm not losing guys. Try harder. :p
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Lt. Ragnarok

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Re: Fear = Lose
« Reply #24 on: October 06, 2011, 05:51:20 pm »

Say, moddies, that NSFW thing I asked about earlier is still on, right?
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Neko Desu

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Re: Fear = Lose
« Reply #25 on: October 06, 2011, 05:58:04 pm »

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Valkema

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Re: Fear = Lose
« Reply #28 on: November 27, 2011, 11:44:20 pm »

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