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Author Topic: I Wanna be the Battler 1.1  (Read 12016 times)

superstarjonesbros

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I Wanna be the Battler 1.1
« on: November 30, 2012, 02:19:18 am »

Hey people!
I Wanna be Easy is done, so I wanted to do another big project before the sequel.
I Wanna be the Battler.
It's a fangame all about battling bosses.

It will have:
-   30 bosses when the game is finished;
-   Bosses on land;
-   Bosses in the air;
-   A Pokémon-styled boss;
-   Bosses in water;
-   Duration bosses (maybe).

Boss list:

1.   Banjo and Kazooie (DONE)
2.   Cloud ‘N’ Candy (DONE)
3.   Fuzzy (DONE)
4.   Toad (DONE)
5.   Syobon (DONE)
6.   Triforce
7.   YouTube Logo
8.   Barney
9.   Skeletron
10.   Coin
11.   Eversion Boss
12.   Ness
13.   Red
14.   Ogmo
15.   Ao Oni
16.   Marisa
17.   Dancing Ghosts
18.   Arrow (like on a keyboard, but not the keyboard version)
19.   Starman
20.   Sidestepper
21.   Cursor
22.   Duck Hunt Dog
23.   Jack Skellington
24.   Jar Jar Binks
25.   Princess Peach
26.   Squidward
27.         The Moon
28.   Curly Brace
29.   Isaac
30.   Text

Download!

Updates:
1.0: First 2 bosses, title screen.
1.1: First 5 bosses done, controls room.

Now, I want you guys to think of attacks for any boss (with boss name), there's no restriction for how many there can be in one post.
« Last Edit: April 30, 2013, 03:20:40 pm by superstarjonesbros »
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My own games that are worth mentioning and aren't cancelled:

I Wanna be Easy: (DONE)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=9595.msg265422

Afraid of GHOST: (was bored, good to kill time, cursed black!)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=12780.0

Random games: (mostly originated from boredom) 
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=17193.0

IidoTheFox

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Re: I Wanna be the Battler 1.0
« Reply #1 on: November 30, 2012, 01:34:32 pm »

YES. WE GET TO KILL BARNEY!

A boss rush game sounds interesting, as long as the fights are well designed. I'll download this and see what it's like.

Edit: Finished it, it's alright. I was hoping for actual moving sprites for bosses rather than still pictures but oh well.
« Last Edit: November 30, 2012, 01:40:24 pm by IidoTheFox »
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superstarjonesbros

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Re: I Wanna be the Battler 1.0
« Reply #2 on: November 30, 2012, 07:43:09 pm »

YES. WE GET TO KILL BARNEY!

A boss rush game sounds interesting, as long as the fights are well designed. I'll download this and see what it's like.

Edit: Finished it, it's alright. I was hoping for actual moving sprites for bosses rather than still pictures but oh well.

I will have bosses with moving sprites, but these ones weren't the types for those.
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My own games that are worth mentioning and aren't cancelled:

I Wanna be Easy: (DONE)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=9595.msg265422

Afraid of GHOST: (was bored, good to kill time, cursed black!)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=12780.0

Random games: (mostly originated from boredom) 
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=17193.0

Insanity Pie

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Re: I Wanna be the Battler 1.0
« Reply #3 on: November 30, 2012, 10:24:59 pm »

I know you can do better than this man first off heads of banjo and kazooie are very bland as well as the attacks I mean it's banjo and kazooie my favorite attacks of this battle were probably
grenade eggs, and regular eggs but I know you can make a more unique boss experience rather than going through the same loop again and again randomizers are the best for boss battles cuz you don't know what's coming next also it's Banjo and Kazooie man you could use like bottles, gruntilda, golden feathers, and so many unique and creative things. When I fight a boss I don't just want bullethell-esque again and again there are more than one way to make a boss. I know you want to make this a quick game but your line-up of bosses if you really put a lot of effort and time into these you can have a lot more than just a quick game
Some other ideas for attacks are things that bounce, things that slow you down, things that reverse controls, freezing the player in place forcing them to struggle, a countdown to death, things that shrink the player, things that bounce the player into unwinnable situations. Also make it so the player has more oppurtunities to hit the boss rather than wait forever.
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Derpy Hooves

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Re: I Wanna be the Battler 1.0
« Reply #4 on: December 01, 2012, 04:49:04 am »

Can i watch some screenies please?

EDIT: I played it and its like a beginner game for those hard games  like Hatsune Miku, etc with The Kid
« Last Edit: December 01, 2012, 08:19:37 am by Derpy Hooves »
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IidoTheFox

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Re: I Wanna be the Battler 1.0
« Reply #5 on: December 01, 2012, 03:10:47 pm »

Oh yeah here's something I'm sure everyone would like to kill: Jar Jar Binks
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MrSilver

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Re: I Wanna be the Battler 1.0
« Reply #6 on: December 09, 2012, 11:56:28 am »

The idea of ​​the game is good, but there are little things that maybe you can change:
1 - When you destroy the Boss you could make the music stops.
2 - In the world of 'Cloud' N 'Cnady "clouds could put a better background or landscape (to make it look better)

  Everything else to me at least that's fine :)
Looking forward to the next beta, Greetings
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superstarjonesbros

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Re: I Wanna be the Battler 1.0
« Reply #7 on: December 16, 2012, 09:17:52 am »

The idea of ​​the game is good, but there are little things that maybe you can change:
1 - When you destroy the Boss you could make the music stops.
2 - In the world of 'Cloud' N 'Cnady "clouds could put a better background or landscape (to make it look better)

  Everything else to me at least that's fine :)
Looking forward to the next beta, Greetings

I'll do those things, thanks for the advice!

Also, I'd really love to have some attack ideas for the Fuzzy.
Anyone?
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My own games that are worth mentioning and aren't cancelled:

I Wanna be Easy: (DONE)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=9595.msg265422

Afraid of GHOST: (was bored, good to kill time, cursed black!)
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=12780.0

Random games: (mostly originated from boredom) 
http://kayin.pyoko.org/iwbtg/forums/index.php?topic=17193.0

IidoTheFox

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Re: I Wanna be the Battler 1.0
« Reply #8 on: December 16, 2012, 07:54:40 pm »

One idea is that it could drop mini-fuzzies all over the screen and if they touch you, they wont kill you, but make the screen all distorted (like in Yoshi's Island) and reverse your controls
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YoSniper

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Re: I Wanna be the Battler 1.0
« Reply #9 on: December 17, 2012, 12:50:11 pm »

I'm going to throw out a random idea and say Squidward.
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Derpy Hooves

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Re: I Wanna be the Battler 1.0
« Reply #10 on: December 17, 2012, 03:07:10 pm »

I have a question  ???

Will the Arrow be the arrow from Minecraft being shot by a skeleton? Or just a dumb other arrow...
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avengah

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Re: I Wanna be the Battler 1.0
« Reply #11 on: December 17, 2012, 08:47:55 pm »

Sandy Sinkhole? :)
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NoName

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Re: I Wanna be the Battler 1.0
« Reply #12 on: December 27, 2012, 02:58:35 pm »

How about:
Captain Vidrian
Meat Boy
Your mom
The moon
A giant cookie
A cardboard box
The guy
Dr. Who
And for the cursor, one attack could be opening a textpad and typing in "BOOOOOOOOOOOM!"
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Subbelowzero

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Re: I Wanna be the Battler 1.0
« Reply #13 on: January 03, 2013, 06:42:42 pm »

Phantoon from metroid and The undead core from cavestory. (Undead core fight should take place atop moving platforms.)
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Infinite

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Re: I Wanna be the Battler 1.0
« Reply #14 on: January 04, 2013, 03:57:10 pm »

Herobrine
Slenderman
Samus
Your Clone
GLaDOS
Gandolf
Meta-Knight
Cranky Kong
Lara Croft
Wreck-It Ralph
Sephiroth
Steve?
Team Rocket
N
The Joker
Kirby
Pikachu
Wario
Mickey Mouse
Ryu
Shadow
King K. Rool
Spiderman
Jake the Dog
Finn the Human
Mega Man
Master Chief
« Last Edit: January 05, 2013, 10:11:07 am by InfiniteLegend »
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