I Wanna Be The Forums!

Please login or register.

Login with username, password and session length
Advanced search  

News:

Chat button has been eaten. Click here to join in the idling fun!

Author Topic: IWBTB "Source Code" ?  (Read 855 times)

Gizmo

  • Newbie
  • *
  • Posts: 1
    • View Profile
IWBTB "Source Code" ?
« on: September 26, 2016, 09:43:59 pm »

Did the creator of IWBTB ever supply a "source code" like Kayin did for IWBTG
(specifically, the .mfa file...on that note, I was led to believe that IWBTB was also made on MMF2, but I'm not entirely certain, and would appreciate if someone could clarify that for me)?
In particular, I was wondering how some of the fangames, notably I Wanna Kill the Kamilia 3 (IWKTK3) had what I thought was a raw import of the Solgryn boss (but of course with some edits).
Did the creator of IWKTK3 just "redo" the boss from scratch?
Logged

LOLGAMMER

  • Hero Member
  • *****
  • Posts: 688
  • aka lolgamer
    • View Profile
Re: IWBTB "Source Code" ?
« Reply #1 on: September 27, 2016, 12:23:18 am »

Yes
Logged

SpaceH3R0

  • Full Member
  • ***
  • Posts: 159
  • It's happening
    • View Profile
Re: IWBTB "Source Code" ?
« Reply #2 on: September 27, 2016, 10:28:37 am »

Did the creator of IWKTK3 just "redo" the boss from scratch?
Yeah, IWBTB was made in another engine and IWKTK3 and 2 were made without decompiling.
Logged
*Shitty signature*

Wolfux

  • Newbie
  • *
  • Posts: 3
  • TriHard 7
    • View Profile
Re: IWBTB "Source Code" ?
« Reply #3 on: October 07, 2018, 06:19:33 pm »

Did the creator of IWKTK3 just "redo" the boss from scratch?
Yeah, IWBTB was made in another engine and IWKTK3 and 2 were made without decompiling.

Actually, Clickteam and MMF2 are the same engine. IWBTB was made in the same engine.
Logged
IWBTG IS HARDER THAN CUPHEAD 
      PROVE ME WRONG