Okay, lets clear somethings up.
It's done in MMF2. MMF2 handles all of the low level stuff and supplies all the low level stuff and leaves me with a map editor, an animation editor and some basic objects and options. It supplies some pre-existing ways to handle many types of movement. It is not a true scripting language like in Game Maker or Action Script, as it's a visual grid.. thing.
It works in practice like one, just crummier because I can't edit stuff as fluidly as I can in a text editor.
Thing is, I'm not a programmer. I'm a game designer. While I understand some very basic stuff, I could not write from scratch -- I couldn't come close. Designers and programmers are not often the same people these days and, given the resources I would have someone else do the programming (Infact, Project Etta is being coded by a friend in C++ and SDL).
That said, if I did code it, I could, like many people of made use of many pre existing libraries and funcitons to do what I wanted. That would not qualify for what you consider a respectable amount of programming, but is completely transparent.
Also:
Okay, but it still feels like you put parts toghether. I mean,
the most functions are somewhat build in the program. You
don't use raw coding to make the game.
This, I find to be a very misleading statement as it places the value of the game on it's programming and not the infinitely more important aspects of the game -- the game it's self, how it plays and the design that went into it. I will say, a decent amount of work went into the coding of the game. It uses a bunch of custom movement systems and has tons of scripted objects that were not automated for me. That said, no. It does not compare to programming from scratch though.
That said, I'm not trying to gain any sort of respect for programming, nor do I care. I'm more focused on actually releasing an enjoyable (or torturous) game. That said, if your value system stressed the programming aspect most, I'm not going to stop you from thinking less of me. Nor will I mind or think less of you.
I do what I do, and if people's values appreciate it, thats good. If someone's doesn't, thats fine too, as I cannot please everyone.