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Author Topic: Walkthru -- WARNING: SPOILERS  (Read 96215 times)

McDohl

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Re: Walkthru -- WARNING: SPOILERS
« Reply #30 on: November 23, 2007, 03:03:45 pm »

Okay, guys, I'm going to work on an update to the walkthrough this afternoon after I get off of work.
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neodrakan

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Re: Walkthru -- WARNING: SPOILERS
« Reply #31 on: November 23, 2007, 08:29:57 pm »

what do you guys think of the idea of an entire walkthrough?

because in my spare time i've been capturing a SS of every screen and just gluing them together on photoshop.So far i've got the tyson path,mecha birdo path,metroid path,and "Game over" path's covered,with a few details such as "this apple falls up,cloud goes down"that sort of thing?

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McDohl

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Re: Walkthru -- WARNING: SPOILERS
« Reply #32 on: November 25, 2007, 11:54:12 pm »

Well, Kayin made a map, and most of it contains the trigger points already, so I don't know.

But anyway, I'm going to be away for about 3 weeks, but when I return, I PROMISE I'll have an updated walkthrough!
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Kayin

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Re: Walkthru -- WARNING: SPOILERS
« Reply #33 on: November 26, 2007, 04:49:08 am »

I'll probably make one soon after release. Or if Draken's is nice enough, I'll use that (if he lets me).
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neodrakan

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Re: Walkthru -- WARNING: SPOILERS
« Reply #34 on: November 26, 2007, 11:13:58 pm »

I'll probably make one soon after release. Or if Draken's is nice enough, I'll use that (if he lets me).

and what makes you think that i won't? :D

anyways,i finished the Zangief path earlier
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Kayin

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Re: Walkthru -- WARNING: SPOILERS
« Reply #35 on: November 27, 2007, 03:58:21 am »

I simply do not like to be presumptious, good sir!
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knightsoccer

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Re: Walkthru -- WARNING: SPOILERS
« Reply #36 on: December 03, 2007, 11:40:52 pm »

Sorry I must be clueless, but around what path is mother brain?
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Tristan

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Re: Walkthru -- WARNING: SPOILERS
« Reply #37 on: December 04, 2007, 01:44:57 am »

Sorry I must be clueless, but around what path is mother brain?

Second screen after the start of the cool Megaman Music.  It's on the Clown Copter path.
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Xylon Lionheart

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Re: Walkthru -- WARNING: SPOILERS
« Reply #38 on: December 04, 2007, 06:33:58 pm »

On a different note, you get to see something interesting if you do Mother Brain's path before the Clown Copter.
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knightsoccer

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Re: Walkthru -- WARNING: SPOILERS
« Reply #39 on: December 04, 2007, 08:51:58 pm »

Wow I had seen that spot on my way to clown copter but I didnt think it was even possible at the time
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Xelotath

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Re: Walkthru -- WARNING: SPOILERS
« Reply #40 on: December 04, 2007, 11:42:17 pm »

I'm currently in the path after Mother Brain, in the screen with the sofa tunnel with the final one that shoots you upward in the spikes. I don't get it at all, sometimes I jump on it and I stop just before the spikes so I am able to do my second jump and go on the ledge but other times I hit the spikes. I can't think of what I do differently, bleh.
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Xylon Lionheart

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Re: Walkthru -- WARNING: SPOILERS
« Reply #41 on: December 04, 2007, 11:49:18 pm »

I'm currently in the path after Mother Brain, in the screen with the sofa tunnel with the final one that shoots you upward in the spikes. I don't get it at all, sometimes I jump on it and I stop just before the spikes so I am able to do my second jump and go on the ledge but other times I hit the spikes. I can't think of what I do differently, bleh.

Move slightly to the right.
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Xelotath

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Re: Walkthru -- WARNING: SPOILERS
« Reply #42 on: December 05, 2007, 12:19:04 am »

Yeah I beat the room the try after I posted that haha. I now have only Clown Copter and Dracula to beat. But I'll take a break for tonight. This game is more addictive than drugs. I play on medium but I didn't look at any tips so far except for advise on tyson. After my medium run I'll try V.Hard to make up it.
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Xylon Lionheart

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Re: Walkthru -- WARNING: SPOILERS
« Reply #43 on: December 05, 2007, 12:30:37 am »

Real men play through the first time on at least Hard.
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Saiai

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Re: Walkthru -- WARNING: SPOILERS
« Reply #44 on: December 05, 2007, 01:36:47 am »

I guess technically my first time playing was in Hard because that predated difficulty options. >_>
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