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Author Topic: A red ball?  (Read 5517 times)

Fro0p

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A red ball?
« on: January 14, 2008, 11:41:24 am »

Okay I'm not sure if this is a bug or something, but after I've beaten Tyson, I see the "TKO" and walk towards ..

Now the problem comes, there is a "Red Ball" which is blocking, this is the room where I see a big moon. I'm not sure if I should jump over this or it's a bug or something.

I use Vista if it has anything to say, also I'm quite sure it's the full version, as i've seen a topic about full version/demo already.

Thanks :)

EDIT: I didn't explain the problem, when I take the "Red Ball" the game freezes.
« Last Edit: January 14, 2008, 12:02:59 pm by Fro0p »
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dsk

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Re: A red ball?
« Reply #1 on: January 14, 2008, 11:46:56 am »

It's the boss token. Take it.
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Fro0p

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Re: A red ball?
« Reply #2 on: January 14, 2008, 12:02:11 pm »

Oh yes I accualy forgot to tell the real problem, lol ..

The problem is when I take it my computer Freezes, well it's not really freezing.
The game is still "playing", but I can't move the Character.
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dsk

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Re: A red ball?
« Reply #3 on: January 14, 2008, 12:06:10 pm »

If you have sound on, just wait the music stop. If it's off, turn it on

And for god sake, uninstall Vista
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Fro0p

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Re: A red ball?
« Reply #4 on: January 14, 2008, 12:28:24 pm »

Thanks i'll try :) - Though I accualy waited quite long once before.

And no vista is haawt  ;D
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Fro0p

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Re: A red ball?
« Reply #5 on: January 14, 2008, 12:32:51 pm »

Worked but I really find it funny sound had to be on ..? :/
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dsk

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Re: A red ball?
« Reply #6 on: January 14, 2008, 12:47:10 pm »

Yes... Because the game is scripted to unfreeze when the tune ends. If the sound is off, it never does

Yeah, stupid Kayin and MMF2
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Getsuga999tenshou

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Re: A red ball?
« Reply #7 on: January 14, 2008, 07:12:18 pm »

yea theres going to be a red token after each ball too make sure u get them  :kid: :fruit:
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Battlefrank

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Re: A red ball?
« Reply #8 on: January 15, 2008, 02:37:45 pm »

Yes... Because the game is scripted to unfreeze when the tune ends. If the sound is off, it never does

Yeah, stupid Kayin and MMF2

Then the fix is stupidly easy. unfreeze on a timer instead...  :spikes: :kid: :spikes:
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Dagnarok

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Re: A red ball?
« Reply #9 on: January 15, 2008, 08:21:42 pm »

Yes... Because the game is scripted to unfreeze when the tune ends. If the sound is off, it never does

Yeah, stupid Kayin and MMF2

Then the fix is stupidly easy. unfreeze on a timer instead...  :spikes: :kid: :spikes:

That would mean setting a time for the longest end boss music, which would make you wait some time on the short end boss themes (Kraidgief).  Or, it means having a consistent end boss theme for every boss, and that sounds boring. :P  And perhaps some other option I'm too lazy to come up with. :P
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Quote from: Tilyami
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dsk

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Re: A red ball?
« Reply #10 on: January 18, 2008, 10:05:08 am »

Timer with the samel lenght as tune
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Dagnarok

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Re: A red ball?
« Reply #11 on: January 18, 2008, 12:45:20 pm »

I know, but that would just look odd. :P
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Quote from: Tilyami
Shuu is like the monkey's paw if the monkey's paw was a partridge.

dsk

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Re: A red ball?
« Reply #12 on: January 18, 2008, 04:50:03 pm »

Go figure. It could have a switch, like

ifSound = on,
waitend = tune
otherwise,
timer = 4




Behold crude coding skills
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