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Author Topic: Progress Report! - How far have you gotten?  (Read 158903 times)

Kayin

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Re: Progress Report! - How far have you gotten?
« Reply #30 on: November 03, 2007, 01:22:51 pm »

probably.  things just aren't the same with Sol since dustlooping was killed  :-\

Yeah. Sidewinder looping is more fun then it is good. :(
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neodrakan

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Re: Progress Report! - How far have you gotten?
« Reply #31 on: November 03, 2007, 08:03:47 pm »

guilty gear is for pussies,pong is where it's at
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Kayin

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Re: Progress Report! - How far have you gotten?
« Reply #32 on: November 03, 2007, 08:16:56 pm »

pong money matches ft10 go go go go
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Mr Roboto113

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Re: Progress Report! - How far have you gotten?
« Reply #33 on: November 04, 2007, 04:27:12 pm »

Welp, I just beat the 5th boss, and I don't know where to go from there. Probably has something to do with the dead-end game over screen, but I'm stumped.

By the way, you're evil. Pure evil.

 :kid:
 :spikes:

^If I had a nickel for every time I saw this...
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Bittersoul

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Re: Progress Report! - How far have you gotten?
« Reply #34 on: November 09, 2007, 02:40:51 pm »

I just finished all six bosses.  I found it tough, but far from impossible.  A bit of patience and a bit of tolerance for the disorder I like to call, "The Platformer Fingers," and there's no reason everyone can't make it through.

I found out many things about myself by which screens I found the toughest.  I have a weakness for moving platform puzzles, timing during falls, and extended avoidance.  Mother Brain was by far the hardest boss for me, and the toughest screen would probably have to be the spike screen of insanity a couple of areas just after Clown Copter, as it seems to combine EVERY platformer weakness I have.

Overall, though, it was absolutely well worth the time and effort.  Counting the minutes to the final release.
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Xylon Lionheart

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Re: Progress Report! - How far have you gotten?
« Reply #35 on: November 10, 2007, 12:31:25 pm »

Now, if you want a challenge, play through the game on Very Hard.
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Niku

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Re: Progress Report! - How far have you gotten?
« Reply #36 on: November 13, 2007, 04:39:09 am »



Now, if you want a challenge, play through the game on Very Hard.

I'm doing this whenever I feel like playing for a bit.  I forgot what a bitch the couch skyscraper can be.
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McFrugal

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Re: Progress Report! - How far have you gotten?
« Reply #37 on: November 17, 2007, 10:35:52 pm »

I finally killed the green boss, and now I'm (probably) on my way to Mother Brain.
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Xylon Lionheart

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Re: Progress Report! - How far have you gotten?
« Reply #38 on: November 18, 2007, 03:15:38 pm »

Its either that or the Clown Copter.
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Squishy

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Re: Progress Report! - How far have you gotten?
« Reply #39 on: November 21, 2007, 10:55:35 pm »

I registered for the forums just so i could be like. YES HOORAY I'VE DONE IT. I BEAT ALL 6 BOSSES. Now let's bring on the finale... Waiting patiently to fail finals when this comes out and dominates my life.
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Duke of the Bump

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Re: Progress Report! - How far have you gotten?
« Reply #40 on: November 22, 2007, 04:25:27 am »

WHOO-HOO!  ;D


(wait, that death counter can't be right... I was sure I died a lot more than that.  ???)

I've now accomplished as much in the game as is possible in this build, and at this point my praises are many, and my criticisms are few.

Someone else mentioned problems with the sound in another thread, and I have to agree. You picked some GREAT music for this game, but only getting to hear the first 10-15 seconds of the song over and over again, interrupted by the repeated sting of the "death music" frustrates me to the point of turning the sound off more often than not. You mentioned removing the "disable sound" feature in the final build to correct the glitch where collecting a unit with the sound off freezes the game. If you do this, I highly recommend changing it so that dying doesn't interrupt the music. I don't know why, but it makes dying repeatedly a million times more frustrating.

Also, and I don't know if this has been brought up before or not, there are some places where the audio levels can be a bit iffy. It seems like the music is at a normal level on one screen, and then blaring loud on the next. Two examples of this are when you pick up Mike Tyson's unit (that... doesn't sound wholesome) and when you hit the Tetris screen. It's pretty jarring.

Other than that, though, the game's pretty much perfect. The boss I had the hardest time with was Mother Brain, and the easiest one for me was the Clown Copter, but I think the bosses are balanced really well, and I wouldn't change anything about them (except to fix glitches and whatnot.)


Again, thanks a ton for the game, and I can't wait for the final version.
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Kayin

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Re: Progress Report! - How far have you gotten?
« Reply #41 on: November 22, 2007, 04:54:00 am »

I'm glad you enjoyed it. Anyways I don't know if I'd disable tthe death music. That sort of adds to the suddenness of deaths -- but hopefully eventually I can have the music resume. As for the death counter, it only records deaths from when you save. So if you die a lot and it, you lose those deaths and time. In later releases I'm going to try and have it quick save those stats before reloading.
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Kayin

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Re: Progress Report! - How far have you gotten?
« Reply #42 on: November 23, 2007, 07:09:08 pm »

My 14 year old sister got up to and past the moving spikes in the GnG area. Man, you guys are a bunch of girls.

<3
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Niku

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Re: Progress Report! - How far have you gotten?
« Reply #43 on: November 23, 2007, 09:22:22 pm »

p.s. please make the spikes at clown copter on the right and left fire up like rockets if the game senses the player in those areas during the shelling
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Xylon Lionheart

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Re: Progress Report! - How far have you gotten?
« Reply #44 on: November 24, 2007, 01:54:34 am »

My 14 year old sister got up to and past the moving spikes in the GnG area. Man, you guys are a bunch of girls.

<3

Hey, that's exactly where two of my friends are! 8D
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