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Author Topic: Super Smash Bros. (N64, Melee, and BRAWL)  (Read 64894 times)

Yule

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #180 on: April 05, 2008, 12:01:14 pm »

Words cannot describe.  :P
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Tddawg25

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #181 on: April 05, 2008, 12:05:41 pm »

One of the funniest things i went through was having 2 parts of the dragoon on the coneria level and the last was on the cannon i actually took a snapshot of it
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Dagnarok

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #182 on: April 05, 2008, 02:17:22 pm »

30th stage made w/Tal Tal Heights music FTFW!!! <3 <3 <3 <3 <3
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YouKnowWho

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #183 on: April 06, 2008, 05:58:16 am »

Tetris level + Tetris music = Tetris win.

Such a great, fun custom map.
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Tddawg25

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #184 on: April 06, 2008, 01:48:49 pm »

u guys wanna exchange brawl codes so we can play sometime
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Yule

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #185 on: April 06, 2008, 01:55:39 pm »

4553-9991-3597
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Dagnarok

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #186 on: April 06, 2008, 04:36:14 pm »

My Wii can't connect to the internet....

:'( :'( :'( :'( :'( :'( :'( :'( :'( :'( :'(
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Yule

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #187 on: April 06, 2008, 05:07:12 pm »

Lawls, poor you.
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Rad

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #188 on: April 06, 2008, 05:30:54 pm »

1461-6142-8527
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MrBucket

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #189 on: April 07, 2008, 03:27:09 am »

I just thought this was kinda amazing.
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Quote
The only way to get out is by having someone get an item (star, airship pieces) to get out and cause the blocks to fall. Then you have about 5-10 seconds to knock the others out. I won @ the 18 minute mark. It's crazy when you're locked inside and you bounce off a wall like 10 times :D
http://img390.imageshack.us/img390/562/p3130006ih9.jpg
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Dagnarok

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #190 on: April 07, 2008, 09:55:30 am »

I made a stage similar to that, except mine is larger and it has 3 holes in the ceiling.  You could escape it if you wanted to by taking the side-to-side moving platforms (WHY THE PUCK WOULD YOU DO THAT YA EMO!!! YOU WANNA DIE OR SOMETHING!?!!?  lol ;p)

I put in a pair of random staircases with spikes underneath them.  It's always fun watching the computer players get scewered constantly by them spikes. :D  Okay, most of the time it is.
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Yule

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #191 on: April 08, 2008, 04:56:08 pm »

I put in a pair of random staircases with spikes underneath them.  It's always fun watching the computer players get scewered constantly by them spikes. :D  Okay, most of the time it is.
I always love it, nothing like screwing what hath screwed you before.
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Tddawg25

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #192 on: April 11, 2008, 04:13:17 pm »

3222-5253-8346  i'll add u 2 wen i go online
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Yule

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #193 on: April 16, 2008, 09:28:34 pm »

Uggh, Subspace Emissary has no replay value at all. Gets really boring.
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MrBucket

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #194 on: April 16, 2008, 10:55:08 pm »

Only remotely fun thing about SSE is the bosses. The levels are all really dull and boring.
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