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Author Topic: Super Smash Bros. (N64, Melee, and BRAWL)  (Read 65040 times)

Xylon Lionheart

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #30 on: November 27, 2007, 06:08:09 pm »

I used to play as Marth. So at the current characters, I'd be playing as Ike.

If you are assuming that Ike and Marth handle the same because they are from the same series and they both have blue hair, you would be very, VERY wrong.
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Captain Soap

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #31 on: November 27, 2007, 09:05:38 pm »

If you are assuming that Ike and Marth handle the same because they are from the same series and they both have blue hair, you would be very, VERY wrong.
I deny your logic. Hair is clearly the defining factor for the powers of warriors.
Cleary, if  :kid: had blue hair, he would wield the powers of Ike and Marth, giving him access to swordplay and b-down countering against spikes. Also, if he had Chuck Norris' beard, you could roundhouse kick the Game Over screen and kill every boss with a thought.
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Xylon Lionheart

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #32 on: November 28, 2007, 12:13:20 pm »

What I meant by what I said is that Ike handles like he was a long-ranged Ganondorf rather than Marth.
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Saiai

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #33 on: November 28, 2007, 01:11:06 pm »

...
Okay, so what exactly is the point of Wario-Man? >_>
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Xylon Lionheart

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #34 on: November 28, 2007, 05:24:27 pm »

...
Okay, so what exactly is the point of Wario-Man? >_>

It brings Wario's power to OVER NINE-THOUSAAAAAAAAAND!!!
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Captain Soap

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #35 on: November 28, 2007, 07:48:44 pm »

So, wait: the fart-nuke isn't Wario's Super Smash? Wierd :o
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Xylon Lionheart

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #36 on: November 29, 2007, 02:18:42 pm »

I think that information has already been covered on the site.  The Wario Waft is Wario's down-B move.
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Eisiger

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #37 on: November 29, 2007, 05:14:01 pm »

Maybe it becomes a nuke when you use it in Smash mode.
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Xylon Lionheart

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #38 on: November 29, 2007, 11:06:11 pm »

Maybe it becomes a nuke when you use it in Smash mode.

Good observation.  It looks like he's stronger either way.
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Robert the small

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #39 on: December 02, 2007, 04:34:14 pm »

The game was suppose to come out tommorow, so I wonder how the filler updates will be....
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neodrakan

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #40 on: December 03, 2007, 10:28:58 am »

The game was suppose to come out tommorow, so I wonder how the filler updates will be....

easy question


The filler updates shall stay as they have been for the past few weeks...udder shit
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Dagnarok

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #41 on: January 04, 2008, 01:47:15 am »

I liked Melee.  Adventure mode was a very nice twist  :D (100-man Melee was a pain in the @$$ to do without Donkey Kong  :P ).

I normally play as either Dr. Mario or Yoshi, but playing as Jigglypuff, Fox, and Marth/Roy is fun also.  :)

And on behalf of the Doc...

HERE TAKE A PILL!!!!!!!  XD
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Kitty

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #42 on: January 04, 2008, 08:14:42 am »

100 man melee was cake. I beat that thing with Zelda. Yes, Zelda. No Sheik. XD
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blueflare

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #43 on: January 04, 2008, 06:11:39 pm »

I played with Ness.

And I was awesome, too.  He better be a character in Brawl or I'ma kill someone.

Or just use Lucas.  They're similar enough.
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gamed00d

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Re: Super Smash Bros. (N64, Melee, and BRAWL)
« Reply #44 on: January 08, 2008, 06:29:04 pm »

could red alloy confirm captain falcon returning?
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