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Author Topic: IWBTG - Bonus Project (Beta1.2)(By Me)  (Read 6010 times)

SuperKid

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IWBTG - Bonus Project (Beta1.2)(By Me)
« on: February 04, 2008, 11:14:05 am »

Hey all,

I played this game (I am the guy already  :D), They i downloaded MM2 program to check it and now to learn about the program i making bonus levels to IWBTG

Kayin Autorized it...

Picture-


Added Things in Beta 1.2 added:
* Save Game. (If you want to start again just delete the save file.)
* Fixed "R" Key. 
* Make ScreenShot pressing "S" Key.
* Added another "level" and with that the Level system its realy 100%.
* Save Controls 90%. ( If you want to make default just delete the save file)
* Title + Story (Story and title almost 100% will be changed)
* Music in Title and Story
* Dead (animation + system) 40%. 

Things that need to add:
* Music!.
* Load 100%.
* Die (animation + system).
* More levels.. in this beta have one and a little part of second.
 
Bugs founded:(1.2):
* If you move to the corner of a plataform it looks like you fly!
* When fall from moving plataform cant jump one time.


Things that are finished to the next relase(1.2):
*

Ok.. addded the rhinks that was not saved.. new link..:

Link to Beta 1.2: http://rapidshare.com/files/91371955/iwbtgbonus_beta1.2_.exe
Beta 1.2 Downloaded: 3 Times


Beta 1.1:
Quote
Added Things in Beta 1.1 added:
* Shoot (stops only in collision of the walls).
* Animation of Walking Faster.
* When fall can jump 1 time.
* Doors and keys ;D (to make the game harder).
* Animation of save thing
* Zoom lent
* Fixed: Climb in normal walls.
* Fixed: Problem in animation when click left and right in same time.

Link to Beta 1.1: http://rapidshare.com/files/89641678/iwbtgbonus_beta1.1_.exe
Beta 1.1 Downloaded: 15 Times

Beta 1.0:
Quote
http://img32.picoodle.com/img/img32/4/2/4/f_1m_f615504.jpg

Things That Beta 1.0 added:
100% Move + Doble jump.
100% Animations.
100% Plataforms System + Gravity.
100% Moving plataforms.
100% Springs.
100% Apples.
100% Scroll to other "level".

Link to Beta1: http://rapidshare.com/files/89108974/iwbtgbonus_beta1_.exe
Beta1 Downloaded: 16 Times


Please write you think about it or just write if you find bugs or something, all reply will help ;D
Realy, Please test it!!! and if you want.. you can tell me ideas of maps/bosses
« Last Edit: February 14, 2008, 12:38:35 am by SuperKid »
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The Red Snifit

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Re: IWBTG - Bonus Project (By me)
« Reply #1 on: February 04, 2008, 02:57:16 pm »

First of all, It's too easy. :/
Second of all, the Kid's animation for walking is a little slow.
Other than those things, and the things you already pointed out, it's looking good.
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Akutsi

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Re: IWBTG - Bonus Project (By me)
« Reply #2 on: February 04, 2008, 03:04:48 pm »

Too easy and Cant change controls?
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SuperKid

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Re: IWBTG - Bonus Project (By me)
« Reply #3 on: February 04, 2008, 03:20:13 pm »

Too easy and Cant change controls?

Can change controls... i trying to figure how to load the controls from file... because save them its not a problem

First of all, It's too easy. :/
Second of all, the Kid's animation for walking is a little slow.
Other than those things, and the things you already pointed out, it's looking good.

i worked for it maximum 2 hours... So its not realy for make it hard i want finish the system and then it will be harder ;)
and the walking animation i will look about it

Edit: Oh i see.. in the normal game the animation i think its too much fast... i changed it a little faster anyways...
« Last Edit: February 04, 2008, 04:06:44 pm by SuperKid »
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SmashFiles

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Re: IWBTG - Bonus Project (By me)
« Reply #4 on: February 04, 2008, 04:32:47 pm »

Do you think you could tutor me a little on MMF2, Like how to make things the ground, or a platform, or even make the main charecter, the main charecter, i just cant seem to figure it out. I feel so dum...
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Delvin

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Re: IWBTG - Bonus Project (By me)
« Reply #5 on: February 04, 2008, 04:41:15 pm »

Some things that should be pretty easy to fix.

If you try to make a double jump when you've been falling for a while (works on flat land but easier to see when you jump to a lower area), it doesn't work.

It's possible to "climb" walls on the left side of the player by just jumping repeatedly.

Less significant but when you walk left to a wall, you can get pretty close. But when you walk right to a wall as far as you can go there's a noticeable gap between the player and the wall.

Edit: I think you'll also want to draw the player in front of the spring.
« Last Edit: February 04, 2008, 04:43:47 pm by Delvin »
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SuperKid

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Re: IWBTG - Bonus Project (By me)
« Reply #6 on: February 05, 2008, 12:46:56 am »

Do you think you could tutor me a little on MMF2, Like how to make things the ground, or a platform, or even make the main charecter, the main charecter, i just cant seem to figure it out. I feel so dum...

Look your pms

Some things that should be pretty easy to fix.

If you try to make a double jump when you've been falling for a while (works on flat land but easier to see when you jump to a lower area), it doesn't work.

It's possible to "climb" walls on the left side of the player by just jumping repeatedly.

Less significant but when you walk left to a wall, you can get pretty close. But when you walk right to a wall as far as you can go there's a noticeable gap between the player and the wall.

Edit: I think you'll also want to draw the player in front of the spring.


Doble jump when falling its the same as the normal game i think... I made it now better (Fixed)

when you fall withought jumping fist time its right that it dont jumps... i will try fix it now ( Fixed)

The climb thing i saw it right now... i found right now.. the problem its the other error.. that when left its too close...
i will fix it later

I think you'll also want to draw the player in front of the spring. (Fixed)

Realy Thanks for testing it :D

Edit Climb in normal walls fixed too
« Last Edit: February 05, 2008, 10:21:16 am by SuperKid »
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SuperKid

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Re: IWBTG - Bonus Project (Beta1.1)(By Me)
« Reply #7 on: February 06, 2008, 12:04:17 pm »

Beta 1.1 Relased Please search for bugs people!!
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SmashFiles

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Re: IWBTG - Bonus Project (Beta1.1)(By Me)
« Reply #8 on: February 06, 2008, 06:51:43 pm »

The double jump is a little messed up, and in the 2nd room, when you try to go thru the hole at the top of the screen, it wont let you.
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SuperKid

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Re: IWBTG - Bonus Project (Beta1.1)(By Me)
« Reply #9 on: February 07, 2008, 12:41:20 am »

The double jump is a little messed up, and in the 2nd room, when you try to go thru the hole at the top of the screen, it wont let you.

The double jump thing i will check..
I dont see any problems

and the go to the hole at top  :S it let me.. i will ceck again..
It let me go to up there withoughts any problems...

Sorry, i realy dont find errors at that things..
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Chris S.

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Re: IWBTG - Bonus Project (Beta1.1)(By Me)
« Reply #10 on: February 07, 2008, 01:41:24 am »

Yeah, I can't get through the hole on the second screen either, after getting the key.  Also, I can't fall down off the second screen.  When I stand on the very edge of a block, before falling off, I'll start to jitter around.

And what's up with the lens effect on the second screen?  That's awesome!
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SuperKid

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Re: IWBTG - Bonus Project (Beta1.1)(By Me)
« Reply #11 on: February 07, 2008, 05:59:12 am »

Oh... the thing its that i dont want to get you thought the hole up there... and down there i want make spikes but i didnt made the " die system"

Thanks about the len system hehe
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SuperKid

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Re: IWBTG - Bonus Project (Beta1.1)(By Me)
« Reply #12 on: February 12, 2008, 11:46:55 am »

YAY! 100% Save Controls  :P
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