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Author Topic: SilentNomad  (Read 12951 times)

Velocity

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Re: SilentNomad
« Reply #210 on: December 21, 2010, 06:43:27 pm »

You successfully point. The troll  throws a stool at you, shattering on impact. Your helmet takes the blow, but you still take 4 damage. You are knocked down as the two goblins run through the doorway.
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SilentLoner

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Re: SilentNomad
« Reply #211 on: December 22, 2010, 07:21:06 pm »

Worthless minion. Get back up and slice that troll up.
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Velocity

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Re: SilentNomad
« Reply #212 on: December 23, 2010, 08:41:36 am »

You begin to get up. The two goblins each do 1 damage to your minion (28/30 remaining.) It strikes one with its trident for 3 damage (15/20)
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SilentLoner

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Re: SilentNomad
« Reply #213 on: December 26, 2010, 04:35:17 pm »

Have me and my minion gang up on that same goblin.
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Velocity

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Re: SilentNomad
« Reply #214 on: December 27, 2010, 10:24:27 am »

Your minion strikes the same Goblin for 4 damage (11/20)
The two goblins attack the minion again (26/30)
You attack the same Goblin for 3 damage. (8/20)
The Troll bursts through the doorway and smacks you with its massive arm for 4 damage (19/30)
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SilentLoner

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Re: SilentNomad
« Reply #215 on: December 28, 2010, 05:32:31 pm »

Not feeling too creative right now. Just rinse and repeat.
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SilentLoner

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Re: SilentNomad
« Reply #216 on: January 14, 2012, 07:58:47 pm »

...So, should we continue this off in a manner that's hopefully not so bland on my part? I really need to find some creativity. >_>
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Velocity

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Re: SilentNomad
« Reply #217 on: January 14, 2012, 08:11:28 pm »

HOLY SHIT YOU'RE BACK. IWBTF IS SAVED.

I've got a lot better at this in the past year-and-two-months. I'll continue this, but let me figure out where I was going with it again.
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SilentLoner

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Re: SilentNomad
« Reply #218 on: January 14, 2012, 08:13:14 pm »

That, and I should try to think of something other than herp attack derp.
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Neko Desu

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Re: SilentNomad
« Reply #219 on: January 14, 2012, 08:47:27 pm »

Put this into I Wanna be the Kwest
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Velocity

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Re: SilentNomad
« Reply #220 on: January 14, 2012, 08:50:50 pm »

I dropped the ball by creating a combat system that revolved around auto-attacks and random chance. I'll be scrapping that completely.
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